Exercise 1: Perception Do you see anything else than the parrot? Link to Petrel click-through manual index:
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Exercise 1: Perception
Do you see anything else than the parrot?
Link to Petrel click-through manual index:
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Smooth Seismic
Manual Horizon Int
Autotrack Horizon
Grid Map
Create
Attriute Maps
!ault Interpret
Map "diting and
Manipulation
Seismic Data
!ault Interpret
Seismic
Data
#ariance
cue
!inal Structural
Maps and
$rospect Maps
Input
%lend Maps&
Amplitude with
#ariance
%lend Maps&
Structure with
#ariance
Depth
con'ersion
Attriute Maps (depositional
syst)Data preparation
Interpretation
Map generation
Deli'erales
#ariance cue
%efore we start doing any interpretation we will screen the seismic data) *pen a +D window or
an interpretation window and start to look at the seismic 'olume)
,ry to answer the following -uestions&. Make some comments aout the data -uality. /hat is the polarity and phase of the data?. Do you see any depositional features?. Can you say something aout the depositional en'ironment?
Link to Petrel click-through manual index
Exercise 2 - Screen original data
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Smooth Seismic
Exercise 3 - Structural Smoothing
Manual Horizon Int
Autotrack Horizon
Grid Map
Create
Attriute Maps
!ault Interpret
Map "diting and
Manipulation
Seismic Data
!ault Interpret
Seis
mic
Data
#aria
nce
cue
!inal StructuralMaps and
$rospect Maps
Input
%lend Maps&
Amplitude with
#ariance
%lend Maps&Structure with
#ariance
Depth
con'ersion
Attriute Maps (
depositional
syst)Data preparation
Interpretation
Map generation
Deli'erales
#ariance cue
/e will now make a structurally smoothed cue)
Link to Petrel click-through manual index:. Generate a structurally smoothed cue
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Smooth Seismic
Exercise ! - Screen the dataset using a "ariance "olume
Manual Horizon Int
Autotrack Horizon
Grid Map
Create
Attriute Maps
!ault Interpret
Map "diting and
Manipulation
Seismic Data
!ault Interpret
Seismic
Data
#ariance
cue
!inal Structural
Maps and
$rospect Maps
Input
%lend Maps&
Amplitude with
#ariance
%lend Maps&
Structure with
#ariance
Depth
con'ersion
Attriute Maps (depositional
syst)Data preparation
Interpretation
Map generation
Deli'erales
#ariance cue
/e will now ha'e an e0ercise on how to use the correlation ased 'ariance techni-ue in
screening for geomorphology)
. Create a 'ariance 'olume ased on the original input seismic)
. Screen the 'olume with time slices
Link to Petrel click-through manual index:. Generate a "ariance cue
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Generate a 'ariance 'olume and
screen the dataset using time
slices)
. !ind at least threegeomorphological elements from
the 'ariance 'olume). ,ry to descrie what these
elements are using a 'ariance
time slice and a seismic section
through them). /hat kind of depositional
en'ironment are we looking at1
and why do you think so?
,wo or three groups will present
their findings)
Link to Petrel click-through manual index:. Generate a "ariance cue
Exercise ! - Screen the dataset using a "ariance "olume
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Exercise # $ %ntroduction to seismic interpretation
%nline 1!2&'
%nline 1!!()
%nline 1!!()
,hree geomorphological elements are shown on the
seismic sections on this slide)
A) Interpret the three elements)
%) Create gridded surfaces from your interpretations)
C) "0tract 'ariance along the gridded surfaces)
D) Display the surfaces with 'ariance in a 2D or +D
window)
3) How does the geomorpholigcal elements look like
in map 'iew?
2) /hat kind of interpretatin approach did use and
why?
+) Are your assumptions aout the depositional
en'ironment from e0ercise 3 4 + still 'alid?Link to Petrel click-through manual index:
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Exercise ) $ *utotracking using one seed point
Insert new horizons in the interpretation folder called
Exercise 5 in your $etrel pro5ect)
*pen 0line 6+7+ and pick a seed point along the reflector
shown in the image elow 8pick in a through99:
,ry out seeded autotracking on this reflector inside the
polygon gi'en using the wa'elet tracker1 %asic +0+1
#alidated +0+ and #alidated 606) ,est with 'arying
parameters to see what works)
Link to Petrel click-through manual:. +here to set the autotracking parameters. *utotracking parameters. ,asic 3x3 autotracker . alidated 3x3 autotracker . alidated #x# autotracker . +a"elet tracking
. Parent . child points
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Exercise & $ Paintrush autotracking
/e will try the paintrush autotracking techni-ue
on the seaed)
Insert a new seismic horizon in the interpetation
folder called Exercise 6 and open the settings on
the new seismic horizon) In the autotracking ta
set the autotracking parameters)
/hen this is done interpret the seaed along one
seed line in a seismic interpretation window eforeyou go ack to the 2D window and do the rest of
the interpretation using the paintrush tracker)
,est out different autotracking parameters)
;ememer to use the shading effect)
Is it possile to autotrack the full sur'ey) If no1 why
does the tracker reak down?Link to Petrel click-through manual index:. +here to set the autotracking parameters. *utotracking parameters. ,asic 3x3 autotracker . alidated 3x3 autotracker . alidated #x# autotracker . +a"elet tracking. Paintrush tracking. *cti"e ox autotracking/*utotrack inside polygon. Shading e00ect in 2D indos
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Exercise 'a - anual interpretation
%nline 1#31
Part 1:
*pen the Interpration folder called Exercise 7 in your $etrel pro5ect and turn on the horizon and polygon in a 2D window)
*pen inline 36+3< in an Interpretation window and continue the interpretation using a line increment of 327 in oth directions
inside the polygon called Exercise - Manual Interpretation) Make a surface when you ha'e finnished)
Do you resol'e the fault pattern using a line increment of 327?
Link to Petrel click-through manual index:. %nsert ne hori4on interpretation. %nterpretation toolar . Seeded 2D autotracking. Guided autotracking. anual interpretation. Pre"ious and next pro5ection. intage selection. Ghost $ comparing seismic. 6ori4on 0lattening. Displaying a polygon in an interpretation indo
Part 2:
Continue the interpretation with a denser infill inside the smaller
polygon called Exercise - Manual interpretation detailed.
Make a surfaces while interpreting1 how dense do you need to map
efore the faults are 'isualized properly?
7ne group presents their ork8
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Exercise ' - 9o-lending sur0aces
=se the gridded surface you made from the first
pass of interpretation you did on 327 line
increment in e0ercise >a)
Apply a horizon smoothing to you inital surface),ake a copy of this surface so you ha'e two
identical surfaces)
"0tract 'ariance onto one of the surfaces&
A) Display the structure map in a 2D window
%) Display the map with e0tracted 'ariance in
the same widnow and change to the Co-
blending color tale)
3) How much smoothing did you apply to you
surface?
2) /here you now ale to resol'e the fault
pattern on the surface generated from the
coarse interpretation?
+) In which cases are dense interpretation
needed and when is it sufficient to use a
coarse interpretation?
Link to Petrel click-through manual index:. %nsert ne hori4on interpretation. %nterpretation toolar . Seeded 2D autotracking. Guided autotracking. anual interpretation. Pre"ious and next pro5ection. intage selection. Ghost $ comparing seismic. 6ori4on 0lattening. 9o-lending
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Exercise : 9omined interpretation approach
%nline 1#)3
*pen the interpretation folder
called Exercise 8 ) Display the
seed line 8inline 36+<:
interpretation and complete
the interpretation accordingthe techni-ue descried
ao'e)
Make a surface and e0tract
attriutes)
Link to Petrel click-through manual index:. %nsert ne hori4on interpretation. %nterpretation toolar . Seeded 2D autotracking. Guided autotracking. anual interpretation. Pre"ious and next pro5ection. intage selection. Ghost $ comparing seismic. 6ori4on 0lattening. 9o-lending. 9reate random lines. ,ulk shi0t a sur0ace
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Exercise 1(: *ttriute extraction 0rom seismic data
Link to Petrel click through manual index:. Gridding a sur0ace. Displaying a sur0ace. Smoothing o0 sur0aces. Sur0ace editing peak remo"er;. *ttriute extractions:
. %nstantaneous extractions
. olume extractions. 9olor tales 0or extracted attriute maps
. Parallel hori4on slicing
. %soproportional hori4ons slicing
*pen the folder named Exercise 10 ) "0tract ;MS
amplitudes and 'ariance in 'arying windows along the
surfaces in found in the folder)
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Exercise 11 $ *ttriute extraction using hori4on slicing
Compare parallel and proportional horizon slicing
etween the Seaed and the %lue Marker 8e0ercise
surfaces found in the folder called Exercise 9.
,asks&- =se 3@@ ms e0traction and ad'ance windows for the parallel
slicing)- =se 36 numer of repeats for proportional slicing- "0tract 'ariance on a separate surface using proportional
slicing 8same numer of repeats:)- ;ememer the shading effect)
,ry to answer&- /here and why does the horizontal slicing techni-ue reak
down?- Do you oser'e any change in channel distriution and
geometries through time?- /hat more can e seen after the 'ariance cue is co
lended with the amplitudes?
Link to Petrel click through manual index:. Gridding a sur0ace. Displaying a sur0ace. Smoothing o0 sur0aces. Sur0ace editing peak remo"er;. *ttriute extractions:
. %nstantaneous extractions
. olume extractions. 9olor tales 0or extracted attriute maps. Parallel hori4on slicing. %soproportional hori4ons slicing
ake screendumps o0 the attriute maps
7ne or to groups presents their 0indings
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Exercise 12 $ %sochore maps
*pen the interpretation folder called
Exercise 10 )
3) Draw a polygon around the
interpretations found in the folder
in a 2D window)
2) Make a surface inside the
polygon for oth interpretations)
+) Make an isochore map etween
the two horizons)
B) Drape the isochore onto the top
surface and ase surface)
6) Display the isochore map in a +D
window)
Link to Petrel click through manual index:. Gridding a sur0ace. Displaying a sur0ace. Smoothing o0 sur0aces. Sur0ace editing peak remo"er;. aking a polygon. Generating thickness maps. Draping a thickness map onto a structure map
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Exercise 13 $ <ault "i4uali4ation
*pen a +D window and turn on the surface
found in the folder called Exercise 12 )
!ind an optimal 'iew that est illustratesthe faults on the surface) #ary the scale
on the +D window to see the effect of
'ertical e0aggeration)
Make a copy of the surface and e0tract
'ariance from it) Colend the maps as we
did in "0ercise 7)
,oggle on a directional light using the light
source tool and try to enhance the faults
further)
,ake a screendump of your final +D 'iew
Link to Petrel click-through manual index:. Light source tool
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Exercise 1! $ ulti-= interpretation
Multiz surfaces is a great tool to 'isualize comple0 geoodies such as salt diapirs1 channels etc)
In this e0ercise we will map one salt diapir using a Multi horizon in $etrel)
*pen the interpretation folder called Exercise 13) Insert a new Multi
interpretation and interpret the salt diapir inside the polygon)
Create a triangle mesh and display the mesh in a +D window)
Link to Petrel click-through manual index:. %nsert ne ulti= hori4on. %nterpret ulti= hori4on. 9ontinue interpretation on a ulti= hori4on. Display settings 0or ulti= hori4ons. Snapping a ulti= hori4on. >ormals on a ulti= interpretation. 9reating a triangle mesh. Displaying a polygon in an interpretation indo
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Exercise 1#a $ olume rendering
Make a %o0 proe that co'ers the seafloor channel)
=se opacity to 'isualize the channel
Stepwise description is found in link elow)
Link to Petrel click-through manual index:. olume rendering
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Exercise 1# $ Geoody %nterpretation
Link to Petrel click-through manual index:. Geoody interpretation
Geoody e0traction of the sill&
. Go to inline 3B<<@
. Create a %o0 proe that co'ers the sill
. ,ry out the two different e0traction methods
. Create an interpretation from the geolo)
Group presentation??
Sill
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Exercise 1) - 3D 0igure in Petrel
!ollow the step y step description gi'en
in the link elow and make a +D figure)
=se a colended map that you ha'e
created in the course)
Group presentation??
Link to Petrel click-through manual index:. 3D 0igure in Petrel. ake a 0lat sur0ace
E i 1 G i /Si l id i li i
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Exercise 1&: Geosections/Simple grids "isuali4ation
Link to Petrel click-through manual index:. Geosections
!ollow the step y step description gi'en in the link elow and make a geosection figure)
=se the surfaces and polygon found in the folder called Exercise 16 )
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E@EA9%SE 1' $ 3D "isuali4ation
In this last e0ercise we want you to use e'erything we ha'e gone through during the course) ou will make
a $ower$oint presentation that descries the geomorphology found in the dataset) /e ha'e practiced
se'eral techni-ues on how to 'isualize geology in map 'iew 82D 4 +D windows:) ,he goal of this e0ercise is
to use these techni-ues and make -uality images showing the indi'idual geomorphological features you
find)3) Start with the framework horizons you in your $etrel $ro5ect) Screen through the dataset and look for
geomorphological features using the attriute slicing techni-ues) Start with the following framework
horizonsE Seaed1 Intra Fegoene1 %lue Marker1 "ocene =nconformity1 ,op maastrichtian 4 ,op
Campanian&
a: Make structure maps colended with 'ariance on all framework horizons
: Make ;MS amplitude maps colended with 'ariance on all framework horizons
c: Make isochore maps colended with 'ariance on all framework horizonsd: Identify geomorphological features on these maps and descrie what they might e)
2) Select one geomorphological feature from the maps generated)
a: Interpret this feature in detail using the appropriate interpretation approach)
: Generate surfaces from you interpretations
c: Make at least the following images&. *ne or two +D figures. Structure1 attriute 8and isochore: maps in 2D and +D windows
. Seismic sections through the feature
. #olume rendering if possile
. Any other illustration you think will 'isualize the feature) %e creati'e)
+) If you ha'e time1 'isualize more geomorphological features or look at the horizons elow the
Campanian)
SELE9BED GA7CPS +%LL PAESE>B B6E%A +7A??
Link to Petrel click-through manual index
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Petrel Cser guide
,he following slides is a guide on how to practically in $etrel sol'e
some of the e0ercises) All Clickthrough guides are hyperlinked
ack to the e0ercise where they are needed)
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Petrel Cser guide - %ndex
*utotracking parameters
,ump mapping
,ulk shi0t o0 sur0aces
9olors 0or attriute maps
9o-lending
9reate a random line
9reate ne hori4on interpretation
9reate a 0lat sur0ace
Displaying a polygon in an interpretation indo
Displaying a sur0ace
Displaying seismic data
ES9 key
Geoody interpretation
Geosections
%ntersection player
%sochore and isopach maps
Light Sourceaking a polygon
anipulating color scales
anipulating seismic pro0iles
anual interpretation $ set acti"e sur0ace
anual interpretation $ toolar
anual interpretation $ Seeded 2D autotracking
anual interpretation $ Guided autotracking
anual interpretation
anual interpretation $ Pre"ious/next pro5ection
anual interpretation $ intage selection
anual interpretation $ Ghost 0unction
anual interpretation $ 6ori4on 0lattening
ulti= $ insert ne hori4on
ulti= $ %nterpret ulti= hori4on
ulti= $ 6o to continue an interpretation
ulti= $ Display settings
ulti= $ Snapping a ulti= interpretation
ulti= $ >ormals on ulti= interpretations
ulti= $ 9reating a triangle mesh
75ect settings
Paintrush tracking and acti"e ox trackingParallel hori4on slicing
Parent and child relationship - autotracking
Exercise 2 Exercise 3 Exercise ! Exercise # Exercise ) Exercise & Exercise 'a
Exercise ' Exercise Exercise 1( Exercise 11 Exercise 12 Exercise 13 Exercise 1!
Exercise 1#a Exercise 1# Exercise 1) Exercise 1& Exercise 1'
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Bhe 3D indo 1/3
Bhe 3D indo is the most "ersatile "ieing mode and is use0ul 0or displaying grids and
seismic data in perspecti"e ut it is also the most dynamic en"ironment 0or seismic
interpretation8
,o open a +D window select a +D window
under the -uick access toolar 8 A: or from the
Home-Window in the rion menu 8%:)
Cser Guide %ndex
*
,
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Bhe 3D indo is the most "ersatile "ieing mode and is use0ul 0or displaying grids and
seismic data in perspecti"e ut it is also the most dynamic en"ironment 0or seismic
interpretation8
All manipulation of the +D window can e done
using the mouse uttons 3 and 2 8mouse utton +
right utton is reser'ed for conte0t sensiti'e
options:
M%3& ;otate(mo'e
M%2& $an
M%3(M%2& zoom
Howe'er1 as M%2 is a scrollwheel on most pc mice
it is not always suitale for the purpose) A good
alternati'e is to use the Ctrl and Shift keys on the
keyoard in comination with mouse utton 3&
M%3& ;otate(mo'e
M%3(Ctrl& $an
M%3(Ctrl(Shift& oom
,his sounds cumersome1 ut is actually 'ery
con'enient since the left hand is generally held in
this position on the keyoard anyway in order to
reach the Esc key 8more on this later)):
*dditional tricks:3) /hen zooming(manipulating the +D window ecomes difficult
reset the rotation a0is y clicking the targeted oom icon
2) +D windows may ecome corrupt1 if this happens delete the
window and create a new +D window)
Cser Guide %ndex
Bhe 3D indo 2/3
Bh 3D i d 3/3
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Bools/options to control the appearance o0 the 3D indo are 0ound in the indo tool ar8
Cser Guide %ndex
Bhe 3D indo 3/3
ie toolFAotate andmanipulate"ie
Select/picktoolF Selecto5ectmanipulatioo0 "irtual"olumes
easure distancetool: easuredistance eteenpoints
anipulate planetool: use toscroll 3D seismic
isualise onintersectiontool
Aestrict modetool: Aestrictinterpretationdisplay to pro0ile
Light toolon/o00
Domaineselection
6omepositiontools
ie all
iepresets
=oom tool/set rotationpoint
erticalexaggeration
7rthogonalon/o00
*rti0icialhori4on
9ameralinking
9ursortracking
,ackgroundlack/hite
Displayelements
Exportgraphics
9leardisplay
Pin toolar
Bh 2D i d 1/!
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,o open a 2D window select a 2D window
under the -uick access toolar 8 A: or from the
Home-Window in the rion menu 8%:)
Cser Guide %ndex
Bhe 2D indo 1/!
*
,
Bh 2D i d 2/!
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. Good for making screen dumps in map 'iew
. Fa'igation is slightly different from the +D window&
. M%3& $an. M%3(Ctrl(shift& zoom and scale horizontally and 'ertically y mo'ing mouse up(down and left(right
Cser Guide %ndex
Bhe 2D indo 2/!
Bh 2D i d 3/!
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Bhe 2D indo 3/!
%n the 2D indo it is possile to apply a shading e00ect to your hori4on interpretation8 Bhis is a ene0it
since it pro"ides the interpreter ith an instant aareness o0 structural and geomorphic 0eatures through
he ork process8
Cser Guide %ndex
Autotracked horizon ithout 'ertical e0ageration
Bh 2D i d !/!
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Bhe 2D indo !/!
Cser Guide %ndex
%n the 2D indo it is possile to apply a shading e00ect to your hori4on interpretation8 Bhis is a ene0it
since it pro"ides the interpreter ith an instant aareness o0 structural and geomorphic 0eatures through
he ork process8
Autotracked horizon ith 'ertical e0ageration
Bh i t t ti i d 1/2
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*
,
Bhe interpretation indo 1/2
,o open an interpretation window select an interpretation
window under the -uick access toolar 8 A: or from the
Home-Window in the rion menu 8%:)
or
right click on an inline or crossline under a seismic cue
in the input Explorer tab and select create Interpretation
window.
Cser Guide %ndex
Bh i t t ti i d 2/2
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Bhe interpretation indo 2/2
Cross line selector Scaling seismic Scaling 'ieport
Scaling of this window can e done y using thescaling icons in the main icon ar or y&- Ctrl(Shift(M%3 comined with right(left or
up(down mo'ement for zooming and
stretching)
Cser Guide %ndex
Seismic 0ile types 1/3
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,ricked seismic data
Seismic 0ile types
In $etrel +D seismic is loaded as ricked seismic) ,his means that the seismic trace is translated into ricks
which are three dimensional pi0els) *ne single rick represents a sample(trace) %ricked seismic makes it possile
to effecti'ely display large amounts of data) %ricked seismic data looks silly without interpolation and is not suitale
for interpretation) Interpolation is re-uired to appro0imate the original trace seismic)
Cser Guide %ndex
1/3
Seismic 0ile types 2/3
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,ricked seismic data display ith ilinear interpolation
Seismic 0ile types
In $etrel +D seismic is loaded as ricked seismic) ,his means that the seismic trace is translated into ricks
which are three dimensional pi0els) *ne single rick represents a sample(trace) %ricked seismic makes it possile
to effecti'ely display large amounts of data) %ricked seismic data looks silly without interpolation and is not suitale
for interpretation) Interpolation is re-uired to appro0imate the original trace seismic)
Cser Guide %ndex
2/3
Seismic 0ile types 3/3
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,ricked seismic data displayed ith smooth interpolation
Seismic 0ile types
In $etrel +D seismic is loaded as ricked seismic) ,his means that the seismic trace is translated into ricks
which are three dimensional pi0els) *ne single rick represents a sample(trace) %ricked seismic makes it possile
to effecti'ely display large amounts of data) %ricked seismic data looks silly without interpolation and is not suitale
for interpretation) Interpolation is re-uired to appro0imate the original trace seismic)
Cser Guide %ndex
3/3
Seismic pro0iles and color scales 1/!
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Seismic pro0iles and color scales
,he seismic interpretation community is largely di'ided into two groups when it comes to color talesE twocomponent lack to
white1 or three component with a distinction of the zero crossing)
,his seems to e something that many interpreters ne'er will agree upon) It should e recognized that oth approaches may e
eneficial under gi'en circumstances) ,ypically1 a uniform grayscale can e useful in 'isualizing largescale geometries and
structural geology1 while a threecomponent scale enhances continuity and makes it easier to pick an e'ent)
Cser Guide %ndex
1/!
Seismic pro0iles and color scales 2/!
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Seismic pro0iles and color scales
,he seismic interpretation community is largely di'ided into two groups when it comes to color talesE twocomponent lack to
white1 or three component with a distinction of the zero crossing)
,his seems to e something that many interpreters ne'er will agree upon) It should e recognized that oth approaches may e
eneficial under gi'en circumstances) ,ypically1 a uniform grayscale can e useful in 'isualizing largescale geometries and
structural geology1 while a threecomponent scale enhances continuity and makes it easier to pick an e'ent)
Cser Guide %ndex
2/!
Seismic pro0iles and color scales 3/!
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Seismic pro0iles and color scales
,he seismic interpretation community is largely di'ided into two groups when it comes to color talesE twocomponent lack to
white1 or three component with a distinction of the zero crossing)
,his seems to e something that many interpreters ne'er will agree upon) It should e recognized that oth approaches may e
eneficial under gi'en circumstances) ,ypically1 a uniform grayscale can e useful in 'isualizing largescale geometries and
structural geology1 while a threecomponent scale enhances continuity and makes it easier to pick an e'ent)
Cser Guide %ndex
3/!
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Displaying seismic data 1/2
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Displaying seismic data
=nder settings on a seismic cue it is possile to change the color scale)
Cser Guide %ndex
1/2
Displaying seismic data 2/2
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Displaying seismic data
=nder settings on a seismic cue it is possile to change the color scale)
Cser Guide %ndex
2/2
+iggle traces
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+iggle traces
3) *pen settings for theseismic 'olume)
,oggle on the wiggle
option in the Style ta)
2) Select wiggle inter'al
+) "nter a manual gain
factor
B) Switch off itmap for
pure wiggle display
In the Interpretation window the 'ariale density display 8itmap: can easily e comined with
wiggle traces)
3
2
+
Cser Guide %ndex
Displaying a polygon in an interpretation indo 1/2
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Displaying a polygon in an interpretation indo
Cser Guide %ndex
*
,9
*pen the settings dialog for the polygon
8 A:)
In the info ta 8%: make sure that the
,emplate 8C: is Elevation Time when
working with time migrated seismic data)
D
E
<
*g to the style ta 8D:1 and toggle on Show
!ertical curtain intersections onl" 8":)
$ress Apply 8!:)
1/2
Displaying a polygon in an interpretation indo 2/2
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Displaying a polygon in an interpretation indo
Cser Guide %ndex
$olygon is now displayed on your seismic)
2/2
anipulating Seismic pro0iles
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anipulating Seismic pro0iles
Seismic profiles can e selected(mo'ed y using the manipulate plane or y using the
intersection player 8ne0t slide:)
Click on the manipulate plane icon
Click and drag a seismic profile in
the +D window to mo'e the selected
+D line1 random line or time slice
=se Ctrlshift and M%3 and drag torotate a random line intersection)
Cser Guide %ndex
%ntersection player
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%ntersection player
Cser Guide %ndex
+hen a seismic intersection inline xline random line; is selected in a 2D 3D or interpretation indo
an intersection player appears in Petrel that can e used to manou"er in a systematic manner8
ake sure an inline xline random line or a time slice is acti"e old; in the %nput tree8
*lign plane e8g8 >orth/South
or East /+est
Snap intersection
to point
Player
Line increment
isualise on
plane utton
,ump apping 1/3
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,ump apping
Cser Guide %ndex
%ump mapping is a shading techni-ue on a
seismic profile that enhances features on the
seismic line) It can help in 'isualizing
structural features such as faults and salt)
,his feature only works in the +D window)
1/3
,ump apping 2/3
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,ump apping
S e t t i ng s *
,
9
=nder Style ta 8 A: found in thesettings for the seismic cue do
the following&
3) "nale ump mapping 8%:)
2) Ad5ust the %ump scale 8C:)
Cser Guide %ndex
%ump mapping is a shading techni-ue on a
seismic profile that enhances features on the
seismic line) It can help in 'isualizing
structural features such as faults and salt)
,his feature only works in the +D window)
2/3
,ump apping 3/3
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,ump apping
Cser Guide %ndex
%ump mapping is a shading techni-ue on a
seismic profile that enhances features on the
seismic line) It can help in 'isualizing
structural features such as faults and salt)
,his feature only works in the +D window)
3/3
ES9 key
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ES9 key
An important feature to allow rapid swapping etween important tasks is the use of the "sc key to switch
etween the 'iewing mode and the task you are working on)
In the 'iewing mode it is possile to zoom1 pan etc)
/hen working in a certain process in $etrel 8such as seismic interpretation1 make
polygons etc: the escape key is an easy way to switch ack and forth etween the
process and 'iewing mode )
,his works etween most processes in $etrel such as horizon interpretation1 deleting1
polygon operations1 fault interpretation etc)
#iewing mode
anipulating color scales 1/3
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anipulating color scales
All maps1 seismic 'olumes and horizon interpretations ha'e a color tale assigned to it) In $etrel
it is easy to manipulate the color tales)
A) Gloal color template manipulation&• All a'ailale color templates in $etrel
are found in #emplates Explorer #ab)
In $2@3B there is a distinction
etween tales and templates)
• It is possile to create new color
tales and manipulate the colors in an
e0isting tale)
• 9hanges in a gloal color tale
applies the colors o0 all o5ects
using this tale8
Cser Guide %ndex
1/3
anipulating color scales 2/3
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p g%) ocal color tale manipulation&
. It is possile to change the color tale locally on an o5ect in $etrel such as a seismic cue or surface)
. ;ight click on the o5ect in the Input "0plorer ,a and select Show settings) Go into the Colors ta and select the
prefered gloal color tale) Select local color tale1 copy the properties from the gloal color tale and apply
'alues suitale for the selected o5ect) Bhese changes only applies to the selected item8
Cser Guide %ndex
%t usually makes most sense to manipulate
structural map color as a local color tale
using limits 0rom the map o5ect
anipulating color scales 3/3
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p g
Cser Guide %ndex
Set max
Aeset color
tale
Set discreteinter"als
%n"ert color
tale7pacity cur"e
Set min
*
*
*cti"ecolorsegment
9olor peg - ,
Gloal tale de0ault;
Local tale
Local tale limits
Set extreme "alues *;8 o"e indi"idual color
y dragging the color
pegs on the le0t side o0the color ar ,;8
%nsert more color
markers y clicking
eteen color pegs8 Set gradient eteen
to color pegs y
toggling >on lineargradient and mo"e
handle to ad5ust 9;8
75ect settings
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5 g
"'ery o5ect in $etrel ha'e a Settings dialog
attached to it)
,o open the Settings dialog right click on an o5ect
in the Input "0plorer ,a1 and select Showsettings)
,he Settings dialog contains se'eral tas
depending on the type of o5ect 8if it is a surface1
horizon1 seismic cue etc): =nder the tas it is
possile to change parameters1 change display
style1 manipulate1 do calculations1 find statisticalinformation etc) to the o5ect)
Cser Guide %ndex
+orking in computer memory 1/)
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g p y
Seismic data in $etrel can either e reali4ed seismic data or "irtual seismic data)
;ealized seismic data 8 A: is a ricked seismic file) ,hisis a physical 'olume and you will find the actual seismic
file in your $etrel pro5ect) ,hese files are fast to work
with and can e loaded into cache 8descried on ne0t
slides:)
#irtual seismic data 8%: is a 'olume in $etrel were only
the parameters related to the data are stored) ,his is
not a physical file and takes no space on disk) #irtualdata is generated on the fly and is only linked to the
original data) #irtual data can also e loaded to
memory)
;ealized and 'irtual 'olumes ha'e different symols in
$etrel1 and a 'irtual 'olume will always e a sucue)
How to make a 'irtual 'olume is descried on the ne0tslides)
*
,
+orking in computer memory 2/)
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g p y
A feature in $etrel called $refetch to cache is a type of uffering that allows for a more efficient
rowsing of large data 'olumes1 reducing the streaming to a minimum)
. Make a 'irtual 'olume y right clicking on a seismiccue and select Insert !irtual cropped !olume 8 A:)
*
+orking in computer memory 3/)
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g p y
A feature in $etrel called $refetch to cache is a type of uffering that allows for a more efficient
rowsing of large data 'olumes1 reducing the streaming to a minimum)
. Make a 'irtual 'olume y right clicking on a seismiccue and select insert !irtual cropped !olume 8 A:)
. A new 'irtual cue appears as a sucue 8%:)
,
+orking in computer memory !/)
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g y
A feature in $etrel called $refetch to cahce is a type of uffering that allows for a more efficient
rowsing of large data 'olumes1 reducing the streaming to a minimum)
. Make a 'irtual 'olume y right clicking on a seismiccue and select insert !irtual cropped !olume 8 A:)
. A new 'irtual cue appears as a sucue 8%:)
. ,rim the new 'irtual 'olume to a size aout >@J of
your computer ;AM) ,his can e done interacti'ely
in the +D window or y using the crop ta 8C: in thesettings dialog)
9
+orking in computer memory #/)
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A feature in $etrel called $refetch to cahce is a type of uffering that allows for a more efficient
rowsing of large data 'olumes1 reducing the streaming to a minimum)
. Make a 'irtual 'olume y right clicking on a seismiccue and select insert !irtual cropped !olume 8 A:)
. A new 'irtual cue appears as a sucue 8%:)
. ,rim the new 'irtual 'olume to a size aout >@J of
your computer ;AM) ,his can e done interacti'ely
in the +D window or y using the crop ta 8C: in thesettings dialog) ,o re'iew the cue size go to the
*perations ta 8D: and see the new file size 8":)
D
E
+orking in computer memory )/)
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A feature in $etrel called $refetch to cahce is a type of uffering that allows for a more efficient
rowsing of large data 'olumes1 reducing the streaming to a minimum)
. Make a 'irtual 'olume y right clicking on a seismiccue and select insert !irtual cropped !olume 8 A:)
. A new 'irtual cue appears as a sucue 8%:)
. ,rim the new 'irtual 'olume to a size aout >@J of
your computer ;AM) ,his can e done interacti'ely
in the +D window or y using the crop ta 8C: in thesettings dialog) ,o re'iew the cue size go to the
*perations ta 8D: and see the new file size 8":)
. /hen the realized 'olume size 8": is aout >@J of
your ;AM1 you right click on the cue and select
prefetch to cache % & ') %y doing this you ha'e your
seismic in the computer memory and you reduce
streaming and increase performance)
<
Structural smoothing
1/
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,o generate a structural smoothed 'olume open the "olume
attriute process from the seismic interpretation menu 8A:1y rightclicking on a seismic cue and select (olume
attributes from the menu 8%: or rightclick on a seismic section
in a +D or interpretation window 8C:)
%oth methods will open a new window 8D:)
,his is the way to generate all seismic attriutes in $etrel)
*9
,
Cser Guide %ndex
D
E
Select Structural smoothing from the list of attriutes 8": and hit apply)
Structural smoothing 2/
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In the new window we set all the parameters needed to generate the 'olume attriute& A: ,ype of attriute 8F%) lea'e the realize untoggled like default:
%: Input data
C: *utput data 8a name is automatically gi'en if left empty:
D: $arameters related to the selected attriute)
*
,
9
D
Cser Guide %ndex
Structural smoothing 3/
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/hen all parameters ha'e een set1 hit apply(ok and a new 'irtual structural smoothed 'olume will appear in the Input ,a in
$etrel 8":) ,his seismic can e displayed 5ust like any other cue in the +D window or in the interpretation window)
E
Cser Guide %ndex
Structural smoothing !/
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,o change the parameters interacti'ely while displaying a line through the cue
rightclick on the 'irtual 'olume attriute cue and select Interacti!e
parameter control 8!: and a new window 8G: appears where you can change
the 'olume attriute parameters)
<
G
Cser Guide %ndex
Structural smoothing #/
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It is important to test the smoothing parameters using the interacti'e parameter control efore you realize the smoothed seismic
data) ,he three parameters to test is the Sigma K1 4 ) ,o high Sigma 'alues can affect the fre-uencies and reduce the
amplitudes of the data and should e kept low) ,he Sigma K 4 may ha'e higher numers)
,he e0ample elow compared original data with different smoothing parameters)
7riginal un-smoothed data8
Cser Guide %ndex
Structural smoothing )/
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Sigma @ H Sigma I H 18( / Sigma = H (8#
It is important to test the smoothing parameters using the interacti'e parameter control efore you realize the smoothed seismic
data) ,he three parameters to test is the Sigma K1 4 ) ,o high Sigma 'alues can affect the fre-uencies and reduce the
amplitudes of the data and should e kept low) ,he Sigma K 4 may ha'e higher numers)
,he e0ample elow compared original data with different smoothing parameters)
Cser Guide %ndex
Structural smoothing &/
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Sigma @ H Sigma I H 28( / Sigma = H (8#
It is important to test the smoothing parameters using the interacti'e parameter control efore you realize the smoothed seismic
data) ,he three parameters to test is the Sigma K1 4 ) ,o high Sigma 'alues can affect the fre-uencies and reduce the
amplitudes of the data and should e kept low) ,he Sigma K 4 may ha'e higher numers)
,he e0ample elow compared original data with different smoothing parameters)
Cser Guide %ndex
Structural smoothing '/
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Sigma @ H Sigma I H 38( / Sigma = H (8#
It is important to test the smoothing parameters using the interacti'e parameter control efore you realize the smoothed seismic
data) ,he three parameters to test is the Sigma K1 4 ) ,o high Sigma 'alues can affect the fre-uencies and reduce the
amplitudes of the data and should e kept low) ,he Sigma K 4 may ha'e higher numers)
,he e0ample elow compared original data with different smoothing parameters)
Cser Guide %ndex
Structural smoothing /
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/hen the smoothing parameters are set it is time to realize the structurally smoothed cue 8make a physical file:) ;ightclick on
the 'irtual cue and select ;ealize 8 A:) ,he settings window will come up 8%:1 click on realize in this window 8C:) After a while a
new realized structurally smoothed cue will appear in the input ta 8D:)
*
,
9
D
Cser Guide %ndex
Bhe ariance cue 1/&
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Cser Guide %ndex
,o generate a 'ariance 'olume open the "olume attriute
process from the seismic interpretation menu 8A:1 y rightclicking on a seismic cue and select (olume attributes from
the menu 8%: or rightclick on a seismic section in a +D or
interpretation window 8C:)
%oth methods will open a new window 8D:)
,his is the way to generate all seismic attriutes in $etrel)
*9
,
D
Bhe ariance cue 2/&
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In the new window we set all the parameters needed to generate the 'olume attriute& A: ,ype of attriute 8F%) lea'e the realize untoggled like default:
%: Input data
C: *utput data 8a name is automatically gi'en if left empty:
D: $arameters related to the selected attriute)
*
,
9
D
Cser Guide %ndex
Bhe ariance cue 3/&
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/hen all parameters ha'e een set1 hit apply(ok and a new 'irtual 'ariance 'olume will appear in the Input ,a in $etrel 8":) ,his
seismic can e displayed 5ust like any other cue in the +D window or in the interpretation window)
E
Cser Guide %ndex
Bhe ariance cue !/&
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,o change the parameters interacti'ely while displaying the cue
rightclick on the 'irtual 'olume attriute cue and select Interacti!e
parameter control 8!: and a new window 8G: appears where you can change
the 'olume attriute parameters)
<
G
Cser Guide %ndex
Bhe ariance cue #/&
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,he only parameter that we really need
to worry aout when generating a
'ariance 'olume is the (ertical
smoothing factor) How to set it really
depends on the purpose of the 'ariancecue)
Here are few rules of thum&
3) =se a fairly low 'ertical smooth
factor when 'isualizing depositional
features) %y using a low 'ertical
smooth factor some of the edding
remains 'isile and features do not
lend into layers they donLt elong
8thus creating contamination
effects:)ertical smooth 0actor: 1(
>otice ho layering gradually 0ades ith increased "ertical smooth 0actor
Cser Guide %ndex
Bhe ariance cue )/&
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,he only parameter that we really need
to worry aout when generating a
'ariance 'olume is the (ertical
smoothing factor) How to set it really
depends on the purpose of the 'ariancecue)
Here are few rules of thum&
3) =se a fairly low 'ertical smooth
factor when 'isualizing depositional
features) %y using a low 'ertical
smooth factor some of the edding
remains 'isile and features do not
lend into layers they donLt elong
8thus creating contamination
effects:)
2) !ault 'isualization re-uires higher
'ertical smooth 'alues to make the
faults more continuous)
Depositional features may ee0cessi'ley smoothed and difficult
to 'isualize)
ertical smooth 0actor: 2(
>otice ho layering gradually 0ades ith increased "ertical smooth 0actor
Cser Guide %ndex
Bhe ariance cue &/&
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,he only parameter that we really need
to worry aout when generating a
'ariance 'olume is the (ertical
smoothing factor) How to set it really
depends on the purpose of the 'ariancecue)
Here are few rules of thum&
3) =se a fairly low 'ertical smooth
factor when 'isualizing depositional
features) %y using a low 'ertical
smooth factor some of the edding
remains 'isile and features do not
lend into layers they donLt elong
8thus creating contamination
effects:)
2) !ault 'isualization re-uires higher
'ertical smooth 'alues to make the
faults more continuous)
Depositional features may ee0cessi'ley smoothed and difficult
to 'isualize)
+) !or anttracking e'en more 'ertical
smoothing is needed for impro'ed
fault continuity
ertical smooth 0actor: !(
%y increasing the 'ertical smooth factor more geologyis mi0ed in the 'ariance cue) Sometimes you need
more than one 'ariance cue)
>otice ho layering gradually 0ades ith increased "ertical smooth 0actor
Cser Guide %ndex
Sur0ace generation in Petrel 1/#
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In $etrel we ha'e to enter the process called a!e "ur#ace to generate a grid),his is found in the in the ;ions menu 8 A: or from the mini toolar 8%:) A new
window appear 8C:)
*
,
9
Cser Guide %ndex
Sur0ace generation in Petrel 2/#
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In the Make surface dialog you specify the input to gridding
8 A:1 this is most commonly a horizon interpretation)
,he resulting surface will ha'e the same name as the
input unless specified 8%:)
It is possile to use a polygon as a oundary for the output
grid 8C:1 the polygon needs to e closed)
It is possile to grid with polygons defining faults as input
to the surface generation 8D:)
In the Geometry ta 8":1 you define the size of your grid
8grid increment1 !:) In this course we will use a grid
increment of 26 meter)
If your gridding fails rememer to check if the )utomatic
%from input data*boundar"' is toggled on 8G:)
* ,
9
D
E
<
G
Cser Guide %ndex
Sur0ace generation in Petrel 3/#
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In the Algorithm ta 8H: it is possile to select etween
different gridding algorithms 8I:)
,he settings options will change according to the selected
algorithm 8:)
6
%
J
Cser Guide %ndex
Sur0ace generation in Petrel !/#
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In the /ell ad5ustment ta 8N: it is possile to use well
tops 8: to confine the gridding)
L
Cser Guide %ndex
Sur0ace generation in Petrel #/#
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/hen all the settings are set hit apply or ok 8M: and your
gridded surface will appear in the settings dialog 8F: and in
your input ta in the $etrel "0plorer /indow 8*:>
7
Cser Guide %ndex
Displaying a sur0ace 1/3
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,o display a surface1 open a 2D1 +D or Interpretation window and toggle on the surface you want to display) $etrel has a numer of
display options1 and they all 'ary depending on what type of window the surface is displayed in) *pen the settings 8 A: dialog for the
surface to modify and change the display options)
*
,o o'erride the gloal color scale open the Colors ta 8%: and toggle on +!erride global propert" template 8C:)
Cser Guide %ndex
Displaying a sur0ace 2/3
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,o display a surface1 open a 2D1 +D or Interpretation window and toggle on the surface you want to display) $etrel has a numer of
display options1 and they all 'ary depending on what type of window the surface is displayed in) *pen the settings 8 A: dialog for the
surface to modify and change the display options)
,o o'erride the gloal color scale open the Colors ta 8%: and select a Gloal 8shared: color tale 8C:) ,oggle on ocal 8pri'ate: color tale 8D:1 and ad5ust
the colors in the color tale) Hit apply when satisfied with the colors on the map)
Cser Guide %ndex
,9D
Displaying a sur0ace 3/3
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,o display a surface1 open a 2D1 +D or Interpretation window and toggle on the surface you want to display) $etrel has a numer of
display options1 and they all 'ary depending on what type of window the surface is displayed in) *pen the settings 8 A: dialog for the
surface to modify and change the display options)
Cser Guide %ndex
,o o'erride the gloal color scale open the Colors ta 8%: and select a Gloal 8shared: color tale 8C:) ,oggle on ocal 8pri'ate: color tale 8D:1 and ad5ust
the colors in the color tale) Hit apply when satisfied with the colors on the map)
,urn on contour lines under the Style ta 8":)
E
Smoothing a sur0ace
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,o smooth the gridded surface open the settings dialog for the surface 8 A:)
=nder the operations ta 8%:1 find the process "moot$ 8C: under Surface
operations)
Change the numer of iterations and !ilter width 8D: and hit ;un 8":) If you
want to keep you input grid and create a new smoothed output grid toggle
on 8!:)
Fote9 ou only ha'e one undo le'el for this process)
*,
9
D
E<
Cser Guide %ndex
Seismic attriute analysis
,
1/3
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In $etrel we ha'e to enter the process called "ur#ace attri%utes 8 A:1 this is found in the under the seismic interpretation rion 8%:)
It is also possile to use the mini toolar y rightclicking on a surface in a 2D1 +D1 or interpretation window)
A new dialog o0 will appear 8C:)
,
9
Cser Guide %ndex
Seismic attriute analysis $ instantaneous extraction 2/3
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In the Surface attriute dialog you specify the type of
attriute to e0tract 8 A:)
Gi'e an input seismic cue to e0tract 'alues from 8%:1 and
specify where to store the calculated attriute 8C:) ,he
recommended way is to add it to an e0isting surface asshown in this e0ample)
In the /indow specification ta 8D: you specify the
reference horizon and e0traction criterias) ,he only parameter to consider here is Horizon offset 8":1 lea'e the
rest as default) ,he horizon offset tells how much the reference
horizon 8!: is shifted prior to the attriute e0traction) Fegati'e
'alues are downward shifts while positi'e 'alues are upwards shift)
/hen all the parameters are set1 press Apply or *N 8G:)
,he e0tract 'alue approach shown here e0tracts a 'alue
from the seismic cue 8%: along the reference horizon 8!:
shifted according to the Horizon offset 8":)
After this process has run it will appear as a sugrid under
the main grid 8C: in the input ta under the firs "0plorer
window 8H:
*
,
9
D
E
<
G
6
Cser Guide %ndex
Seismic attriute analysis $ "olume attriutes 3/3
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In the Surface attriute dialog you can specify ;MS
amplitude to e0tract and ;MS 'alue in a window 8 A:)
,o e0tract o'er a window select Horion ,Horion 8%: and
enter the same horizon as oth eference horion 8C: and
Second horion 8D:)
=nder horizon offset 8": you specify the window range) In
the e0ample shown here a ;MS amplitude is e0tracted
from the reference horizon and 6@ ms 86@: elow)
*
,
9
D
E
E
Cser Guide %ndex
Seeded autotracking
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$etrel offers se'eral autotracking techni-ues that are all found in the Settings dialog for the
seismic horizon)
Cser Guide %ndex
Seeded autotracking $ ,asic 3x3 1/2
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E%asic +0+ autotracking
. ,urn off the wa'elet tracking 8 A:)
. Select %asic +0+ 8%:)
. Select onset 8C:)
. Set a high initial seed confidence 8D:)
. Select the correct seismic input 'olume 8":)
%asic +0+
*
,9
D
Cser Guide %ndex
Seeded autotracking $ ,asic 3x3 2/2
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%asic +0+ works for relati'ely low relief1 well defined reflectors
E
*
,9
D
Cser Guide %ndex
Seeded autotracking $ alidated 3x3 1/2
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(alidated x autotracking)
. ,urn off the wa'elet tracking 8 A:)
. Select 'alidated +0+ 8%:)
. Select onset 8C:)
. Set a high initial seed confidence 8D:)
. Select the correct seismic input 'olume 8":)
#alidated +0+E
*
,9
D
Cser Guide %ndex
Seeded autotracking $ alidated 3x3 2/2
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#alidated +0+ and 606 works for reflectors crosscut y faults and large change in dips
E
*
,9
D
Cser Guide %ndex
Seeded autotracking $ alidated #x#
1/2
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#alidated 606(alidated /x/ autotracking)
. ,urn off the wa'elet tracking 8 A:)
. Select 'alidated 606 8%:)
. Select onset 8C:)
. Set a high initial seed confidence 8D:)
. Select the correct seismic input 'olume 8":)
#alidated +0+E
*
,9
D
Cser Guide %ndex
Seeded autotracking $ alidated #x# 2/2
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#alidated 606 works for reflectors crosscut y faults and large change in dips
E
*
,9
D
Cser Guide %ndex
Seeded autotracking $ a"elet tracker
/ l k ll f ki l l i l i d i h fid
1/2
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/a'elet tracker allows for tracking o'er a larger pulse inter'al comined with a confidence
inter'al)
/a'elet tracking
. ,urn on the wa'elet tracking 8 A:)
. Select onset 8%:)
. Set a high initial correlation -uality 8C:)
. Select the correct seismic input 'olume 8D:)
D
*
,
9
Cser Guide %ndex
Seeded autotracking $ a"elet tracker
/ l t t k d h h h t i ti i i i l d h th
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/a'elet tracker can e used where you ha'e a characteristic seismic signal and when the
ordinary tracker performs poorly)
D
*
,
9
Cser Guide %ndex
*utotracking parameters in Petrel
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. ,rack inside a polygon 8 A:
. #ertical constraints and trend data 8%:&. =pper& no tracking ao'e
. ower& no tracking elow
. ,rend data& Guide surface
. Co'olume 8C:&. =se an additional cue to guide the
autotracker 8does not work for the wa'elet
tracker:1
. Ma0) 'ertical delta 8D:&. ,he numer of samples the tracker is allowed
to 5ump from one trace to another 8keep low
initially:)
*
,
9
D
Cser Guide %ndex
Paintrush tracking and acti"e ox tracking
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In $etrel it is possile to do +D autotracking in map 'iew 82D /indow:) $aintrush tracking pro'ides more
control than seeded autotracking1 especially on patchy reflectors and when structural control is needed to stay
away from troulesome areas)
/hen a seed line or a seed grid
has een interpreted it is possile
use the paintrush tracker 8 A: in
the 2D window) ust hold the left
mouse utton down and paint
inside the 2D window)
*
6int . tricks:. Change the size of the paintrush o0 y holding down the O or key on the keyoard. $ress and release while paintrushing) ou ha'e more than one undo le'el 8ctrlOz:). Ha'e a relati'ely high 'ertical e0aggeration 8%: to e ale to see errors in the tracker more easily)
,
Cser Guide %ndex
*utotrack tips $ Parent and child relationships
In $etrel autotracking uses a tracetotrace method to 'erify and e0pand the interpretation from a seed point)
1/!
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*
g y p p p
/hen a new point is added to the interpretation it ecomes a parent to other potential points 8children: picked
from neighoring traces)
%y clicking on the first select single
point 8 A: and then "elect parent points & ' ( it is possile to in'estigate
the path the autotracker made in
reaching the selected point))
Cser Guide %ndex
,
*utotrack tips $ Parent and child relationships
In $etrel autotracking uses a tracetotrace method to 'erify and e0pand the interpretation from a seed point)
2/!
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9
g y p p p
/hen a new point is added to the interpretation it ecomes a parent to other potential points 8children: picked
from neighoring traces)
%y clicking on the first select single
point 8 A: and then "elect parent points & ' ( it is possile to in'estigate
the path the autotracker made in
reaching the selected point)
,hen select a point on your horizon
8C: and you will see the path made to
that point)
Cser Guide %ndex
*utotrack tips $ Parent and child relationships
In $etrel autotracking uses a tracetotrace method to 'erify and e0pand the interpretation from a seed point)
3/!
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D
g y p p p
/hen a new point is added to the interpretation it ecomes a parent to other potential points 8children: picked
from neighoring traces)
%y clicking on the first select single
point 8 A: and then "elect parent points & ' ( it is possile to in'estigate
the path the autotracker made in
reaching the selected point)
,hen select a point on your horizon
8C: and you will see the path made to
that point)
Select the last good point on the path
going into the area with the
interpretation mistie 8D: and hit selectchild points 8":) Fow the entire mistie
area should e selected)
Cser Guide %ndex
E
*utotrack tips $ Parent and child relationships
In $etrel autotracking uses a tracetotrace method to 'erify and e0pand the interpretation from a seed point)
!/!
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/hen a new point is added to the interpretation it ecomes a parent to other potential points 8children: picked
from neighoring traces)
%y clicking on the first select single
point 8 A: and then "elect parent points & ' ( it is possile to in'estigate
the path the autotracker made in
reaching the selected point)
,hen select a point on your horizon
8C: and you will see the path made to
that point)
Select the last good point on the path
going into the area with the
interpretation mistie 8D: and hit selectchild points 8":) Fow the entire mistie
area should e selected)
%y hitting the delete utton on your
keyoard you can delete the area
where the autotracker went wrong)
Cser Guide %ndex
9reate ne hori4on interpretation
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Cser Guide %ndex
;ightclick on an interpretation folder and select
Insert seismic horion 8 A:1 or select Insert seismic
horion 8%: on the seismic interpretation rion menu
8this last option inserts a horizon into the acti'e 8old:
interpretation folder:)
A new seismic horizon appears 8C:)
,
*
9
anual interpretation $ set acti"e hori4on
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,he acti'e horizon will e old in the Input "0plorer ,a in $etrel
,o change the acti'e horizon you can&
3) Click on another horizon in the input ta 8 A:)
2) Select another horizon in interpretation window 8%:)
,
*
Cser Guide %ndex
anual interpretation toolar
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+hen the seismic interpretation process is selected *;
se"eral interpretation options ,; appears in the process
tool hen you are in a 3D or interpretation indo8
*
,
Seeded +D autotracking 8shiftOA:
Seeded 2D autotracking 8A:
Guided autotracking 8G:
Manual interpretation 8=:
%n Petrel you ha"e se"eral undo le"els8 ,y typing 9trlK=
on you computer it ill undo your interpretations8 Bhis
orks ack to last you sa"ed you pro5ect8 Cser Guide %ndex
anual interpretation $ Seeded 2D autotracking
Seeded 2D autotracking 8A:
1/2
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,he seeded 2D autotracking will track automatically according to the tracking parameters along the line
displayed in the intepretatin window)
Seeded 2D autotracking 8A:
Cser Guide %ndex
anual interpretation $ Seeded 2D autotracking
Seeded 2D autotracking 8A:
2/2
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,he seeded 2D autotracking will track automatically according to the tracking parameters along the line
displayed in the intepretatin window) ,o track click once on the reflector)
Seeded 2D autotracking 8A:
Cser Guide %ndex
Guided autotracking 8G:
anual interpretation $ Guided autotracking 1/2
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g 8 :
,he guided autotracking will track automatically etween two points)
Cser Guide %ndex
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Manual interpretation 8=:
anual interpretation $ manual 1/3
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p 8 :
Manual interpretation creates a straight line etween two points)
Cser Guide %ndex
Manual interpretation 8=:
anual interpretation $ manual 2/3
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p 8 :
Manual interpretation creates a straight line etween two points) %y holding down the shift key on your keyoard the horizons snaps to a reflector)
Cser Guide %ndex
Manual interpretation 8=:
anual interpretation $ manual 3/3
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Manual interpretation creates a straight line etween two points) %y holding down the shift key on your keyoard the horizons snaps to a reflector)
Stream mode interpretation is possile y holding down the left mouse utton) ,o make this work well you should reduce your mouse pointer speed under
control panel in windows)
Cser Guide %ndex
anual interpretation $ Pre"ious/next pro5ection
A 'ery useful feature to use during seismic interpretation is use the pro5ection of the pre'ious and ne0t
interpretation as a guide
1/2
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interpretation as a guide)
*n the settings 8 A: for a seismic
horizon it is possile to turn on the0eighbor section 8%: under the style
ta 8C:) ,his will show the pro5ection
of the pre'ious and ne0t
interpretation)
F%) Make sure that an interpretation
window is acti'e 8D:1 if not the style ta will
look different)
A
%
C
D
Cser Guide %ndex
anual interpretation $ Pre"ious/next pro5ection
A 'ery useful feature to use during seismic interpretation is use the pro5ection of the pre'ious and ne0t
interpretation as a guide ,his works as a PC tool on your interpretation especially on a poor(patchy reflector
2/2
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interpretation as a guide) ,his works as a PC tool on your interpretation1 especially on a poor(patchy reflector)
,he white line is the actual interpretation on the displayed line1 while the lack line shows the interpretation on
the ne0t line and the red line shows the interpretation on the pre'ious line) ,he ne0t(pre'ious pro5ection shows
the ne0t(pre'ious line interpretation according to the step set in the intersection player 8 A:)
Interpretation
ne0t
pre'ious
Cser Guide %ndex
*
anual interpretation $ Ghost 0untion 1/2
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A helpful tool in $etrel to correlate the seismic reflectors across difficult areas is to use a
correlation mask1 or a ghost as it is called in $etrel)
. Select the ghost function 8 A: in an interpretation window)
. Create a o0 y holding down the left mouse utton 8%:)
. ;elease and click the right mouse utton)
*
,
Cser Guide %ndex
anual interpretation $ Ghost 0untion 2/2
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A helpful tool in $etrel to correlate the seismic reflectors across difficult areas is to use a
correlation mask1 or a ghost as it is called in $etrel)
. Select the ghost function 8 A: in an interpretation window)
. Create a o0 y holding down the left mouse utton 8%:)
. ;elease and click the right mouse utton)
. Mo'e to ghost to another area on the line to compare 8C:)
9
Cser Guide %ndex
,
*
anual interpretation $ 6ori4on 0lattening 1/2
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Another important techni-ue in seismic interpretation is to flatten a horizon to look at1 and in
some case interpret on1 seismic that resemles the geometry at time of deposition)
. ;ight click on seismic horizons
. Select &latten horion % ) '
*
Cser Guide %ndex
anual interpretation $ 6ori4on 0lattening 2/2
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An important techni-ue in seismic interpretation is to flatten a horizon to look at and in
some case interpret on seismic that resemles the geometry at time of deposition)
. ;ight click on seismic horizons
. Select &latten horion % ) 'Cser Guide %ndex
9o-lending
It is re-uired to ha'e two identical surfaces in order to colend) ,he way
1/!
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to achie'e this is to make a copy of your surface when it is complete)
,his can e done y typing CtrlOC and CtrlO# on the keyoard1 like in any
other /indows application)
Copy
Burn on a sur0ace in a 2D or 3D indo *;8
*
Cser Guide %ndex
9o-lending
It is re-uired to ha'e two identical surfaces in order to colend) ,he way
f f
2/!
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7pen the settings dialog 0or the attriute map you ant to co-lend
,;select the color template called 9o-lending 9;8
,
9
to achie'e this is to make a copy of your surface when it is complete)
,his can e done y typing CtrlOC and CtrlO# on the keyoard1 like in any
other /indows application)
Copy
*
Cser Guide %ndex
9o-lending
It is re-uired to ha'e two identical surfaces in order to colend) ,he way
t hi thi i t k f f h it i l t
3/!
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to achie'e this is to make a copy of your surface when it is complete)
,his can e done y typing CtrlOC and CtrlO# on the keyoard1 like in any
other /indows application)
Copy
Burn on a sur0ace in a 2D or 3D indo *;8
*
7pen the settings dialog 0or the attriute map you ant to co-lend
,;select the color template called 9o-lending 9;8
,
9
,his color template has
opacity applied to it) In this
case we see through thewhite colors which on a
'ariance map means the
areas with high correlation
Cser Guide %ndex
9o-lending
It is re-uired to ha'e two identical surfaces in order to colend) ,he way
t hi thi i t k f f h it i l t
!/!
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Boggle on the attriute map D; to co-lend8
D
to achie'e this is to make a copy of your surface when it is complete)
,his can e done y typing CtrlOC and CtrlO# on the keyoard1 like in any
other /indows application)
Copy
Cser Guide %ndex
9reating a random line
,o generate a random line it is re-uired top open the Seismic interpretatation tool palette 8 A:1 and it is also
needed to ha'e a 2D or +D window open)
1/3
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p
Make the cue to create the
random line from acti'e y clicking
on it so it ecomes old 8%:
,
Select the icon 1raw arbitrar"
composite sections
Cser Guide %ndex
*
9reating a random line
,o generate a random line it is re-uired that the acti'e process is Seismic interpretation 8 A:1 and it is also
needed to ha'e a 2D or +D window open)
2/3
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p
*
Make the cue to create the
random line from acti'e y clicking
on it so it ecomes old 8%:
,
Select the icon 1raw arbitrar"
composite sections
Draw your random line in the 2D or
+D window using the mouse)
Cser Guide %ndex
*
9reating a random line
,o generate a random line it is re-uired that the acti'e process is Seismic interpretation 8 A:1 and it is also
needed to ha'e a 2D or +D window open)
3/3
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p
*
Make the cue to create the
random line from acti'e y clicking
on it so it ecomes old 8%:
,
Select the icon 1raw arbitrar"
composite sections
Draw your random line in the 2D or
+D window using the mouse)
Doule click when you are done1
the composite line will appear in
the input ta 8C:)
9
Cser Guide %ndex
*
,ulk shi0t a sur0ace
,
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Cser Guide %ndex
*
E
D
9
,
*pen the settings dialog for a surface 8 A: and og the *perations ta 8%:) Select )rithmetic operation and
select the O( constant option 8C:)
,ype in the constant 8desired ulk shift: 8D:1 and press run 8":)
*ttriute maps $ color templates
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*
,
,*
,wo color templates ha'e een prepared and are ready to use in your $etrel pro5ect)
;MS amplitude used on amplitude e0traction from reflection seismic)
Colending used on amplitude e0traction from 'ariance)
Cser Guide %ndex
Parallel hori4on slicing
Parallel slicing:In the Surface attriute dialog you specify the type of attriute to e0tract 8 A:)
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*
,
9
D
E
Gi'e an input seismic cue to e0tract 'alues from 8%:1 and specify where to
store the calculated attriute 8C:) ,he recommended way is to add it to an
e0isting surface as shown in this e0ample)
,o e0tract o'er a window select Horion , Horion 8D: and enter the same
horizon as oth eference horion 8": and Second horion 8!:)
,he only parameter to consider here is Horizon offset 8G:1 lea'e the rest as
default) ,he horizon offset tells how much the reference horizons 8" 4 !: is
shifted prior to the attriute e0traction) Fegati'e 'alues are downward shifts
while positi'e 'alues are upwards shift 8 te e0ample shown here show a 6@
ms e0traction window:)
,o do a parallel slicing select &ixed under epeated windows 8H: Here you
specify the numer of repeats and the window of ad'ance) ,his e0amplecalculates the ;MS amplitude in 33 windows all of them are 6@ ms long)
/hen all the parameters are set1 press Apply or *N)
/hen the calculations are completed a set of sugrids will appear in the
Input ta in $etrel)
<
G
G
6
Cser Guide %ndex
Proportional hori4on slicing
Proportional slicing:In the Surface attriute dialog you specify the type of attriute to e0tract 8 A:)
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*
,
9
D
E
Gi'e an input seismic cue to e0tract 'alues from 8%:1 and specify where to
store the calculated attriute 8C:) ,he recommended way is to add it to an
e0isting surface as shown in this e0ample)
,o e0tract o'er a window select Horion , Horion 8D: and enter the
uppermost horizon as eference horion 8": and the lowermost horizon as
the Second horion 8!:)
In this case use @ as Horizon offset 8G:1 lea'e the rest as default)
,o do a proportional slicing select $roportional under epeated windows 8H:
Here you specify the numer of repeats and the window of ad'ance) ,his
e0ample calculates the ;MS amplitude in isoproportional windows
etween the two horizons
/hen all the parameters are set1 press Apply or *N)
/hen the calculations are completed a set of sugrids will appear in the
Input ta in $etrel)<
G
G
6
Cser Guide %ndex
%sochore and isopach maps. ,o generate an isochore or isopach map in $etrel open the settings ta for the top surface 8 A:). Go to the *perations ta 8%:1 and select Make thickness map 8C: under calculations). "nter the ase surface 8D:)
1/2
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8 :. ,oggle on ,S, 8thrue stratigraphic thickness isopach: or use ,#, 8'ertical thickness isochore: 8":). Hit ;un 8!: and a new o5ect will appear in the input ta 8G:)
*
,
9
D
E <
G
Cser Guide %ndex
%sochore and isopach maps
*
9Draping a thickness map onto a structure map puts the isochore
information into a structural conte0t)
2/2
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,
1
2
A) ,he isochore map ha'e positi'e 'alues1 and in a +D window
in $etrel it will e located ao'e the structure map)
%) ,o drape the isochore map onto the structure map
3) Copy as surface attriute 83: from the new isochore
surface
2) $aste into the structure map as surface attriute)
C) ,he isochore 'alues are now displayed on the structure map)
Cser Guide %ndex
aking a polygon 1/#
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,o Make a polygon acti'ate Select the polygon editing tool $alette from the Seismic Interpretation ;ion)
Cser Guide %ndex
aking a polygon 2/#,
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Select )dd points to pol"gon 8 A: and create an new polygon 8%:) %e in a 2D window)
*
Cser Guide %ndex
aking a polygon 3/#
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Start drawing the polygon
Cser Guide %ndex
aking a polygon !/#
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/hen the polygon is completed1 doule click and close the polygon 8select yes:
Cser Guide %ndex
aking a polygon #/#
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,he polygon can now e used as a oundary when gridding a surface)
Cser Guide %ndex
%nsert ne ulti= hori4on9
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;ight click on an interpretation folder 8 A: and select Insert Multi2
interpretation 8%:3 insert a new Multi interpretation from the Seismic
Interpretation ;ion 8C:
A new Multi interpretation will appear in the interpretation folder 8D:)
*
,
D
Cser Guide %ndex
%nterpret ulti= hori4on
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Select Interpret ulti) &"$i#t * +( on the
process toolar 8 A:)
Start picking the e'ent)
,op stop the interpretation douleclick
8Shortcut key F:)
,o close a the Multi interpretation press Shift
Odouleclick
*
Cser Guide %ndex
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Display settings 0or ulti= hori4ons
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;ightclick on the Multi horizon and open
the settings 8 A:)
=nder the Style ta 8%: it is possile to
change the display settings for the Multi
interpretation) "specially important is the
ine pro5ections option 8C: which enales
the pro5ection of pre'ious(ne0t line during
interpretation)
*
,
9
Cser Guide %ndex
Snapping ulti= interpretation
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/hen interpreting Multi horizons in
multiple directions 8inline 4 0line: it is
important that the interpretation align)*therwise artifacts are generated when
creating a triangle mesh)
,o snap the interpretation click on the
crossing point 8 A: and the interpretation
will snap)
*
Snapped interpretation
Mismatch
Cser Guide %ndex
>ormals on ulti= interpretation
Formals represented y 'ectors on each Multi interpretation point shows the direction of an o5ect
8inwards or outwards:) It is important that all normal ha'e the correct direction 8consistent among
1/2
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themsel'es: and if not1 editing is needed efore creating a ,riangle mesh)
Formal
Inside*utside
Cser Guide %ndex
>ormals on ulti= interpretation
,o flip the normals select flip normals %Shift 4f' 8 A: and click on the Multi interpretation
2/2
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Formal
*utsideInside
*
Cser Guide %ndex
9reating a triangle mesh,riangle mesh represents a triangulated surface that can e created from a Multi interpretation and it is
stored in the Input pane)
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*
,
9;ightclick on the Multiinterpretation and select Create
triangle mesh 8 A:)
Specify how dense the interpretation
is 8%: and create the mesh 8C:)
,he mesh can e displayed in a +D
Cser Guide %ndex
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Hold Ctrl and Shift to
olume rendering 2/#
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Hold Ctrl and Shift to
acti'ate rotation ars
8green: along the o0)
=se these to rotate ortilt the o0)
Cser Guide %ndex
olume rendering 3/#
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C: Select settings
for the %o0 proe
and specify opacity
for the 'olume)
Cser Guide %ndex
D: Go to the opacity ta and toggle
th Mi d k it
olume rendering !/#
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": Neep the high amplitude
'alues and make themidrange transparent)
on the Mirror modeE makes it
easier to draw an opacity cur'e
Cser Guide %ndex
!: ,ilt the %o0 proe and set in a
olume rendering #/#
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seismic line for a nice
'isualization)
Cser Guide %ndex
Geoody interpretation extraction method 1 1/!
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Cser Guide %ndex
,
A: *pen settings underthe %o0 proe) Select the
"0traction ta and run a %:
Geoody e0traction with
the preset parameters)
Geoody interpretation- Extract a geoody method 2
C: *pen settings for the
2/!
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C: *pen settings for the
new Geoody) A list of all
the geolos is shown)
Cser Guide %ndex
Geoody interpretation- Extract a geoody method 2 3/!
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D: Delete smaller geolos y
selecting them and press
QDelete selectedR)Selected geolos are
displayed with white colour
Cser Guide %ndex
Geoody interpretation- Extract a geoody method 2
": Merge the largest
!/!
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: g g
geolos
Cser Guide %ndex
Cse a 6ori4on proe to make a 3D 0igure in Petrel
A: Start y displaying a co
1/)
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lended map that you want to
use for a +D figure)
,his e0ample shows seaed time colended with 'ariance
Cser Guide %ndex
Cse a 6ori4on proe to make a 3D 0igure in Petrel
%: Select a line that you want
2/)
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to show with the surface)
C: =se the clip ehind
plane function to remo'e
the surface in front of the
seismic line
Cser Guide %ndex
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Cse a 6ori4on proe to make a 3D 0igure in Petrel
G: Go to Settings for the proe Select
!/)
!: ;ightclick on a surface and select
i t h i b
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G: Go to Settings for the proe) Select
the Horizons you want to make the proe
from) In this e0ample we use the seaed
as Horizon3 and a flat surface asHorizon 2) %5ou ha!e to create this
surface b" using the +perations tab
under surface settings.'
Cser Guide %ndex
insert horion probe)
Cse a 6ori4on proe to make a 3D 0igure in Petrel #/)
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H: Go to settings for the seismic
'olume) Make the selected line
transparent under the Colors ta) /e
donLt want to see the line1 howe'er we
need it in order to cut the surfaceaway in front of the seismic)
I: =se clip
ehind plane
Cser Guide %ndex
Make sure
transparency
is enaled
Cse a 6ori4on proe to make 3D 0igure in Petrel
: Make another line and another
proe old 8do not turn them on:) ,his
)/)
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proe old 8do not turn them on:) ,his
will remo'e unwanted lines in your
display) Do !33 and go to full screen
pre'iew efore you take a snap shot)
Cser Guide %ndex
9reate a 0lat sur0ace
A: Go to settings for the
Seaed surface and !lat surface
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Seaed surface and
open the *perations ta)
%: Select function
Constant
C: /rite in the time
you want to flatten thesurface on)
D: ,oggle on Tmake
new horizonU so you
donLt mess up the
original seaed
surface
Cser Guide %ndex
Bhe light source tool
%n Petrel 2(13 a rand ne light source tool as introduced something that e ha"e reuested 0or a
long time8 %nitially it had some staility issues and shortcomings relati"e to pre"ious 0unctionality8888and
some serious ugs to make it orse ut this seems to ha"e een 0ixed in Petrel 2(1!8
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so e se ous ugs to a e t o se ut t s see s to a e ee ed et e (
Click the ight tool icon to acti'ate tool
Click the O symol to add light source andswitch off headlight
Drag sliders to change direction and
azimuth
Additional light sources can e used to
illuminate different structural trends in
different colours)
ight sources are stored and can e
administrated under the windows ta
,he new spotlight tool 8$2@3B)+: has a
spotlight tool useful in the +D window)
/orks in 2D window and +D window)
* , 9
<
6
A& %ump mapping
%& Default light source 8head light V light follows the user C& Add directional light source
D& Add spotlight source
"& ;emo'e light source
D E G
!& Height of artifical light sourceG& Direction of the light source
H& ight source player
Cser Guide %ndex
Geosections/Simple grids "isuali4ation 1/!
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18 Grid all hori4ons to e used in the geosection8 28 Dra a polygon to de0ine the area o0 interest8 %0 all seismic
hori4ons are continuous and co"ering the entire 3D seismic
cue you can skip the next slides and go directly to step
Cser Guide %ndex
Geosections/Simple grids "isuali4ation 2/!
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,he ne0t step is to use the surfaces making a simple grid&
3) *pen the a!e simple ,rid in the processes ta or from the $etroleum System and ;isk ;ion)
2) Select insert surfaces in the input data ta) Add the surfaces created in the right order8
+) *pen the Geometry ta1 select the defined oundary polygon and click on -et limits #rom "elected. 8If the horizons
are continuous and co'ers the entire seismic 'olume it is possile to select the cue instead of a polygon:)
B) $ress Apply(*N and the grid will e created)
1 2 3
Cser Guide %ndex
Geosections/Simple grids "isuali4ation 3/!
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=nder the odels ta a new model ha'e een created)
3) ;ightclick on intersections and select Insert general intersection) A new intersection is generated) ,his
intersection can e mo'ed using the intersection player or shortcut key m in a +D window)
2) ,oggle on the Horizons1 "dges and one filter)
Cser Guide %ndex
Geosections/Simple grids "isuali4ation !/!
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*pen Setting for the intersection&
3) Change the horizons color and
width)
2) Apply transparency to thezones)
*pen Setting for the one filter&
3) Change the colors of the
different layers)
Geosections can
no e generated
at "arious
locations usingthe intersection
player anipulate