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IEDUCATE Self-employment and Entrepreneurship 7 Second Life 8 Improving vocational learning through technology 10 Accredited e-Learning Course Live Training 10 Resources 11 10 Partners 12 Project aims 2 Disabilities and ICT 6 Media, Language and Communication 5 Thematic areas 3 Culture and Heritage 4 The project at a glance 1 9
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Feb 25, 2016

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iEducate. Improving vocational learning through technology. Live Training. 10. Examples. Resources. Partners. 12. 11. Second Life. Self-employment and Entrepreneurship. Disabilities and ICT. The project at a glance. Thematic areas. Culture and Heritage. Project aims. - PowerPoint PPT Presentation
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Page 1: Examples

Examples

IEDUCATE

Self-employment and Entrepreneurship 7

Second Life 8

Improving vocational learning through technology

10

Accredited e-Learning Course

Live Training 10

Resources 11

10

Partners 12

Project aims 2

Disabilities and ICT 6

Media, Language and Communication 5

Thematic areas 3

Culture and Heritage 4

The project at a glance 1

9

Page 2: Examples

The project at a glance

Programme: Leonardo Lifelong Learning Programme - Transfer of Innovation

Duration: October 2009 – September 2011

Outcomes: • Accredited e-Learning course• Virtual teacher training island in Second Life• Website of resources for educators• Live training courses• Course handbook on Learning Technologies• Thematic publications

• Culture and Heritage• Media, Language and Communication• Self-employment and Entrepreneurship• Dissabilities and ICT

Page 3: Examples

Project aims

• Transfer of learning technology innovations developed in European and other projects which were originally developed for and with learners to vocational education and training professionals (VETPROS) across Europe

Transfer innovation and train VET PROS in technologies for

learning(Innovative and experiential methods of training used)

VET PROS develop their own materials as part of the processMaterials/ Course are shared

through a Web 2.0 repository

4 Vocational Theme Working

Groups

• A reciprocal arrangement: VETPROS in receipt of training/support are encouraged to provide ideas on how they have implemented technologies in their learning for use by others, thus forming a continuous cycle of exchange and transfer across Europe.

Page 4: Examples

Thematic Areas

• The four thematic areas provide resources which are developed by experts in their respective fields.

• They are open for participation by VETPROs.

• Live events, based on each theme, are presented across Europe.

• Results are published through the website as downloadable content and are accessable on the iEducate Virtual Training Island in Second Life

Page 5: Examples

Culture and Heritage

• How archives and museums can best exploit new technologies and Web 2.0 in order to reach a new and broader public.

• How archives and museums can produce digital exhibitions in an affordable way.

• The Culture and Heritage module shows ways for even small organisations to create their own digital exhibitions.

Page 6: Examples

Media, Language and Communication

• Creating e-Learning materials that help students to get to know the technical usage of media tools (how to use microphones, sound/video recorders, video/sound editing software, how to use web2.0 tools) and media skills: oral practices, radio skills, master strokes. 

• Publications on how to set up an internet radio station with links to tools that VETPROs can use to develop their own resources.

• Radio programmes connected to the iEducate project that discusses new innovations in vocational educational, such as e-learning, digital exhibitions, Second Life, podcasts, net radio and various web2.0 applications. All available on the iEducate website.

Page 7: Examples

Disabilities and ICT

• ICT for people with disabilities means both the technologies available and how standard technologies can be adapted for people with disabilities

• Future 21 Century Foundation, through its Regional Cisco Academy, has provided various ICT courses for hundreds of people with different disabilities.

• The combination of advanced technologies for e-Learning and the experience of teaching people with disabilities will support other VETPROs to make their courses available for people with disabilities.

Page 8: Examples

Self-employment and Entrepreneurship

• Investigating ways in which new technologies can be brought into the curriculum that will aid in the teaching of Self-employment and Entrepreneurship

• Identifying a range of technologies and trends that are changing the way businesses work.

• Presenting a variety of new technologies that could be used to teach enterprise and the skills required to become an entrepreneur.

Page 9: Examples

iEducate Second Life Island

iEducate virtual training island

Media use in a virtual world

Training areas

Seminar Rooms

Page 10: Examples

Accredited e-Learning course

Approaches to e-Learning and Developing a Pedagogically sounde-Learning Course

• The course will be accredited by NCFE in the United Kingdom• Suitable both for those with little or no knowledge in developing e-learning or those

wishing to formalise their existing knowledge and gain an accreditation in the subject of e-learning.

• Particularly suitable for the following groups:• Trainers or vocational teachers who wish to gain skills and knowledge in

developing e-learning to support their teaching practice• IT developers who wish to understand pedagogical principles and effective

ways of embedding learning into e-learning.• People with a responsibility for overseeing the development of e-Learning

within their organisation but have little prior knowledge of e-Learning development.

• Taught through a blended learning approach which will consist of e-Learning, self study, online tutorials and online peer to peer learning.

For further information please contact [email protected].

Page 11: Examples

Live training

Page 12: Examples

Resources

The iEducate website offers a broad variety of downloadable resources.

Page 13: Examples

Partners

e-Learning Studios (a division of Research House UK) provides a comprehensive package of solutions to assist in developing effective and engaging e-learning courses and other E-Learning materials and facilities.

Pete Stevens, +44 24 7652 [email protected]

Tinta Education is a daughter of ABF North Greater Stockholm, Swedens longest established company for public education for adults. The aim of forming Tinta was to spread the long established "folkbildning" or public educational methods to new areas of concern.

David Powell, +46 8505 [email protected]

Knowing Hand provides complete solutions for all aspects of virtual world design and development. KH strength is in providing teaching environments in Virtual Worlds and creating conditions for simulation based learning using 3D technology.

Jim Shuker, +44 7885 [email protected]

Civil Radio is committed to developing spaces for citizens' participation in broadcasting. Civil Radio delivers educational courses on culture and media based on the experiences and contacts of Civil Radio. Trainings in the field of "technical, information technology literacy" are offered four times every year.  Ákos Cserháti, +36 1 489 [email protected]

Future 21 Century Foundation runs own Regional Academy since 2001. It educates networkers; programmers; hardware specialists. The foundation manages a wide net of highly qualified IT professionals situated in Bulgaria and abroad. The Future 21 Century foundation initiates and participates in a variety of ICT projects, including infrastructural ones. Raychin Rachev, +35 989 8410 [email protected]

Wisamar Educational Institute is acting in project coordination, consultancy and further education. Accredited by the German Institute for Adult Education wisamar educational institute carries out competence analyses accompanied by orientation, guidance and application training.  Sabine Röhrig-Mahhou, +49 341 6877 [email protected]