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Esports Entertainment Group, Inc. “GMBL:OTCQB” The Next Generation Online Gambling Company
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Esports Entertainment Banker Presentation

Jan 21, 2018

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Page 1: Esports Entertainment Banker Presentation

Esports Entertainment Group, Inc. “GMBL:OTCQB” The Next Generation Online Gambling Company

Page 2: Esports Entertainment Banker Presentation

 

SAFE HARBOR STATEMENT

This presentation contains "forward-looking statements" as defined in the Private Securities Litigation Reform Act of 1995. Specifically, statements regarding Esports Entertainment Group, Inc.’s future business, business plans, revenue projections, costs, earnings, investments or other financial items; statements relating to the objectives of management, and statements regarding new products are forward looking statements within the meaning of the safe harbour. These statements are based on management's current expectations and actual results may differ materially from those projected as a result of certain risks and uncertainties, including but not limited to: the growth of the markets addressed by our products, the demand for and market acceptance of our products and services; our ability to successfully compete in the markets in which we do business; our ability to successfully address the cost structure of our products and services; the ability to develop and implement new technologies and to obtain protection for the related intellectual property; and our ability to realize financial and strategic benefits of past and future transactions. These risks and uncertainties and others that relate to Esports Entertainment Group, Inc. business and financial condition are detailed from time to time in Esports Entertainment Group, Inc. Securities and Exchange Commission filings, and can affect actual results. These forward-looking statements are made only as of the date indicated, and Esports Entertainment Group, Inc. disclaims any obligation to update or revise the information contained in any forward-looking statements, whether as a result of new information, future events or otherwise.

Page 3: Esports Entertainment Banker Presentation

esports: defined by Wikipedia is,

Most commonly, esports take the form of organized, multiplayer video game competitions, particularly between professional players. The most common video game genres associated with esports are real-time strategy, fighting, first-person shooter(FPS), and multiplayer online battle arena (MOBA)

Page 4: Esports Entertainment Banker Presentation

§  “The Business of esports Is On Pace To Explode” Forbes §  “The Global esports Audience Is 194 Million in 2017 Growing to 300 Million in

2020” Newzoo 2017 §  “Fans of esports Will Wager $650 Million in 2016 and $11.5 Billion By 2020” Narus Advisors §  League of Legends 2016 World Championship 43MM viewers. Kleiner Perkins §  “I’m excitrd to be involved with a new sport just as it is poised for huge

growth.” “Growth in gambling is going to accelaerate.” Mark Cuban

Page 5: Esports Entertainment Banker Presentation

§  Online gambling Market Currently Exceeds US $40B Globally. Expected to hit $60B by 2020.

Statista

§  Growing at +20% annually

§  Asia and EU are major markets: H2 Gambling Capital

Page 6: Esports Entertainment Banker Presentation

§  Video game industry exceeds US $104B globally: Super Data Research

§  Global esports market: NewZoo 2017 $696M 2020 $1.5B Includes sponsorship, advertising, games publishing fees, media rights, mechandise and tickets.

Page 7: Esports Entertainment Banker Presentation
Page 8: Esports Entertainment Banker Presentation

§  Frequent Viewer/Enthusiasts: NewZoo 2016 162M 2017 191M 2018 196M 2019 215M 2020 286M §  Occasional: 2016 161M 2017 194M 2018 193M 2019 212M 2020 303M §  Unique customers placing esporst bets: Narus/Forbes 2016 6.5M 2020 15.4m §  Pinnacle surpassed 5M esports bets February 2017

§  Fortune: “esports has a fan base that will outstrip the NFL by 2017”

Page 9: Esports Entertainment Banker Presentation

Peer-To-Peer Wagering Model

§  Allows Individuals To Place Wagers With Each Other §  Individuals Can Propose Bets, Create Their Own Odds §  Removes The Need For A Bookmaker

Platform Simply Matches Gamblers Platform Earns 5% - 10% Fee On All Wagers Unlike sports book sites Esports Entertainment has limited exposure

Page 10: Esports Entertainment Banker Presentation

Most Popular esports Games

§  Dota 2 §  League Of Legends §  Counter Strike: Global Offensive §  Smite §  Call Of Duty §  Starcraft

* Ranked By Prize Money Awarded source statista.com

Page 11: Esports Entertainment Banker Presentation

Source: Narus Advisors / Chris Grove

Page 12: Esports Entertainment Banker Presentation

Source: Narus Advisors / Chris Grove

Page 13: Esports Entertainment Banker Presentation

§  Primary Marketing will be an affiliate marketing program using Income Access’ software Platform, 20%- 40% commission paid after settlement

§  Over 60 affiliate agreements signed gamesnom 2017. See press release

9/6/17. §  Social media, FB, Reddit, twitter etc. SEM, SEO special event promos and

sign up incentives. §  Banner ads on key industry sites and print media in relevent pubications. §  Sponsor teams and industry COI ( Centers of Influence) and host events §  Primary Target Markets: Asia and EU §  Secondary Target Markets: Eastern Europe and South America

Page 14: Esports Entertainment Banker Presentation

§  Event Wagering Software: Swiss Interactive Software GbmH http://swissbet.com/

§  Hosting: IBM Cloud Computing

http://www.ibm.com/cloud-computing/ §  Affiliate Software::

Income Access http://www.incomeaccess.com/

§  Accepting Digital Currencies:

Bitcoin (BTC)

Page 15: Esports Entertainment Banker Presentation

§  Unikrn: Privately held. They use Tabcor ( Australian lottery) gaming

license to take bets on esports events their focus is League of Legends

§  Pinnacle Sports: Online casino sports book that is taking bets on esports

under a traditional sportsbook model where player bet against the house.

§  Numerous traditional online sports books.

Page 16: Esports Entertainment Banker Presentation

§  Client Provider Authorization Permit from the Kahnawake Gaming Commission, Canada

§  Interactive eGaming License from Curacao, Kingdom

of Nethelands.

Event wagering not available to residents of the United States

Page 17: Esports Entertainment Banker Presentation

§  Seeking $3 - $5M private raise with later larger raise and uplist to NASDAQ.

§  86M fully diluted common.

§  $1.25 last round.

§  Site launch and revenue generation upcoming.

Page 18: Esports Entertainment Banker Presentation

§  Narus free report Version 2: 8/15/16. https://www.esportsbettingreport.com/gambling/

§  Superdata report: http://strivesponsorship.com/wp-content/uploads/2017/04/Superdata-2017-esports-market-brief.pdf

§  Bitkraft Whitepaper: https://esportsobserver.com/wp-content/uploads/2017/01/

Esports_101-whitepaper-BITKRAFT.pdf

Page 19: Esports Entertainment Banker Presentation

§  Battle for Esports: §  https://www.gamblinginsider.com/in-depth/3736/the-battle-for-

esports

§  How esports changed the game: https://www.youtube.com/watch?v=F_GxPXXLc-w

§  SI.com §  https://www.si.com/tech-media/2017/02/09/esports-industry-

expectations-billion-dollar

§  https://www.toptal.com/finance/market-research-analysts/esports

Page 20: Esports Entertainment Banker Presentation

Grant Johnson CEO and Chairman

David George Atmore Watt Director

Yan Rozem Director

Page 21: Esports Entertainment Banker Presentation

Ken Silva Vice President Marketing Judy Frederick – Taitts Customer Service Manager

Randy Greenback Creative Director Margaret Taylor Accounting Manager

Julia Ding, CPA Vice President Finance Halle Johnson, B.Sc. IT Manager

Josieanne Hampson Compliance Manager Stephen Banham B.Sc. Social Media Marketing Manager

Stephen Cotugno Vice President Corporate Finance Brian Cordy Esports Manager

Sandra Osterland Affiliate Marketing Manager

Page 22: Esports Entertainment Banker Presentation

Grant Johnson, CEO

Stephen Cotugno VP Corporate Finance [email protected] 201.220.5745

Esports Entertainment Group, Inc. Commercial Centre, Jolly Harbour St. Mary’s Antigua and Barbuda 1-268-562-9111 www.esportsentertainmentgroup.com GMBL:OTCQB

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