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ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga
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ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

Dec 30, 2015

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Page 1: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

ENERGY PRODUCTION VIRTUAL STEM HOUSE

EDSGN 100 October 16, 2013

Section 008 Team 7Victor Hagerstrom

Kim HarmonKenny StevensSashank Vanga

Page 2: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

• Description of design task

• Design process

• Evaluation

• Prototype

• Summary

TABLE OF CONTENTS

Page 3: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

DESIGN OBJECTIVETo design and build a motivational and

educational virtual STEM learning program

to meet 6-8th grade state educational

standards, with a focus on energy

production subsystem, all in a profitable

fashion.

Page 4: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

CUSTOMER NEEDS/ STAKEHOLDER INFORMATION

Stakeholders• Faculty• Superintendent• School board• Principals• Parents• Students• Program

engineers• Landfill

operator• Legal council• Computer

manufacturers

Customer needs assessment was described in business team presentation.

More input will still be needed from stakeholders other than teachers, in order to properly gather all necessary information and construct a marketable product.

Page 5: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

SPECIFICATIONSEconomics/Logistics

User Friendliness

Sustainability Educational

Low cost of production

Engaging Upgradable Meets educational standards*

Profitable Appropriate for age group

Easy to maintain

Skills based

Easy to use Reusable Experience based

Safe Transportable

*Educational objectives3.3.8.A2Describe renewable and non renewable energy resources.3.4.8.E3Examine how power systems are used to drive and provide propulsion to other technological products or systems.

Table 1

Page 6: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

SYSTEMS DIAGRAM

Page 7: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

Brainstorming IdeasIdea 1: Mobile Device Application

Aim: To educate elementary school kids in terms of energy production through use of technology.

Procedure: Create an interactive learning application in a touch capable mobile device like an iPad. Schools started using tablets in educating children, so an application that has educating capabilities could be designed and sold to schools.

Page 8: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

Brainstorming IdeasIdea 2: Legos!!

Aim: To educate elementary school kids in terms of energy production through use of hands-on activities.

Procedure: Legos can be remodeled easily to form various shapes, in this case solar panels, windmills and other energy producers. Students can be showed how to make Lego models and be explained how the real structures produce energy.

Page 9: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

Brainstorming IdeasIdea 3: Educational films

Aim: To educate elementary school kids in terms of energy production

Procedure: Short educational films that show various simple experiments that would explain energy production could be made and sold to schools.

Page 10: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

IDEA SELECTION MATRIX

Table 2

Page 11: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

CONCEPT SELECTEDThe design chosen was a variation on

the mobile device program.Tablets would add an additional expense to schools that would plan on using our product. Instead, the design will be made into a computer program that can easily be installed onto the computers the school already owns. This will keep the interactivity of the original idea, while decreasing the cost.

Page 12: ENERGY PRODUCTION VIRTUAL STEM HOUSE EDSGN 100 October 16, 2013 Section 008 Team 7 Victor Hagerstrom Kim Harmon Kenny Stevens Sashank Vanga.

PROTOTYPE