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Ename 1288 – a walk through the Saint Saviour abbey Carlotta Capurro Daniel Pletinckx Dries Nollet Visual Dimension bvba Belgium V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.
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Ename 1288

Apr 12, 2017

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Page 1: Ename 1288

Ename 1288 – a walk through the

Saint Saviour abbey

Carlotta Capurro Daniel Pletinckx

Dries Nollet Visual Dimension bvba

Belgium

V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

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The old museum

Bologna archaeological museum

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The old museum

Bologna archaeological museum

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3D in Digital and Virtual museums

•  What does 3D offers to museums? –  Digitise existing buildings and objects

–  Digitally restore museum objects –  Recreate and visualise the past

–  Explore virtual spaces

–  See evolution in time until today

•  Monuments & landscapes are essential part of digital and virtual museums •  Provide context of museum objects

•  Provide a visual reference framework for 2 people out of 3

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Interaction

•  Interacting with 3D –  Find natural and intuitive ways to interact with 3D

–  Natural Interaction is navigation, object selection and object manipulation through gestures

–  Tangible Interfaces : use (a replica) of the object as interface and story telling device

•  Technology –  NISAR: LEAP Motion sensor + microprojector

–  HoloBox: : LEAP Motion sensor + holographic display

–  Virtex & Virtex Light: 3D smart objects –  Etruscanning: Kinect1, Unity3D

–  AdMotum: Kinect1, OpenSceneGraph

–  TimeGate: Kinect2, Unity3D

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NI Spatial Augmented Reality

Egyptian stele (Allard Pierson Museum)

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Virtex

Virtex implementation of Augustus di Prima Porta

in Allard Pierson museum, Amsterdam

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Virtex

Virtex implementation in Allard Pierson Museum

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Virtex Light

Ara Pacis 3D model

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Virtex Light technology

Ara Pacis 3D print

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Virtex Light technology

Ara Pacis 3D print

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Virtex Light technology

Ara Pacis 3D print

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Virtex Light technology

Ara Pacis integration in Allard Pierson museum

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Natural interaction: Etruscanning

Museo Gregoriano Etrusco, Vatican Museums

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Natural interaction: Etruscanning

Regolini-Galassi tomb, excavated in 1836, objects in Vatican Museums

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Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

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Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

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Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

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Natural interaction: Etruscanning

Etruscanning setup at the National Museum of Antiquities, Leiden, Netherlands

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Natural interaction: Etruscanning

Etruscanning setup at the Allard Pierson Museum, Amsterdam

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Natural interaction: Etruscanning

Etruscanning setup at the Vatican Museums, Rome

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Natural interaction: Vrouw Maria

Shipwreck Vrouw Maria in Maritime Museum of Finland (2012)

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Natural interaction: Imago Bononiae

Imago Bononiae in Digital Heritage 2013 conference

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Natural interaction: Keys2Rome

AdMotum setup in Keys2Rome exhibition in the Town Hall, Sarajevo

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Ename

Ename Heritage Centre and archaeological site

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Natural interaction: TimeGate

•  Gesture grammar •  Optimal set of gestures to be combined

•  Intuitive •  repeatable

•  Gesture editor •  Gesture definition – tolerance – significant parts •  Actions triggered by gestures

•  Design requirements of educational game •  Collaborative nature: person swap

•  Learning by dealing with invisible rules (presence)

•  Multiple stories in one reconstructed scene

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Natural interaction: TimeGate

Natural interaction implementation of Ename abbey and village

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Natural interaction: TimeGate

Natural interaction – gesture editor

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Natural interaction: TimeGate

Gesture editor – selection of significant body parts

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Natural interaction: TimeGate

Gesture editor – gesture recording

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Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

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Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

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Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

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Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

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Natural interaction: TimeGate

Ename crosier – Ename archaeological museums

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The educational game

Ename Heritage Centre

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The educational game

Ename heritage centre – educational unit

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The educational game

Ename heritage centre – view on the archaeological site

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The abbey interior in 1288

Educational game – conceptual model – reconstructed interior

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The abbey interior in 1288

Educational game – chapter room remains

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The abbey interior in 1288

Ename archaeological site – chapter room

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – chapter room

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The abbey interior in 1288

Ename abbey in 1288 – real time implementation – chapter room

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The abbey interior in 1288

Ename archaeological site – refectory and lavatory

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – refectory

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – refectory

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The abbey interior in 1288

Ename abbey in 1288 – real time implementation – refectory

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – real time implementation – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – archaeological site– scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – object selection – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – object selection – scriptorium

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The abbey interior in 1288

Ename abbey in 1288 – real time implementation – library

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The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

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The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

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The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

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The abbey interior in 1290

Ename abbey in 1288 – real time implementation – guest quarter dining room

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The abbey interior in 1288

Educational game – shape design – guest quarter table ware

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The abbey interior in 1288

Educational game – museum obejcts – guest quarter table ware

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The abbey interior in 1288

Educational game – iconography – guest quarter table ware

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The abbey interior in 1288

Educational game – recontextualisation – scriptorium and library objects

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The abbey interior in 1288

Educational game – recontextualisation – scriptorium and library objects DEMO

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The abbey exterior in 1288

Educational game – real time implementation – abbey

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The abbey exterior in 1288

Educational game – real time implementation – abbey

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The abbey exterior in 1288

Educational game – real time implementation – village

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The abbey exterior in 1288

Educational game – real time implementation – village

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V-MusT.net Competence Centre

•  V-MusT = Virtual Museum Transnational Network

•  European Network of Excellence on Digital and Virtual Museums (2011 - 2015) (http://www.v-must.net/ )

•  Keys2Rome exhibitions http://keys2rome.eu/ (Amsterdam, Rome, Sarajevo, Alexandria)

•  Continue to provide this knowledge through projects

•  In the domain of digital heritage –  Cooperate with all excellent providers of digital heritage technology

–  Implement available technologies in projects based in quality standards

–  Train cultural heritage people in use of / interface to such technology

–  Develop new projects (including European projects)

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Any questions?

[email protected] [email protected]

skype: daniel.pletinckx