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Subtle engagement and outright fun: Using gamification to improve the effectiveness of your international marketing British Council SIEM Conference December 2015 – Pete Jenkins Photo by John-Morgan - Creative Commons Attribution License https://www.flickr.com/photos/24742305@N00 THE GAMIFICATION OF LEARNING AT WORK Pete Jenkins - November 2016 eLN Connect 2016
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eLN Gamification of learning at work

Jan 08, 2017

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Page 1: eLN Gamification of learning at work

Subtle engagement and outright fun: Using gamification to improve the effectiveness of your international

marketing

British Council SIEM ConferenceDecember 2015 – Pete Jenkins

Photo by John-Morgan - Creative Commons Attribution License https://www.flickr.com/photos/24742305@N00

THE GAMIFICATION OF LEARNING AT WORK

Pete Jenkins - November 2016eLN Connect 2016

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ABOUT PETE

Founder – GAMIFICATION+ LTD

Entrepreneur in Residence at University of Brighton

Chair – International Gamification Confederation (GamFed)

Gamification in Human Resources, CROME

Organiser of Brighton Gamification Meetup

Ambassador for Brighton & Hove and Worthing & Adur Chambers of Commerce

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Source: Charles Jennings

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Source: Charles Jennings

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In 2015, how many viewers tuned in to watch the League of Legends World Championship finals?

A. 36,000

B. 360,000

C. 36,000,000

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The prize for the winning team at the 2016 League of Legends World Championships?

A. $500k

B. $2m

C. $5m

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TheDiamondMinecart (DanTDM)’s YouTube gaming channel had how many views just in June 2016?

A. 13.1m

B. 180.2m

C. 370.3m

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Top 100 YouTube gaming channels had how many views just in June 2016?

A. 7.5 billion

B. 8.5 billion

C. 9.5 billion

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Watch people play a game and you get about 50% the level of enjoyment that the players experience.

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Job shadowing

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Broadcast your staff doing their jobs, live!

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Do you have any millennials in your businesses?

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Which skills that you want to spread are sitting with people who are too busy to be trainers?

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Source: Charles Jennings

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Photo by Gustavo Nudo (Guslight) - Creative Commons Attribution-NonCommercial License https://www.flickr.com/photos/87913697@N00 Created with Haiku Deck

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“It is not until you play a game many different ways that you truly master it.”

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Where is the fear of failure stopping your people from improving?

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Themes Victory States

Constraints

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THANK YOU FOR PLAYING

[email protected]

http://gamificationplus.uk

@gamifiplus @petejenkins

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