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Immersion and Flow Step into the Magic Circle Åsa Roos Senior UX Designer Avalanche Studios
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Edu playchallenge

Jul 02, 2015

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Åsa Roos

Short keynote on the value of games and why we enjoy them so much.
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Immersion and Flow

Step into the Magic CircleÅsa Roos

Senior UX Designer

Avalanche Studios

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Who am I?

• Level designer, game designer, producer and UX designer

• 14 years experience in the games industry

• Small and large companies, short and long projects

• Current - Avalanche Studios, working on Mad Max

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Johan Huizinga[ˈjoːɦɑn ˈɦœyzɪŋɣaː]

Homo Ludens

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Player Experience of Needs Satisfaction (PENS)Scott Rigby, Richard Ryan

• Competence

• Autonomy

• Relatedness

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Player Experience of Needs Satisfaction (PENS)Scott Rigby, Richard Ryan

• Competence

• Autonomy

• Relatedness

• Identity

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Competence

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Mihaly Csikszentmihalyi[ˈmiːhaɪ ˌtʃiːksɛntməˈhaɪ.iː]

Flow

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Autonomy

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Relatedness

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Identity

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The Magic Circle - Immersion

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Games can be everything

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Sense of Endless Wonder

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