E-learning Website Observation & Analysis Tonny Meng-Lun Kuo Advisor: Prof. Shelly Young Institute of Learning Sciences National Tsing Hua University [E-Learning Spring 2014]
May 25, 2015
E-learning Website Observation &
AnalysisTonny Meng-Lun Kuo
Advisor: Prof. Shelly Young Institute of Learning Sciences National Tsing Hua University
[E-Learning Spring 2014]
Overview
1. Introduction
2. Website Analysis
3. Conclusion
4. Q&A
Starfall.com
Introduction• Star+Fall= “evoked wonder and delight”
• Free educational website for the early literacy development
• Phonics, reading, and mathematics
• For young English language learners
• Founder: Stephen Schutz, early reading difficulty
HistoryYear Progress
2002 the launch of the website
2006 the launch of “Pumarosa”
2009 the release “Starfall Kindergarten Reading and Language Arts Curriculum”
recent the launch of mobile apps
Objectives• Research-based systematic learning objectives
• Four levels
1. Learning ABCs: letter-sound relationships
2. Early beginning reading: word family
3. Intermediate beginning reading: sentence-level
4. Advanced beginning reading: various genres
Target Users• English language learners: build up
their reading ability, fluency, and comprehension
• Educators: implement proven teaching methods for classroom use, additional subscription
• Parents: homeschooling or bolstering the instruction child receives at school
Framework
Level 1
Level 2
Level 3
Level 4
Others
Demo
Website Analysis• Web-based learning provides students with a
different information architecture and interface design in comparison with conventional classroom learning (Hamid, 2001).
• Pedagogical, cognitive, social, technical interactive factors need taking into consideration
• Conceptional framework
1. Five levels of web use
Interface design
activity design
multi-media design
interaction design
Personalization
Participation knowledge-Pull
• Cognitive theory • Behaviorism • Gestalt Theory
• Constructivism • Nine events of instruction
(Gagne, 1985)
• Information processing theory
2. Theories and practice
3. 3P model
• informational • supplemental • essential • communal • immersive
1. Five levels of Web use• 0) no use, 1) informative, 2) supplemental,
3) essential, 4) communal, 5)immersive
• Students are not productive members, and only obtain most information from the web.
• Apart from reading, students are not able to transfer their personal experience in their daily life to the production of oral representation.
2. Theories and practices
Interface design
activity design
multi-media design
interaction design
Interface design• Gestalt theory referred to the theories of visual
perception, attempting to organize visual elements into “group”.
• “law of organization”: proximity, similarity, closure, and simplicity
• the interface design of the website is appropriate for young learners.
Activity and interaction design
• Related theories: behaviorism, cognitive theory, information processing theory, constructivism, and nine event of instruction (Gagane, 2005)
1. Introduction
2. Monitoring learning process
3. Closure
• Gagne’s model+social interaction
Multimedia design• Three layers:
1. the utilization of the media can improve understanding of the learning content.
2. the style of the multimedia shows congruence with the website.
3. the use of the multimedia is legal and stated with an appropriate Creative Commons license.
3. 3P model• Personalization: little because the website does
not offer mechanism to foster individualized learning
• Participation: no groups or communities
• Knowledge-pull: phonemic awareness formation or reading training, the development of reading ability can be seen as a way of knowledge pull.
Discussion and Conclusion
• User-friendly interface and rich learning materials and multimedia resources
• Flash-based
• lack social interaction
Peer learning
webcam and sensors
Plan/curriculum
“As learning in 21 century is changing in ever-faster pace, educators and E-learning
designers should speed up with the trend of web-based learning to create meaningful, unthreatening, and effective strategies to
facilitate digital natives’ learning.”