DSEP CONFERENCE 16-17 DECEMBER, 2013 AN EXPLORATION OF ATHLETES’ PERCEPTIONS AND EXPERIENCES OF ACTIVE VIDEO GAMES IN RELATION TO REHABILITATION FROM SPORTS INJURY Andrew J. Manley, James Wallace Leeds Metropolitan University, UK Monna Arvinen-Barrow University of Wisconsin-Milwaukee, USA
DSEP CONFERENCE 16-17 DECEMBER, 2013 AN EXPLORATION OF ATHLETES’ PERCEPTIONS AND EXPERIENCES OF ACTIVE VIDEO GAMES IN RELATION TO REHABILITATION FROM SPORTS INJURY Andrew J. Manley, James Wallace Leeds Metropolitan University, UK Monna Arvinen -Barrow University of Wisconsin-Milwaukee, USA. - PowerPoint PPT Presentation
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
DSEP CONFERENCE16-17 DECEMBER, 2013
AN EXPLORATION OF ATHLETES’ PERCEPTIONS AND EXPERIENCES OF ACTIVE VIDEO GAMES IN RELATION TO REHABILITATION FROM SPORTS INJURY
Andrew J. Manley, James WallaceLeeds Metropolitan University, UK
Monna Arvinen-BarrowUniversity of Wisconsin-Milwaukee, USA
PRESENTATIONOVERVIEW
DSEP CONFERENCE 16 DECEMBER, 2013
Existing evidence for “Wii-habilitation”
Aim of the present study
Method and Results
Conclusions, implications and future directions
EXISTING EVIDENCEFOR “WII-HABILITATION”
Some initial examination (mainly case studies) of Active Video Games (AVGs) as a means of rehabilitation...
— “…seeking to understand people’s experience…at a particular time in their life, in that social, cultural, political and economic context.”
(Shaw, 2010, p. 178)
DSEP CONFERENCE 16 DECEMBER, 2013
RESULTS:EMERGENT THEMES
Emotional Response“I found the [traditional]
programme very repetitive” (Participant #5)
“Yeah definitely… I would have found it [AVGs] really useful…because it sets challenges to complete and I felt it would have been beneficial to my physiotherapy” (Participant #10)
“I don’t think using the Wii would be particularly useful to my rehabilitation because although the exercises where fun I didn’t feel it was strenuous and challenging” (Participant #8; Semi-pro)
“I struggle to get motivated at home, I find that I have to go to the gym...something like this [AVGs] would definitely have helped” (Participant # 2)
“I thought they [AVGs] were very stimulating and enjoyable” (Participant #4)
DSEP CONFERENCE 16 DECEMBER, 2013
Sense of Progression
Environment
“she (the Physiotherapist) was putting the time in with me to do it” (Participant #4; Semi-pro)
DISCUSSION:CONCEPTUAL MODEL OF “WII-HABILITATION”?
Adapted from Kizony et al.’s (2004) Model for Virtual Reality in Rehabilitation
DSEP CONFERENCE 16 DECEMBER, 2013
““Interaction Interaction Space”Space”
““Transfer Phase”Transfer Phase”
““Real World”Real World”
AVG environment carefully designed with injured athlete in mind