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DRAW THE LINE: BETTER UX WITH SKETCHING DEB AOKI SR. INFORMATION EXPERIENCE DESIGNER, CITRIX
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Draw the Line: Better UX With Sketching

Aug 11, 2014

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Deb Aoki

UX designer and comics nerd Deb Aoki shows examples of how simple whiteboard sketching and storyboards can foster collaboration and facilitate better user experiences. Bonus content: a quick drawing tutorial so you can do it too!
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Page 1: Draw the Line: Better UX With Sketching

DRAW THE LINE: BETTER UX WITH SKETCHING

DEB AOKISR. INFORMATION EXPERIENCE DESIGNER, CITRIX

Page 2: Draw the Line: Better UX With Sketching

HELLO!UX Design + Content Strategy + Comics + Manga Nerd = Deb Aoki

Page 3: Draw the Line: Better UX With Sketching

I LOVE COMICS. I READ COMICS. I DRAW COMICS.

Bento Box in the Honolulu Star-Advertiser

Page 4: Draw the Line: Better UX With Sketching

I WRITE ABOUT COMICS TOO.

Page 5: Draw the Line: Better UX With Sketching

MEANWHILE, MOST OF MY JOBS WERE ABOUT WRITING FOR THE WEB

Page 6: Draw the Line: Better UX With Sketching

THEN I GOT A JOB AT…

Page 7: Draw the Line: Better UX With Sketching

AND I STARTED USING MY DRAWING SKILLS MORE AND MORE…

Page 8: Draw the Line: Better UX With Sketching

THEN I GOT A JOB AT…

I still write, but now I mostly draw.…which is pretty awesome

Page 9: Draw the Line: Better UX With Sketching

WHY DRAW PICTURES?

• Focuses on users’ needs and problems, rather than on design, business, or technology concerns or limitations

• Pictures can communicate abstract ideas and user experiences quickly and powerfully

• Faster and cheaper than coding clickable prototypes or designing wireframes, or polished page mock-ups

• Can provide a ‘big picture’ perspective of the entire user experience, goals & messaging

• It’s fun! And it encourages participation and informal discussions

Page 10: Draw the Line: Better UX With Sketching

CAPTURE WORKFLOWSSEE THE BIG PICTURE / SEE HOW THE PIECES FIT TOGETHER

Page 11: Draw the Line: Better UX With Sketching

CAPTURE WORKFLOWSSEE THE BIG PICTURE / SEE HOW THE PIECES FIT TOGETHER

Page 12: Draw the Line: Better UX With Sketching

CAPTURE WORKFLOWSSEE THE BIG PICTURE / SEE HOW THE PIECES FIT TOGETHER

Page 13: Draw the Line: Better UX With Sketching

CAPTURE WORKFLOWSSEE THE BIG PICTURE / SEE HOW THE PIECES FIT TOGETHER

Page 14: Draw the Line: Better UX With Sketching

CUSTOMER JOURNEY MAPPINGCAPTURE QUOTES / “DAY IN THE LIFE” EXPERIENCES

Page 15: Draw the Line: Better UX With Sketching

CUSTOMER JOURNEY MAPPINGCAPTURE QUOTES / “DAY IN THE LIFE” EXPERIENCES

Page 16: Draw the Line: Better UX With Sketching

USER PERSONASMAKE THE CUSTOMER “REAL” / BRING THEM TO LIFE

Page 17: Draw the Line: Better UX With Sketching

USER PERSONASMAKE THE CUSTOMER “REAL” / BRING THEM TO LIFE

The Preparer

The Networker

The Facilitator The Sprinter

The AssistantThe Investigator

Page 18: Draw the Line: Better UX With Sketching

USER PERSONASMAKE THE CUSTOMER “REAL” / BRING THEM TO LIFE

Page 19: Draw the Line: Better UX With Sketching

HUMANIZE PAIN-POINTSMAKES USERS’ PROBLEMS FEEL MORE ‘REAL’ AND URGENT

Page 20: Draw the Line: Better UX With Sketching

HUMANIZE PAIN-POINTSMAKES USERS’ PROBLEMS FEEL MORE ‘REAL’ AND URGENT

Page 21: Draw the Line: Better UX With Sketching

STORYBOARDINGDEMONSTRATE USER SCENARIOS

Page 22: Draw the Line: Better UX With Sketching

STORYBOARDINGDEMONSTRATE USER SCENARIOS

Page 23: Draw the Line: Better UX With Sketching

STORYBOARDINGDEMONSTRATE USER SCENARIOS

Page 24: Draw the Line: Better UX With Sketching

STORYBOARDINGDEMONSTRATE USER SCENARIOS

Page 25: Draw the Line: Better UX With Sketching

STORYBOARDINGDEMONSTRATE USER SCENARIOS

Page 26: Draw the Line: Better UX With Sketching

VISUAL NOTETAKINGCAPTURE BIG IDEAS AND MAKE THEM MEMORABLE

Page 27: Draw the Line: Better UX With Sketching

‘BUT I CAN’T DRAW’If you can draw dots, circles, squares, and lines, you can draw.

Yes, you can!

Page 28: Draw the Line: Better UX With Sketching

CIRCLE + SQUARE + DOTS + LINES =

Page 29: Draw the Line: Better UX With Sketching

DO IT YOUR WAY!

Page 30: Draw the Line: Better UX With Sketching

DO IT YOUR WAY!

Page 31: Draw the Line: Better UX With Sketching

CIRCLE + DOTS + LINES = FACES AND EMOTIONS

Page 32: Draw the Line: Better UX With Sketching

idealock / security time listen

cloud laptop NO!money

fast slowsmartphoneemail

DRAW COMMON CONCEPTS IN A FEW STROKES

Page 33: Draw the Line: Better UX With Sketching

SHOW DIFFERENT PERSPECTIVES

CLOSE-UPEmphasis on screen/finger

interaction

MID-TORSOEmphasis on

screen

SEMI-CLOSE Emphasis on device / human context/use

FULL BODYEmphasis on ‘real world’ context/place of use

Page 34: Draw the Line: Better UX With Sketching

SUGGESTED READING

Page 35: Draw the Line: Better UX With Sketching

THANK YOU!EMAIL: [email protected]

TWITTER: @DEBAOKI

ALSO: HTTP://WWW.MANGACOMICSMANGA.COM