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DotA 2 Basic Setup and Keymap GuideBy: KingZi0n - v1.0
The Peregrine has been thoroughly tested in DotA 2 and if used
properly will result in greater focus, increased in-game awareness,
and quicker reaction time when activating abilities and items. This
guide presents a starting point for using the glove in game, but
remember that you can tweak and customize it for your unique play
style. With some time and practice we are confi dent that the
Peregrine will give you an advantage!
DOWNLOAD DotA2_Basic.pkfThis basic layout is ideal for most play
styles and is covered in this guide. Download and place it in your
keymap folder.
Thumb Tip Thumb Fat Palm
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of their respective owner.
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Abilities and Items
The layout below shows a sample Tinker setup. The hotkeys QWER
are placed on your Thumb Tip Pad to fingertip TouchPoints. Attack A
and Stop S are on the side of the pointer finger (shown on page 1).
Secondary Abilities D and F are on the sides of the middle and ring
finger (shown on page 1).
Item Slots 1, 2, 3 are placed just below the fingertips, and
Item Slots 4, 5, 6 go on the next joint down. This layout makes it
easy to remember the item slots. (Imagine a virtual grid laid out
on your fingers that corresponds with the in-game item slots)
NOTE: Build from WinkieDuck Tinker Guide
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of their respective owner.
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Thumb Fat
The Thumb Fat is setup with F1 for quick hero selection and TAB
to cycle through controllable units. The Thumb Fat is very
versatile. Some users program it to level up abilities
(CTRL+Q,W,E,R), or for shop hotkeys. Other great keys to bind here
are Secondary Abilities D and F or Y for Chat Wheel. Chat wheel
prompts are great too, such as programming B to send a chat message
to your team to fall back (See DotA 2 menu options). The Thumb Fat
works exceptionally well for activating TouchPoints located on the
sides of the fingers. While not assigned in this basic guide,
advanced users may want to assign additional hotkeys to finger side
to Thumb Fat combinations.
Palm Pad
The Palm Pad has C to select the courier, ALT for map ping, B
for shop, and G for tower fortification. The Palm Pad is the panic
pad and great for hotkeys you want to activate quickly, so adjust
it to your preference. Some users program the palm with hotkeys for
shop and quick buy, item slots, voice chat, stats view, etc. The
Palm Pad is a very useful so we recommend spending time thinking
through the ideal configuration for your play style.
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of their respective owner.
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Advanced Layout Setup
Item & Ability Combos - When placing items in slots during
the game, consider what abilities you may use in connection with
the item. For example, if you are playing Tiny and purchase a Blink
Dagger, you may want to place the Blink Dagger in Item Slot 1. When
you activate your Blink Dagger (on the fi rst joint of the Pointer
Finger) you can quickly slide your thumb up to activate Avalance
(on the fingertip of the Pointer Finger). If you want to combo
Blink then Toss instead, just move the Blink Dagger over to Item
Slot 2.
Extra Unit Selection If you are playing a hero with controllable
units (Lone Druid, Chen, etc.) set up the fingertip to thumb fat
TouchPoints to select or cycle units. This is an easy to remember
setup since pointer fingertip to thumb fat is already hero select.
You can use TAB to cycle through units, or assign unit groupings by
programming unit group numbers to the fi ngertips. (Example: Lone
Druid Setup the middle finger tip to be 2, then select the bear and
press CTRL+2 on the keyboard to assign the bear to Unit Group 2.
Then select Lone Druid and his bear, and assign them to Unit Group
3, and setup the ring fingertip to be 3. Now Pointer Fingertip will
select Lone Druid, Middle Fingertip will select the bear, and Ring
Fingertip will select both Lone Druid and the bear.)
More Than 4 Abilities - For heroes with more than 4 activatible
abilities (such as Keeper of the Light) you can place extra
abilities on TouchPoints below the finger tips, or on the side of
the fingers activated by the Thumb Fat (see Thumb Fat section
above). If you place extra abilities on the fi rst joint of the
fingers you may need to reduce or rearrange TouchPoints that
trigger items. Experiment to see what works best for you.
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of their respective owner.
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Summary
This guide provides a basic Peregrine keymap layout for DotA 2
but is only a starting point. As you gain in-game experience with
the Peregrine Glove you may want to modify the hotkeys of various
TouchPoints to suit your play style. Learn what feels most
comfortable for you and make changes accordingly. Like any new
device, the Peregrine will take some practice to master. It will
take some adjustment to get used to typing with the Peregrine on,
but after several games it should be fine.
Thank you for reading this guide, we hope you have a great time
with your Peregrine Glove. Please send comments, ideas and
Peregrine stories to: [email protected] --- we would love to
hear from you!
Credits
Tinker build from WinkieDuck Tinker GuideJuggernaut and Dragon
Knight artwork from Abadauy
Axe artwork from FKAwesomeTidehunter artwork from Kadoodles
Guide feedback from SirLabalot
Learn more at:www.ThePeregrine.com
www.ThePeregrine.comAll copyrights and trademarks are property
of their respective owner.