RACE CLASS & LEVEL PLAYER NAME CHARACTER NAME BACKGROUND EXPERIENCE POINTS ALIGNMENT TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. Hit Point Maximum Strength Dexterity Constitution Intelligence Wisdom Charisma CP EP PP GP SP PASSIVE WISDOM (PERCEPTION) EQUIPMENT OTHER PROFICIENCIES & LANGUAGES ATTACKS & SPELLCASTING FEATURES & TRAITS Acrobatics (Dex) Animal Handling (Wis) Arcana (Int) Athletics (Str) Deception (Cha) History (Int) Insight (Wis) Intimidation (Cha) Investigation (Int) Medicine (Wis) Nature (Int) Perception (Wis) Performance (Cha) Persuasion (Cha) Religion (Int) Sleight of Hand (Dex) Stealth (Dex) Survival (Wis) DEATH SAVES HIT DICE NAME ATK BONUS DAMAGE/TYPE Total SUCCESSES FAILURES IDEALS BONDS FLAWS PERSONALITY TRAITS ARMOR CLASS CURRENT HIT POINTS TEMPORARY HIT POINTS INITIATIVE SPEED PROFICIENCY BONUS STRENGTH DEXTERITY CONSTITUTION INTELLIGENCE WISDOM CHARISMA SAVING THROWS INSPIRATION SKILLS Barbarian 9 Outlander (Tribal Nomad) Goliath Chaotic Good 18 +4 15 +1 30 +4 13 +1 18 9 +4 d12 8 GrtAxe 2H +8 1d12+4 s Handaxe +8 Javelin +8 -1 1d6+4 s 10 0 12 97 1d6+4 p +1 Common Giant Orcish Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons 10 A staff, a hunting trap, a trophy from an animal you killed, a set of traveler's clothes, Explorer's Pack 4 Javelin 2 Handaxe (Thrown) Race and Subrace Traits: - Stone's Endurance - Powerful Build - Mountain Born Class Traits: - Rage - Unarmored Defense - Reckless Attack - Danger Sense - Extra Attack - Fast Movement - Feral Instinct - Brutal Critical Archetype Traits: - Frenzy - Mindless Rage Background Traits: - Wanderer