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Distributed Multimedia Systems THOAI NAM Faculty of Computer Science and Engineering HCMC University of Technology -1.1-
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  • Distributed Multimedia Systems

    THOAI NAM

    Faculty of Computer Science and Engineering

    HCMC University of Technology

    -1.1-

  • Faculty of Computer Science and Engineering - HCMUT

    Multimedia applications

    Video conf, digital TV, VoIP

    Real-time

    Video/audio data as continuous and time-based

    Shared resources in Internet

    Quality of service (QoS)

    Quality of service management

    -1.2-

  • Figure 20.1, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

    A distributed multimedia system

    Faculty of Computer Science and Engineering - HCMUT -1.3-

  • Characteristics of typical multimedia streams

    Data rate

    (approximate)

    Sample or frame

    size frequency

    Telephone speech 64 kbps 8 bits 8000/sec

    CD-quality sound 1.4 Mbps 16 bits 44,000/sec

    Standard TV video

    (uncompressed)

    120 Mbps up to 640 x 480

    pixels x 16 bits

    24/sec

    Standard TV video

    (MPEG-1 compressed)

    1.5 Mbps variable 24/sec

    HDTV video

    (uncompressed)

    10003000 Mbps up to 1920 x 1080 pixels x 24 bits

    2460/sec

    HDTV video

    MPEG-2 compressed)

    1030 Mbps variable 2460/sec

    Faculty of Computer Science and Engineering - HCMUT -1.4-

    Figure 20.2, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    QoS-less applications

    Deployed in QoS-less, best-effort computing and network environment

    Web-based multimedia Access to streams of audio and video published via the web: best-effort

    quality

    Not guarantee of performance

    Youtube, Hulu and BBC iPlayer

    Video-on-demand services Video sent from the sources to the end users

    Buffer used

    -1.5-

  • Faculty of Computer Science and Engineering - HCMUT

    Highly interactive applications

    Internet telephony, video conference, a music rehearsal & performance facility enabling musicians at different locations to perform in an ensemble

    Requirements: Low-latency communication

    Synchronous distributed state

    Media synchronization

    External synchronization

    -1.6-

  • Typical infrastructure components for multimedia applications

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    Figure 20.3, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • QoS specifications for components of applications in Fig 20.3

    Component Bandwidth Latency Loss rate Resources required

    Camera Out: 10 frames/sec, raw video

    640x480x16 bits

    Zero

    A Codec In:

    Out:

    10 frames/sec, raw video

    MPEG-1 stream

    Interactive Low 10 ms CPU each 100 ms;

    10 Mbytes RAM

    B Mixer In:

    Out:

    2 x 44 kbps audio

    1 x 44 kbps audio

    Interactive Very low 1 ms CPU each 100 ms;

    1 Mbytes RAM

    H Window

    system

    In:

    Out:

    various

    50 frame/sec framebuffer

    Interactive Low 5 ms CPU each 100 ms;

    5 Mbytes RAM

    K Network

    connection

    In/Out: MPEG-1 stream, approx.

    1.5 Mbps

    Interactive Low 1.5 Mbps, low-loss

    stream protocol

    L Network

    connection

    In/Out: Audio 44 kbps Interactive Very low 44 kbps, very low-loss

    stream protocol

    Faculty of Computer Science and Engineering - HCMUT -1.8-

    Figure 20.4, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    QoS management

    Multimedia applications compete for resources In computers: processor cycles, bus cycles, buffer capacity

    In the networks: physical transmission links, switches, gateways

    Current solutions: Round-robin or other scheduling scheme that shares the processing

    resources on a best-effort basis among all of the tasks currently competing for the central processor

    Ethernet: manages a shared transmission medium in a best-effort manner. Collisions are likely to occur when the network is heavily loaded, and this scheme cannot provide any guarantees regarding the bandwidth or latency in such situations

    The management and allocation of resources to provide such guarantees is referred to as quality of service management

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  • The QoS managers task

    Faculty of Computer Science and Engineering - HCMUT -1.10-

    Figure 20.5, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    Quality of service negotiation

    Bandwidth

    The bandwidth of a multimedia stream or component is the rate at which data flows through it

    Latency Latency is the time required for an individual data element to move

    through a stream from the source to the destination

    Loss rate Some apps accept a certain rate of data loss i.e., dropped video frames or

    audio samples

    The acceptable ratios are usually kept low seldom more than 1% and much lower for quality-critical applications.

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  • Faculty of Computer Science and Engineering - HCMUT

    Burstiness

    Consider three streams of 1 Mbps:

    One stream transfers a single frame of 1 Mbit every second

    The second is an asynchronous stream of computer-generated animation elements with an average bandwidth of 1 Mbps

    The third sends a 100-bit sound sample every microsecond.

    Whereas all three streams require the same bandwidth, their traffic patterns are very different

    The burst parameter specifies the maximum number of media elements that may arrive early That is, before they should arrive according to the regular arrival rate

    -1.12-

  • Faculty of Computer Science and Engineering - HCMUT

    Model of linear-bounded arrival processes(LBAP)

    The model of linear-bounded arrival processes (LBAP) used in Anderson [1993] defines the maximum number of messages in a stream during any time interval t as Rt+ B, where R is the rate and B is the maximum size of burst

    -1.13-

  • Traffic shaping algorithms

    Token generator

    (a) Leaky bucket (b) Token bucket

    Faculty of Computer Science and Engineering - HCMUT -1.14-

    Figure 20.6, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    The leaky bucket algorithm

    Any stream can be regulated by inserting a buffer at the source and by defining a method by which data elements leave the buffer

    The bucket can be filled arbitrarily with water until it is full; through a leak at the bottom of the bucket water will flow continuously

    ensures that a stream will never flow with a rate higher than R. The size of the buffer B defines the maximum burst a stream can incur without losing elements. B also bounds the time for which an element will remain in the bucket

    -1.15-

  • Faculty of Computer Science and Engineering - HCMUT

    The token bucket algorithm

    The leaky bucket algorithm completely eliminates bursts. Such elimination is not always necessary as long as bandwidth is bounded over any time interval.

    The token bucket algorithm achieves this while allowing larger bursts to occur when a stream has been idle for a while

    Data are generated at a fixed rate, R. They are collected in a bucket of size B

    Data of size S can be sent only if at least S tokens are in the bucket. The send process then removes these S tokens

    ensures that over any interval t the amount of data sent is not larger than Rt+ B

    -1.16-

  • The RFC 1363 Flow Spec (1)

    Protocol version

    Maximum transmission unit

    Token bucket rate

    Token bucket size

    Maximum transmission rate

    Minimum delay noticed

    Maximum delay variation

    Loss sensitivity

    Burst loss sensitivity

    Loss interval

    Quality of guarantee

    Bandwidth:

    Delay:

    Loss:

    Faculty of Computer Science and Engineering - HCMUT -1.17-

    Figure 20.7, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    The RFC 1363 Flow Spec (2)

    The maximum transmission unit and maximum transmission rate determine the maximum bandwidth required by the stream

    The token bucket size and rate determine the burstiness of the stream

    The delay characteristics are specified by the minimum delay that an application can notice (since we wish to avoid over optimization for short delays) and the maximum jitter it can accept

    The loss characteristics are defined by the total number of losses acceptable over a certain interval and the maximum number of consecutive losses acceptable

    -1.18-

  • Faculty of Computer Science and Engineering - HCMUT

    Resource management

    Fair scheduling Round-robin scheduling to all streams in the same class

    Fair queuing: packet-by-packet, bit-per-bit

    Weighted fair queuing

    Real-time scheduling Traditional real-time scheduling methods suit the model of regular

    continuous multimedia streams very well

    EDF scheduler uses a deadline that is associated with each of its work items to determine the next item to be processed: the item with the earliest deadline goes first

    -1.19-

  • Faculty of Computer Science and Engineering - HCMUT

    Stream adaption (1)

    Scaling: adapt a stream to the bandwidth available in the system before it enters a bottleneck resource in order to resolve contention

    Temporal scaling: Reduces the resolution of the video stream in the time domain by decreasing the number of video frames transmitted within an interval

    Spatial scaling: Reduces the number of pixels of each image in a video stream

    Frequency scaling: Modifies the compression algorithm applied to an image

    Amplitudinal scaling: Reduces the colour depths for each image pixel

    Colour-space scaling: Reduces the number of entries in the colour space. One way to realize colour-space scaling is to switch from colour to greyscale presentation

    -1.20-

  • Faculty of Computer Science and Engineering - HCMUT

    Stream adaption (2)

    Filtering As scaling modifies a stream at the source, it is not always suitable for

    applications that involve several receivers

    Filtering is a method that provides the best possible QoS to each target by applying scaling at each relevant node on the path from the source to the target

    RSVP [Zhang et al. 1993] is an example of a QoS negotiation protocol that supports filtering

    -1.21-

  • Filtering

    Source Targets

    High bandwidth

    Medium bandwidth

    Low bandwidth

    Faculty of Computer Science and Engineering - HCMUT -1.22-

    Figure 20.8, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    The Tiger video file server

    Tiger video file server developed at the Microsoft Research Labs [Bolosky et al.1996]

    Video-on-demand for a large number of users

    Quality of service Video streams must be supplied at a constant rate with a maximum jitter that is determined by the (assumed small) amount of buffering available at the clients and a very low loss rate

    Scalable and distributed: 10.000 clients

    Low-cost hardware

    Fault tolerance

    -1.23-

  • Tiger video file server hardware configuration

    Controller

    Cub 0 Cub 1 Cub 2 Cub 3 Cub n

    ATM switching network

    video distribution to clients

    Start/Stop requests from clients

    low-bandwidth network

    high-bandwidth

    0 n+1 1 n+2 2 n+3 n+4 n 2n+1 3

    Faculty of Computer Science and Engineering - HCMUT -1.24-

    Figure 20.9, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Tiger schedule

    0 1 2

    slot 0

    viewer 4

    slot 1

    free

    slot 2

    free

    slot 3

    viewer 0

    slot 4

    viewer 3

    slot 5

    viewer 2

    slot 6

    free

    slot 7

    viewer 1

    block play time T

    block service

    time t

    state state state state state

    Faculty of Computer Science and Engineering - HCMUT -1.25-

    Figure 20.10, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • Faculty of Computer Science and Engineering - HCMUT

    BitTorrent

    BitTorrent [www.bittorrent.com] is a popular peer-to-peer file-sharing application designed particularly for downloading large files (including video files)

    Splitting of files into fixed-sized chunks and the subsequent availability of chunks at various sites across the peer-to-peer network

    Clients can then download a number of chunks in parallel from different sites

    -1.26-

  • Faculty of Computer Science and Engineering - HCMUT

    A .torrent file

    The name and length of the file

    The location of a tracker(specified as a URL), which is a centralized server that manages downloads of that particular file

    A checksum associated with each chunk, generated using the SHA-1 hashing algorithm, that enables content to be verified following download

    -1.27-

  • Faculty of Computer Science and Engineering - HCMUT

    The incentive mechanism

    The tit-for-tat mechanism [Cohen 2003]

    Preference to downloading peers who have previously or who are currently uploading to that site

    Peers to behave as good citizens

    A given peer supports downloading from n simultaneous peers by unchoking these peers

    -1.28-

  • BitTorrent Terminology

    Faculty of Computer Science and Engineering - HCMUT -1.29-

    Figure 20.11, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • End System Multicast: an approach to real-time video streaming

    Faculty of Computer Science and Engineering - HCMUT -1.30-

    Figure 20.12, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012

  • An example tree in ESM

    Faculty of Computer Science and Engineering - HCMUT -1.31-

    Figure 20.13, Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5 Pearson Education 2012