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Page 1: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 2: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 3: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 4: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 5: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 6: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

Dishmaker by Ted Selker and Leonardo Bonanni from MIT

Page 8: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

is the iterative generation of artifacts intended to answer questions that get you closer to your final solution

is creating a concrete embodiment of a concept which become a way to test your hypotheses

is building to think

prototyping . . .

Page 9: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

is an attitude

prototyping . . .

Page 10: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

to gain empathy

to explore

to test

to inspire

understand the design space

build to think

test and refine solutions

inspire with your prototype

prototype: why?

Page 11: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: fail early and often

cost of failure vs. project time

Page 12: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: fail early and often

risk and cost vs. iteration cycles

Page 13: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: identify a variable

Page 14: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: identify a variable

Page 15: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: identify a variable

Page 16: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

“Like this?”

“Mm, yes like that.”Developed for Gyrus ACMI, ENT Division

prototype: scale resolution

Page 17: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype: create experiences

Page 18: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

Embrace v 0.0

Embrace v 1.0

prototype: let go

Page 19: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

prototype resolution should match the progress of your development

identify the variable

you want to explore

let go of yourprototypes

createexperiences

prototype: how?

Page 20: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

in 25 minutes,you’ll have experience prototypes to test with users.

prototype now

Page 21: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 22: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.
Page 23: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE

TODAY:DEEPER EXPLORATION- Prototype using analogous situations- Prototyping intangibles [digital & service]

Page 24: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .using ANALOGOUS SITUATIONS

-helpful if the context is inaccessible-helpful if you’re stuck-helpful if the problem is intangible

Page 25: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .ANALOGOUSLY

Page 26: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .ANALOGOUSLY

Page 27: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

Help people in despair

PROTOTYPE . . .ANALOGOUSLY

Page 28: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

Placeholders

PROTOTYPE . . .ANALOGOUSLY

Page 29: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .ANALOGOUSLY

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Gone to the ATM

PROTOTYPE . . .ANALOGOUSLY

Page 31: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .ANALOGOUSLY

Page 32: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

Happy customer back in line

PROTOTYPE . . .ANALOGOUSLY

Page 33: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .AT SCALE

Page 34: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.

PROTOTYPE . . .AT SCALE

Page 35: Dishmaker by Ted Selker and Leonardo Bonanni from MIT.