STANDARDS—High School CCSS Math Standards N-Q Number and Quanty—Quanes A-CED Algebra—Creang Equaons Modeling Modeling G-MG Geometry—Modeling with Geometry G-SRT Geometry—Geometry, Similarity, Right Triangles, and Trigonometry California Visual Arts Standards (Proficient) Creave Expression 2.1 Solve a visual arts problem that involves the effecve use of the elements of art and principles of design 2.3 Develop and refine skill in the manipulaon of digital imagery Historical and Cultural Context 3.2 Idenfy and describe the role and influence of new technologies on contemporary works of art Connecons and Applicaons 5.4 Demonstrate an understanding of the various skills of an arst, art cric, art historian, art collector, art gallery owner, and philosopher of art (aesthecian). RESOURCES -Teacher Guide hps://goo.gl/XQBAC2 -Animang Fractals with Square “Cheat Sheet” hps://goo.gl/76BO5M -How-To Video Square Tiling 01 hps://goo.gl/stIvN3 -How-To Video Square Tiling 02 hps://goo.gl/NgHnMb -How-To Video Sierpinski Carpet hps://goo.gl/YLPOSg -Animang Fractals Rubric hps://goo.gl/U0lOf9 - PiskelApp hp://www.piskelapp.com ART MATERIALS ⃝ Device that can connect to internet (tablet or laptop) ⃝ Internet access ⃝ Google login ⃝ Access to hp://www.piskelapp.com ⃝ Growth-mindset PROCESS 1. Open with teaser fractals 2. Idenfy and define fractal 3. Idenfy and define self-similarity 4. Mathemacal fractal examples (square ling & Sier- pinski carpet) 5. Idenfy fractals in nature 6. Idenfy fractals in art 7. Idenfy and define use of fractals in CGI 8. CGI fractal interpolaon examples 9. Idenfy and define project 10. Hand-out “cheat sheet” 11. Watch videos 1, 2, and Sierpinski 12. Students animate fractals 13. Students self assess animated fractal work