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Designing language learning games:
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Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Jan 01, 2016

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Page 1: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Designing language learning games: How I learned to stop worrying and love the quiz

Page 2: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Where are the language-learning games?

Page 3: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Low-hanging Fruit

Page 4: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Robust Market

Page 5: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

• Low exposition

Suitability

Page 6: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

• Low exposition• Automaticity-focused

Suitability

Page 7: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

• Low exposition• Automaticity-focused• Fail safe

Suitability

Page 8: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Challenges

Obstacles

and

Page 9: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Challenges

Page 10: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry

Challenges

Page 11: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry2. Market / platform ambiguity

Challenges

Page 12: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry2. Market / platform ambiguity3. Long-term commitments

Challenges

Page 13: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry2. Market / platform ambiguity3. Long-term commitments4. Unproven ROI

Challenges

Page 14: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry2. Market / platform ambiguity3. Long-term commitments4. Unproven ROI5. Misunderstanding of LL pedagogy

Challenges

Page 15: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Zero

Hero

Page 16: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.
Page 17: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. Immature industry2. Technology ambiguity3. Long-term commitments4. Unproven ROI5. Misunderstanding of LL pedagogy

Challenges

Page 18: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Square Pegs

Page 19: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Obstacles

Page 20: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Obstacles

Takeuchi, L. M., & Vaala, S. (2014). Level up learning: A national survey on teaching with digital games. New York: The Joan Ganz Cooney Center at Sesame Workshop. [Integration of games in K-8]

Page 21: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Obstacles

Takeuchi, L. M., & Vaala, S. (2014). Level up learning: A national survey on teaching with digital games. New York: The Joan Ganz Cooney Center at Sesame Workshop. [Integration of games in K-8]

(outreach)

Page 22: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Obstacles

Takeuchi, L. M., & Vaala, S. (2014). Level up learning: A national survey on teaching with digital games. New York: The Joan Ganz Cooney Center at Sesame Workshop. [Integration of games in K-8]

(curriculum)

Page 23: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Square Pegs

games

curriculum

Page 24: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

1. “I play for maybe two hours… It was very

fun.”

3. “It’s just game, so I didn’t learn

anything.”

Smell Test

2. “I was challenged to use my brain.”

Page 25: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

BazuBazuCommunicativ

e co-op games

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Secret Agent: READING FLUENCY

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games

curriculum

Square Pegs

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COCORO: Social Quiz

Page 29: Designing language learning games: How I learned to stop worrying and love the quiz Designing language learning games: How I learned to stop worrying and.

Josh WilsonLinguamation Studio

[email protected]