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1] Overview of P2PU & School of Webcraft (SoW)2] Research questions?3] How to make a SoW challenge? What makes a good SoW challenge? <example>5] Design your own challenge6] Share/discuss
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* new way to teach & learn web developer skills* our goal: a vibrant, peer-led system that helps people around the world easily access and build careers on open web technology
* the problem: developer certification that’s expensive, out of touch, and out of reach* the solution: peer learning on demand, powered by you, me & (almost) everyone we know
Questions?
Research Q’s?
Write down something you would like to teach or impart to others.
(It doesn’t have to be related to web development; it can be anything that
interests you!)
<example> from Web 200: Anatomy of a Request
“Draw how the Internet works.”
What makes this a good or bad School of Webcraft challenge?
✓ simple setup, complex problem✓ having clear goals✓ having a “need to know”✓ assessment is embedded?✓ risk-taking & exploration?✓ sense of agency?✓ many solutions to the same problem✓ fun and replayability
What is this challenge missing?
Some things to keep in mind:
What’s the goal of the challenge? * What’s the benefit to learners? *
What are they making? *
Discuss:* Does this approach work for other fields besides web development?* What scaffolding/support/mentorship is needed to help users work through the challenges (we want this to be "social" learning)?
Image credits: P2PU School of Webcraft posterCC BY-SA (http://creativecommons.org/licenses/by-sa/3.0)P2PU (http://p2pu.org)
“Web 200 Assignment: Draw the Internet” images CC BY-SA (http://creativecommons.org/licenses/by-sa/2.0)johndbritton / P2PU (http://www.flickr.com/photos/johndbritton/sets/72157624932677905/)
“How to make a School of Webcraft Challenge in 10 Steps” concept & poster by Chloe Varelidi (http://chloeatplay.tumblr.com/post/10849812155/a-basic-how-to-make-a-school-of-webcraft-challenge)
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