Design Game Gopal Kaushik Kushal Sukthankar
Jan 13, 2016
Design GameGopal Kaushik
Kushal Sukthankar
Initial Idea
Using physics engine to create a Virtual Carrom Game
Drawbacks
Won’t be as fun as Real Carrom
• Carrom is supposed to be Multiplayer
Striking realism is hard to duplicate virtually
Game would become too much like pool
Current Idea
Using JavaScript Physics engine to create a game based on Laws of Physics
• JavaScript -> online
• Not processor intensive
• Its normal Physics, so no need to learn a set of rules
Eg.
• Allowing a ball to move from start point to end point thru obstacles
• Putting balls into baskets to score points
• Manipulating various “devices” to serve your purpose
Box2DJS
JavaScript port of the Box2D Physics engine
Features:
• Continuous collision detection
• Contact and friction
• Multiple joint types
• Fairly accurate reaction forces/impulses
Demo
A small demo using BOX2DJS
http://www.cc.gatech.edu/~gkaushik/Design%20Games/index.html
Thank You!!
Any Questions?