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Overview Overview Welcome & introduction: Welcome & introduction: Who we are and where we come Who we are and where we come from. from. Our experience with Pearson: Our experience with Pearson: If we can do it, so can you. If we can do it, so can you. What is a Digital Storytelling Project? What is a Digital Storytelling Project? And why do you want to do one? And why do you want to do one? Getting our metacognition on: Getting our metacognition on: Mistakes we made that you don’t Mistakes we made that you don’t have to have to be doomed to repeat. be doomed to repeat. Q&A: Q&A: Your questions get answers. Your questions get answers.
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  • 1. Overview Welcome & introduction: Who we are and where we come from. Our experience with Pearson: If we can do it, so can you. What is a Digital Storytelling Project? And why do you want to do one? Getting our metacognition on: Mistakes we made that you dont have tobe doomed to repeat. Q&A:Your questions get answers.

2. Welcome & Introductions

  • Who we are:
  • Jennifer Dick: English, AoIT.
  • Michael Rosenberg: Social Studies, AoIT.
  • David Cole, Pearson Foundation.
  • Balboa High School, San Francisco, CA
  • Located in the Excelsior/Outer Mission.

3. About Balboa High School

  • ~1,100 students. (AoIT: 36 Juniors, 36 Seniors)
  • Student Population:
    • 20% Latino, 14% African-American, 38% Asian (primarily Chinese), 18% Filipino, 3% Pacific Islander & other Asian, 5% white, 18% ELL, 11% Students With Disabilities.
    • 60% Free/Reduced lunch.
    • Upper division is comprised exclusively of Small Learning Communities.

4. What is a DSP?

  • Media projects used in lesson planning with an academic focus on standards based content and skill development in:
    • Writing
    • Research
    • Communication
    • Technical and Media Literacy
    • Critical thinking
    • Public speaking
    • Collaboration

5. Student Example 1: Technology in San Francisco

  • Interdisciplinary & Standards Based:
    • English:Expository writing, writing process, public speaking and performance.
    • Social Studies:History of technology and its impact on the United States, Research skills.
    • Tech:Word processing, digital asset management, web research, e-mail, video and audio editing.

6. Student Example 2: Abolition

  • Find DSP Analysis Worksheet in materials packet.
  • Scan standards from all three disciplines.
  • Circle, highlight or underline standards that you see evidenced in the DSP.

7. Student Example 2: Abolition

  • What standards did you see evidenced?
  • What else might add to this project?
  • General observations, reactions, comments.

Small Group Discussion 8. Integration Activity

  • Find Integration Diagram worksheet in materials.
  • Partner up with two other teachers, each from different disciplines.
  • Use the standards cheat sheets to look for possible connections.

9. Integration Activity: Example English Travel & Hospitality History Power Standard Related Standard Theme/ Topic Related Standard Related Standard Power Standard Power Standard 10. Integration Activity: Example English Hospitality & Travel History Archetypes: The QuestThe Journey Human toll of Dust Bowl; historical context of literature Etiquette, table settings, meal service, and food-related customsHow Great Depression changed USfederal govt Grapes of Wrath Regional pop culture Hospitality inGOW 11. Why Its Good For Teachers

  • Designed as a supplemental instructional tool and best practice
  • This approach to teaching and learning supports instructors
    • Meet traditional learning objectives
    • Providing a rich, hands-on technology experience for their classes

12. Why Its Good For Students

  • The project-based focus of these activities affords an opportunity to explore:
    • New modes of expression
    • New ways of working independently and with peers
    • New ways of seeing their own relationship to their academic goals and objectives.

13. DSP How-To Overview

  • Preparation and Content Development
  • Asset Gathering and Storyboarding
  • Workshop
  • Presentation and Reflection
  • Project timeline flowchartfrom conception to afterbirth (handout).
  • Project management materials (handout)
  • Suggestions & challenges (handout)

14. Stage I: Preparation and Content Development

  • Students develop their material and organize the presentation of information.

15. Stage I: Preparation and Content Development

  • These activities occur in the context of:
    • Traditional guidelines.
    • Directions.
    • Expectations regarding citation, revision, primary and secondary sources, and the depth of research or reflection required for the assignment.

16. STAGE II: Asset Gathering and Storyboarding

  • Students gather supporting media in the form of images, video, and audio.
  • This material serves to illustrate specific information and provide rich thematic and contextual connections as students present their ideas.

17. STAGE III: Workshop

  • Typically takes place over a single week.
  • Students who have prepared effectively can complete simple and accomplished digital stories in five 50-minute periods.

18. STAGE III: Workshop

  • These kinds of projects involve:
    • Voiceover.
    • Still images.
    • Video footage that does not require extensive editing:
      • For example, clips that might have been downloaded from the Internet or saved as .AVI files from digital cameras.

19. STAGE III: Workshop

  • A workshop schedule may proceed as follows:
  • Voiceovers recorded on Day One,
  • Assets loaded on Day Two,
  • The video timeline fleshed out by Day Three,
  • Transitions on Day Four,
  • Music and titles on Day Five.

20. Essential Questions

  • Who is your audience, and what essential information do you want to convey to them?

21. Essential Questions

  • What perspective are you coming from in the presentation of information?
  • Is this a personal, reflective project? A point-of-view piece, commentary, or editorial? A factual, research project?

22. Essential Questions

  • If you are working in a group, how can you divide up the work effectively?
  • What are the tasks and roles required to create a successful project?

23. Project Timeline(handout)

  • Introducing the Unit or Activity
    • Setting Expectations
  • Student Preparation
    • Research, Fact-finding, Brainstorming, Developing Ideas
  • Refining a Script
    • Writing to Be Read
  • File Management
    • Organizing Digital Assets
  • Storyboarding
    • Worksheets and Templates

24. Project Timeline Flowchart

  • WORKSHOP
    • Dedicated Time with Computers and Video- Editing Software
      • Hands-on Work with Coaches and Facilitators

25. Equipment

  • Student access to portable storage devices (USB drives, CDs, external hard drives)
  • Scanner for flat file images or print photographs
  • Video-editing software
  • Digital cameras
  • Computers for word processing

26. STAGE IV: Presentation and Reflection

  • Students are asked to present their video to an authentic audience and to reflect on their product and process.
  • Finally, to bring closure to the project, students practice metacognition by completing structured reflections on their product and process.

27. Presenting the Project

  • Materials and Resources Needed
  • (supporting information and equipment teacher needs to have on hand)
  • Supporting Handouts
  • Storyboarding Quickstart: a guided reference showing students how to build a simple storyboard in outline form.
  • Storyboard Worksheet (Print): an accompanying worksheet help students organize their scripts and supporting visual assets.

28. Presenting the Project

  • For more information and supporting material for teachers see this URL on the Pearson Foundations Digital Arts Alliance website:
  • http://www.digitalartsalliance.org/resources/
  • resources_teacher.htm
  • Name: teacher
  • Password: resources

29. Presenting the Project

  • PRESENTATION & REFLECTION
    • Connecting with an Audience, Considering the Learning Process
      • Exhibition of Finished Work
      • Reflection on Process and Product

30. Q & A

  • Questions, anyone?

31. Thank You

  • Jennifer Dick
    • [email_address]
  • Michael Rosenberg
    • [email_address]
  • David Cole
    • [email_address]