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Davis Prt at Heathrow

Apr 05, 2018

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Dominic Seah
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    User Centred Designof ULTra for LHR

    Gary Davis MDDavis Associates

    Karl HumphreysMoMat

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    Overall Passenger Experience

    Travel to

    Airport

    Park

    Car

    Enter station

    Selectdestination

    Leave

    airport

    Plan &

    BookTravel

    Board and

    startvehicle

    Travel to

    Terminal 5(MSCP 5)

    Leave

    vehicle

    andstation

    Elevator /

    walk tocheck in

    Arrivals

    Hall

    Walk / elevator

    to PRT station

    (MSCP 5)

    Enter

    Station

    Selectdestination

    Board and

    start

    vehicle

    Travel

    to car

    park(N3)

    Leave

    vehicle

    andstation

    Find

    carPay for

    Parking

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    (Almost) No waiting Personalised direct

    experience

    Quick - no traffic Semi private

    Understood experience Driver to help baggage,

    directions, security

    Get on an see (lost car) Large groups

    Better than a Bus

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    Passenger Experience Working Group

    Success for BAA is determinedby the overall passengerexperience

    Team formed to develop theoverall design

    Vehicle design Station Design Guideway design Interaction Design Proposition Design Brand Design Wayfinding

    Use passenger testing to de riskkey areas of the passengerexperience

    Vehicle Design Station Layout Seamless Experience

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    Vehicle Design

    Size of interior (length, height) Seating arrangement Number of passengers

    Button and screen positions Emergency exit DSP vehicle relationship

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    Station Layout

    Queuing patterns Sharing pods Passenger timings

    Multiple bay layout Station layout Passenger Interaction

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    Seamless Experience

    End to end experience (web to trip home) Integration with car park experience Integration with airport experience Interface design Passenger flow Wayfinding

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    Putting the passenger first

    Ethnographic research of passengerbehaviour and needs

    Creation of 'personas' to inform andguide design decisions

    Development of 'Use cases' to testthe system design

    Passenger insights drivedevelopment process (not just thetechnology)

    Passenger feedback used to de-risk the design early in the process

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    Vehicle Design Method

    Full size mock up of station and vehicle Mock up vehicle with adjustable seat

    positions

    Working touch screen interface anddoors

    Cross section of passenger types (withluggage) - adults, children and a guidedog

    Tasked to: select destination, boardvehicle and exit vehicle

    Simulations of emergency exit

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    Vehicle Design - Testing

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    Station Layout Method

    Full size mock up of 2 berth and4 berth stations

    Passengers with luggagesimulate normal and disruptedservice levels

    De risk station layout andunderstand loading anddisembarking timings

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    Station Layout - Testing

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    Seamless Experience - Method

    Qualitative user feedback on theend to end user experience

    Investigate passengersunderstanding and decision making

    Qualitative performance data (e.g.touch screen timings)

    Interactive touchscreen simulation

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    Seamless Experience - Testing

    Understanding of berth status Timings of touch interface

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    User Centred Design

    User-centred design used through out the designand development process

    Passenger testing used to de risk such a newpassenger experience as the Heathrow PRT

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    BAA ATS Ltd Gebler Tooth Architects Davis Associates

    Karl HumphreysMoMat

    Gary Davis MDDavis Associates

    Venture Three Jones Garrard Move Distillery MoMat