Page 1 CS248 : PRODUCT DESIGNFEB 2017Page 2 WHY WE’RE HEREPage 3 INTRODUCTIONPage 4 FOCUSPage 5 THE CONCISE PITCHPage 6 Page 7 PRODUCT DESIGNPage 8 THE OPPORTUNITYPage 9 Page 10 TESLA, INCPage 11 PLAN BPage 12 EXECUTIONPage 13 EXPERIENTIALPage 14 THEMATICPage 15 GAMEPLAY MECHANICSPage 16 FEEDBACKPage 17 (GAME) PRODUCT DESIGNPage 18 PORTAL (2007, 2011) . https://youtu.be/A0K5EXfgJnk?t=26m24sPage 19 INSIDE (2016) . https://youtu.be/NP4AuKdb_dAPage 20 AGAR.IO (2015) . https://youtu.be/B9kqiA_l91U?t=5m37sPage 21 STARDEW VALLEY (2016)Page 22 ARK (2015)Page 23 CHIVALRY (2012) . https://youtu.be/llnRxtazljgPage 24 FOR HONOR (2017) . https://youtu.be/XLKIc9gLyRs?t=20sPage 25 SIMCITY (2013)Page 26 CITIES SKYLINES (2015) . https://youtu.be/WzVhrFoOA1w?t=2m10sPage 27