EdTech field - where everyone seems to be doing the same things.. at least in Finland. Santeri Koivisto teacher & ceo of TeacherGaming LLC
Jan 13, 2015
EdTech field - where everyone seems to be doing the same things.. at least in Finland.
Santeri Koivisto!teacher & ceo of TeacherGaming LLC
50% business & 50% lifestyle + ‘we do what we want’ attitu
de
Nutshell - 6,5 employees (2 abroad) - Revenue approx. $1 million !Over 2000 educational organisations as customers and over 200 joining every month. 99.8% comes from outside Finland.
Short term goals - Build a community of 10k schools using various games in their work. - Double the size of our company - Change the world of course!! !For this goal we need active involvement of others.
My apologies for the rather critical
tune of this presentation.
What’s going on at the education technology field globally?Big trends - kid coding - mobile devices - cloud - maker movement - STEM (US) / STEAM (UK) + pedagogical restlessness
HOWEVER
is more like
Traditional learning games
Finnish Stereotypes
Learning platforms
Problem?
+is not equal to Finnish Education System
HOWEVER
It appears to be the same thing as
Finnish Education System Exported
I don’t get it.
(BECAUSE FINNISH SCHOOLS DON’T USE THEM!)
Revolutionise
Sounds like a lot of work for a single teachers in a classroom
What challenges we face from the customers’ side?
It appears that Finnish public organisations can’t buy anything.
Why?Purchasing processesProjects’ dark sideLack of money, obviously ->
School sector budget in a nutshell
1%
58%
1%
29%
1%10%
Government level salaries(+other exp)
*all values not 100% accurate, the scale is
Government level school dev. investments
County level salaries(+other exp)
County level school dev. investments
School level salaries(+other exp)
School level learning material budget
€€€ / x
€€ / xx
€ / xxx
100%
Parents = #win?
Entry strategies
Volume (international scheme required)
Ready store platforms (with publisher?)
Community activation
Local presence
Dedicated products and extra content
Buffers:
Our solution for standard distribution
Inexpensive - recycling code made by others !
High volume - global push !
Community activation - peer support, open environment for teachers’ ideas
!Empowering teachers to train in their area (local presence)
!Openness - everything we do is public and most of it open
source (methods etc) !
Allowing creativity
‘How did you get access to US market?’ !
‘We never got one, we’ve always been there.’ co-founder in States
Community support3rd party
content dev
What we should develop?
Cloud services - accessibility Site licensing model
Solitude vs. openness!
Start companies with a global team. You’re in a university that has people from all around the world
and a community that is pro entrepreneurship.
I’m sorry, but PISA results won’t make your company successful.