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Page 1: Creative @ Somo education piece - Short version 11/9/14
Page 2: Creative @ Somo education piece - Short version 11/9/14

1) What does the Somo Creative Department do? (Strategy, approach & output) !

2) How to engage with the Creative Department. (Deployment process & Creative Sprints) !

3) How the Creative Department delivers work. (Process & teams) !

4) Knowing ‘great’ work against ‘good’ work. (Attitudes, values & standards) !

5) Tools to get started. (New briefing template)

Get the idea. Make it work.

© Copyright and Confidential September 2014

Agenda

Page 3: Creative @ Somo education piece - Short version 11/9/14

What does the Somo Creative Department do?

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 4: Creative @ Somo education piece - Short version 11/9/14

(Psychological, Emotional Response) (Appeal, Selling)

Get the idea. Make it work.

© Copyright and Confidential September 2014

- Drive perception - Drive Cognition

- Touch Emotions- Persuade

(Awareness, Interest) (Learn, Educate)

Hearts Minds

Facets of Creative Strategy

Page 5: Creative @ Somo education piece - Short version 11/9/14

Creativity involves two processes Thinking, then Crafting.

Get the idea. Make it work.

© Copyright and Confidential September 2014

(Get the idea. Make it work.)

Page 6: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

Get the idea.

Make it work.

Page 7: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

Make it work.Get the idea.

Page 8: Creative @ Somo education piece - Short version 11/9/14

Storytelling. Craft. Technology.

Get the idea. Make it work.

© Copyright and Confidential September 2014

Our domains

Page 9: Creative @ Somo education piece - Short version 11/9/14

Our remit…There are two areas of creative function; 1) Providing Inspiration and 2) Taking Direction

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© Copyright and Confidential September 2014

We create vision for you We realise your visionWe provide inspiration We take direction

andand

Page 10: Creative @ Somo education piece - Short version 11/9/14

Vision </creates> Impact Vision is the art of seeing things invisible.

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 11: Creative @ Somo education piece - Short version 11/9/14

How to engage with the Creative Department

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 12: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

Scoping meetings - Invite the creatives!

Page 13: Creative @ Somo education piece - Short version 11/9/14

The creative team

What creatives need to start work: The What? By When? & How much?

AM’s & PD’s must supply three things to start work: a) A signed off brief b) A timing plan c) A detailed budget

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 14: Creative @ Somo education piece - Short version 11/9/14

The creative sprint

Timelines & Milestones

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Typical creative sprint: - Create something - Share your ideas liberally - Discuss - Critique - Refine

Page 15: Creative @ Somo education piece - Short version 11/9/14

How we give you what you want

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 16: Creative @ Somo education piece - Short version 11/9/14

The creative process

1) Strategy 2) Creative 3) Production

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 17: Creative @ Somo education piece - Short version 11/9/14

The creative process

The Seven Stages of Award Winning Process

Clarify Problem & Purpose Discovery & Ideation Asset Generation Design & Build Delivery Final Asset Implementation Evaluate & Verify

Get the idea. Make it work.

© Copyright and Confidential September 2014

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Page 18: Creative @ Somo education piece - Short version 11/9/14

KEY (alphabetical) AM = Account Manager DP = Design Production DEV = Developer LC = Lead Creative LS = Lead Strategist LT = Lead Technical IM = Innovation Manager PD - Product Manager PM - Project Manager QA = Quality Assurance Technician RM = Resource Manager UX = User Experience

Page 19: Creative @ Somo education piece - Short version 11/9/14

The creative teamGet the idea. Make it work.

© Copyright and Confidential September 2014

It takes a team to build an experience.

Three person team

Mavens Connectors

Salesfolk

Hipsters Hackers

Hustlers

Page 20: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

The creative team

Page 21: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

The creative team

Page 22: Creative @ Somo education piece - Short version 11/9/14

Knowing ‘great’ work against ‘good’ work

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 23: Creative @ Somo education piece - Short version 11/9/14

Projects that are about a labour of love, by their nature, distinguish themselves

from the mediocre. Outstanding work wins awards.

The courage to care

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© Copyright and Confidential September 2014

Be brave

Page 24: Creative @ Somo education piece - Short version 11/9/14

Our new standards scale: Multimediocrity, Competence & Excellence

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© Copyright and Confidential September 2014

33% 66% 110%

Page 25: Creative @ Somo education piece - Short version 11/9/14

1. Is it fresh and original? 2. Is it fun? 3. Is it simple? 4. Does it accomplish something good for the client? 5. Does it communicate? 6. Does it break through the clutter...does it have stopping power? 7. Is it beautiful? 8. Is it smart? 9. Is it entertaining? 10. Is it relevant? 11. Is it bigger than the brand? 12. Can you explain why this a great ad? 13. Does it make the consumers care about the brand? 14. Will it stand the test of time? 15. Would you put your name on this piece of work?

Creative culture Knowing great work- 'why it won'Get the idea. Make it work.

© Copyright and Confidential September 2014

33%

66%

110%

Mediocre

Competent

Award winning

Page 26: Creative @ Somo education piece - Short version 11/9/14

Tools to get started

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 27: Creative @ Somo education piece - Short version 11/9/14

The most important piece of paper in the building.The Creative Brief, The Product Brief and The Amends/Task Brief. We believe a good brief is a springboard for the creative idea.

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© Copyright and Confidential September 2014

The brilliant brief

A good brief is also a treasure map.

Page 28: Creative @ Somo education piece - Short version 11/9/14

The brilliant brief

a) The Creative Brief b) The Product Brief c) The Amends/Task Brief

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 29: Creative @ Somo education piece - Short version 11/9/14

You know what the Somo Creative Department does. (Strategy, approach & output) !

You know how to engage with the Creative Department. (Deployment process & Creative Sprints) !

You know how the Creative Department delivers award winning work. (Process & teams) !

You now know the difference between ‘good’ work and ‘great’ work. (Attitudes, values & standards) !

You know how important the brief is in creating award winning work. (New briefing template)

Get the idea. Make it work.

© Copyright and Confidential September 2014

To recap…

Page 30: Creative @ Somo education piece - Short version 11/9/14

Get the idea. Make it work.

© Copyright and Confidential September 2014

Page 31: Creative @ Somo education piece - Short version 11/9/14

Partner with usCollaborations are born out of experiencing a complementary talent of

another individual - the very way that partnerships are formed. Anyone who has ever succeeded did so with the help of someone else.

Achieving brilliant things is collaborative and always will be.

Q&A