reserved reserved Actoz Soft Co., Ltd. Copyrights© ACTOZSOFT all rights Copyrights© ACTOZSOFT all rights reserved reserved November, 2003 November, 2003 www.actoz.co www.actoz.co m
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Actoz Soft Co., Ltd.
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
November, 2003 November, 2003
www.actoz.comwww.actoz.com
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
DisclaimerDisclaimer
This Presentation contains forward-looking statements.
These forward-looking statements are subject to risks, uncertainties and assumptions. Actual results may differ from those expressed or implied by those forward-looking statements. Because of these risks, uncertainties and assumptions, the forward-looking events and circumstances discussed in this presentation might not occur in the way we expect. You should not place undue reliance on any forward-looking statements.
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate OverviewIndustry Overview
Core Competence
Key Strategy
Financial Highlights
Appendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Corporate OverviewCorporate Overview
Since Commercial launch in 1996, Actoz Soft has been one of the fastest growing
on-line game companies and also a market leader in various overseas markets.
On-Line Games
Total Game Business
Game Technology
Name Content
A3Adult+3D Fantasy MMORPG
1000yearsAsian Martial ArtsMMORPG
Legend of Mir2,3
Fantasy Adventure MMORPG
Core Technology
Features
On-Line Game Platform
• Minimizing Development Period• Durability/Stability
Server Dispersion Technology
• Supports Massive Users• Enhanced Communication among Users
Business Content
Third party publishing
Game Publishing
& Distribution
Game related business
Character Business for main Game Franchise
Game Portal Game+ Portal
Global ‘Game Contents’ Provider
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
ChronologyChronology
~ 2000
2001
2002
2003
~2000
2001
2002
2003
FY00 FY01 FY02 FY03(E)
Sales 4.3 9.2 18.0 50.0
Net Profit 1.4 2.8 0.7 17.0
Net Asset 8.4 24.0 24.7 36.5
Actoz Soft Co.,Ltd. was established in 1996
‘Last Kingdom’, ‘1000years’ went into service.
Listed in KOSDAQ market
‘1000years’ , ‘Legend of Mir2 was exported to China
‘Legend of Mir2 became the #1 On-Line game in the world
# of Concurrent Users : 700,000 (only in China)
‘1000years’ , ‘Legend of Mir2 were exported to Taiwan
‘A3’ went into Commercial Service in Korea.
Joint Venture was established in China
‘A3’ has been exported to China, Taiwan, Japan and Thailand
Unit : USD in Millions
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Marketing &CustomerService
54%
R&D37%
ManagementSupport
9%
Personnel Allocation
: Manpower based on Technology & Marketing
As of Sep, 2003
R&D Marketing Management Support
67 98 17
Current Status of Shareholders
: Small Cap but Large # of Tradable Stocks
InvestmentUnions ofEmployee
StockOwnership
16%Others66%
LargestShareholder
18%
As of June, 2003
Division # of Stocks Equity
Ratio(%)
Total Stock Issued 5,943,000 100
Largest Shareholder 1.053.165 18
Investment Unions of Employee Stock
Ownership961,026 16
Personnel & StocksPersonnel & Stocks
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Vision 2005Vision 2005
DomesticMarket
Yesterday(into the
Market)
Today(Era of Growth)
OverseasMarket
Sales &Net Profit
Tomorrow
(Era of Expansion)
Leaping to be a Global Player
: Building Strong Publishing & Distribution Network
Consistent Performance
: Securing 30% Market Share in Domestic Market
: Sustaining to be a Dominant Player in China
Creating the Best Performance to Shareholders
: Focus on FCF & Value Maximization to recompense
shareholders
Cultivating Overseas Market
: Strengthening Grip on Current Markets
(China, Taiwan, Europe, Japan, Thailand)
: Exploring New Markets
(US, Canada, SE Asia, South America etc)
Continuous R&D to Develop Games
: Establishing a New Product line-up
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate Overview
Industry OverviewCore Competence
Key Strategy
Financial Highlights
Appendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Industry OverviewIndustry Overview
Korean Market Trend
After the year 2001, the MMORPG Market showed explosive growth by the help of expanded broadband services, introduction of new 3D technology and aggressive overseas market exploration.
. Testing the possibilities of MMORPG. Expansion of the online game market
. PC stand alone and Console driven market structure
. Dominated by western products
. Introduction of multi platform games
. Adoption of internet connectivity to console games
. MMORPG is replacing PC stand alone games
. Advent of internet portals specialized in games
. Significant enhancement of game quality with rapidly growing 3D graphic engine technology
. Game developers which have successfully achieved fund raising are now transferring into huge game publishers with strong online oriented distribution channels
. Aggressive overseas market penetration (mainly focused on China, Taiwan and other Asian regions)
Paradigm Shift
1996~2001
Post 2002Expansion to World Market
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Industry OverviewIndustry Overview
Domestic Game Market Growth Projection
223(M)377(M)
490(M)613(M)
0
500
1,000
1,500
2,000
FY01 FY02 FY03(E) FY04(E)
PC Arcade Console
Mobile Online
Unit : USD in MillionsSource : Encyclopedia of Korean Games (2003)
KGDI(Korea Game Development Institute)
Market Segmentation (Domestic)
2337
59
0
50
100
FY01 FY02 FY03(E)
Online game Usersout of All GameUsers
Source : Encyclopedia of Korean Games (2003)
KGDI(Korea Game Development Institute)
Unit : %
On-line Gamers
Now in Korea, the On-line Game market is the biggest and the fastest growing Market. 59% of total gamers now play On-line Games on a regular basis.
850(M)
1(B)
1.3(B)
1.5(B)
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Industry OverviewIndustry Overview
Global Online Game Markets
46
8
0
10
20
30
40
50
60
70
FY01 FY02 FY03(E)
PC Arcade Console
Mobile Online
Unit : USD in BillionsSource : Global- DFC Intelligence (2000-2002), IDC, 2001 CESA,
IDSA(2001),
Market Segmentation (Global)
13
61
85
0
20
40
60
80
100
FY01 FY02 FY03(E)
China Online GameMarket Size
Unit : USD in MillionsSource : Encyclopedia of Korean Games (2003)
KGDI(Korea Game Development Institute)
China On-line Game Market: Fastest & Largest Growing Market
While the On-line Game Genre shows a steady and high growth rate in the global game market, the China On-line Game Market especially, has shown a 391% growth rate in the year 2002 where ACTOZ SOFT’s products are dominant.
55.261.1
65.3
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate Overview
Industry Overview
Core CompetenceKey Strategy
Financial Highlights
Appendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Success of Legend of Mir2 in Success of Legend of Mir2 in China China
RankRank 20012001 20022002 2003(Half 2003(Half Term)Term)
1th Legend of Mir 2
Legend of Mir 2
Legend of Mir2
2nd Stone Age Cross gate Priston Tale
.
.
.1000
years(4th).
.
.
.
.1000year(5th)
.
.
.1000yeras(4th)
.
.
Chinese game users think
“Actoz is the best
online game company
in the world”
Market share of ACTOZSOFT
In China is over 60%
Highest # of Concurrent Users in the world : 700,000 Recording the highest concurrent users 3years consecutively in China
Market share of Actoz Soft’s games (Legend of Mir2, Legend of Mir3 and 1000years) is over 60% of total online game market in China.
Shanda Co., Ltd. which is one of our partners in china has become the biggest game company in China
Source : CNNIC(China Internet Network Information Center) (2003)
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Success of Overseas BusinessSuccess of Overseas Business
Title Release Date Concurrent Users
1 1000years 09.2001 2,500
2 The Legend of Mir2
06.2001 5,000
3 A3 04.2003 30,000
TitleRelease Date
Concurrent Users
1 1000years 09.2001 45,000
2The Legend of Mir2
06.2001700,000 & 62mill subs
3The Legend of Mir3
01.2003 300,000
4 A3 (Through JV) 04.2003 -
Title Release Date Concurrent Users
1 A3 07.2003 --
Global On-Line
Game Publisher
Actoz Soft publishes both in-house and third party developed games through its global network with
accumulated overseas and domestic marketing know-how from servicing
‘1000years’, ‘Legend of Mir’ series and ‘A3’. Actoz is to expand its global
network to UK, France, Germany and North & South America within year
2004.
Title Release Date Concurrent Users
1The Legend of Mir2
03.2001 2,500
Title Release Date Concurrent Users
1 A3 09.2003 --
Europe China
Taiwan
Thailand
Japan
Actoz sales from overseas are over 70% of total sales
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Success of A3 in Market Success of A3 in Market SegmentationSegmentation
High
Age
Adult (18~35)
Attractiveness The first game targeting only for adult
Differentiated Game Environment
= Sophisticated and Luxurious
Better Game Quality (System and Graphics)
OSMU(One source, Multi use) ; OST, Publication, Jewelry, Character etc
Point of Success
Low
Low HighUsers’ Loyalty
Casual Hardcore
Financial highlights Since commercial launching in August,2003
Paying users reached over 60,000 within a month.
Earned about 2Bil Won within a month.
Overseas market
Heating records of the highest license amount (Thailand, Japan, China, Taiwan)
Exported to 4 nations within 6 months since the
open beta service
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate Overview
Industry Overview
Core Competence
Key StrategyFinancial Highlights
Appendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Keeping leadership in China MarketKeeping leadership in China Market
By establishing a Joint Venture Company, ACTOZ SOFT shall bring all it’s Present and Future titles directly & more aggressively into China.
Vehicle
• Increased Brand Recognition
• Experiences in China
• Product Portfolio
Products
1000years(2D)
Legend of Mir2(2D)
Legend of Mir3(2D)
Business model
Licensing
Business scope
service
Products 1000years(2D) Legend of Mir2(2D) Legend of Mir3(2D) A3(3D) New Game( Project Name : da Vinci(3D)) New Game( Project Name : EO(3D))
Business modelLicensing(Legend of Mir series)
JVC (1000year,A3, Davinchi, EO)
Business scope
Service, Development, Publishing
Present (2003)
Future (2003)
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Creating new Genre & MarketCreating new Genre & Market
Creativity, New GenreCreativity, New Genre
A3(2003)First Adult
Online game
da Vinci(2004)First sky battlein online game
EO(2004)First emotional
online game
Key Factors for SuccessCreativity : Create new genre providing interest and entertainment to users
Segmentation : Segmenting users into meaningful groups by age, lifestyle etc…
New Biz
Online game portal
Casual game
Age
High
Low
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
To be a successful PublisherTo be a successful Publisher
Searching method
Investing in Studios Co-developing games
Sourcing
Value-up Domestic
Strengthening mining powerSpin-off, Incubating system
Overseas Alliance with good game developing companies
Investing in overseas developers
Domestic Strengthening After-Sales Service Improving Marketing Power
Overseas Step1 : LicensingStep2 : Establishing Joint ventureStep3 : Direct Investment
Publishing method
Relying on marketing power Finding servicing partners abroad
Present
(2003)
Future
(2005)
Publishing
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate Overview
Industry Overview
Core Competence
Key Strategy
Financial HighlightsAppendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
FINANCIAL HIGHLIGHTSFINANCIAL HIGHLIGHTS
1.59.7 13.07.7
8.3
37.0
0
20
40
60
FY01 FY02 FY03(E)
OverseasDomestic
9.2(M)
18(M)
50(M)
Stable Sales Growth
0
5
10
15
20
FY01 FY02 FY03(E)
Net Profit
2.8(M)0.7(M)
17(M)
Net Profit
Through an effective management and success in overseas markets, sales and net profit are rapidly increasing.
Unit : USD in Millions Unit : USD in Millions
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
FINANCIAL HIGHLIGHTSFINANCIAL HIGHLIGHTS
0
0
10(M)
0
20
40
60
FY01 FY02 FY03(E)
A31000yearsLegend of Mir3Legend of Mir2
Sales Breakdown by Product
Quarterly Sales Breakdown in 2003
9.2(M)
18(M)
50(M)
0
10
20
30
40
1Q 2Q 3Q(E) 4Q(E)
A31000yearsLegend of Mir3Legend of Mir2
Unit : USD in Millions Unit : USD in Millions
New Cash Generator
30.7(M)
14.4(M)
2.2(M) 2.8(M)
Through the launching of New Game(A3), ACTOZ SOFT is expecting a large increase in earnings.
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
FINANCIAL HIGHLIGHTSFINANCIAL HIGHLIGHTS
0
10
20
30
FY01 FY02 FY03(E)
EBITDA
48
7
44
0
30
60
90
FY01 FY02 FY03(E)
EBITDA Margin
Unit : USD in Millions
Unit : %
EBITDA EBITDA Margin
EBITDA and EBITDA Margin are rebounding significantly. Profit returnable to shareholders and rate of return on equity are increasing.
4.4(M)1.3(M)
22.2(M)
2.85
0.12
0.56
0
1
2
3
FY01 FY02 FY03(E)
EPSEPS
Unit : USD
41
14
0
10
20
30
FY01 FY02 FY03(E)
ROEROE
Unit : %
:(Net Profit+Interest Expense+Depreciation+Amortization)
: (EBITDA/Sales)
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Table of Contents
Corporate Overview
Industry Overview
Core Competence
Key Strategy
Financial Highlights
Appendix
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Company ProfileCompany Profile
Category Description
DATE of ESTABLISHMENT Oct 29, 1996
CEO Jong Hyun Lee
ADDRESS 132-3 Sungbuk-dong, Unsuk B/D 1F, Sungbuk-Gu, Seoul, Korea
BUSINESS SCOPE Game Publishing, Character Business, Game Portal
PRODUCT LINE-UP• A3 : ‘3D Fantasy + Adult MMORPG’(3D) • 1000years : ‘Asian Martial Arts MMORPG’(2D)• Legend of Mir2,3 : ‘Fantasy + Oriental Style MMORPG’ (2D)
AFFILIATED COMPANIES Wemade Entertainment / Ani-park / Actoz Net / VanillaSoft / Actoz in World
Company Profile
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Financial SheetFinancial Sheet
Balance Sheet Income Statement
Account FY03(E) FY02
Current Assets 24.4 20.5
Fixed Assets 16.1 8.5
Total Assets 40.5 29.0
Current Liabilities 4.1 4.3
Long-Term Liabilities - 0.1
Total Liabilities 4.1 4.4
Capital Stock 2.5 2.5
Capital Surplus 33.9 22.1
Total Shareholders’Equity
36.4 24.6
Total Liabilities &Shareholders’
Equity40.5 29.0
Account FY03(E) FY02
Sales 50.0 18.0
Cost of Goods sold 31.2 14.2
Gross Profit 18.8 3.8
SG&A Expense 5.8 5.0
Operating Profit 13.0 (1.2)
Non-Operating Income 8.5 3.3
Non-Operating Expense 0.0008 1.3
Ordinary Profit 21.5 0.8
Income Tax 4.5 0.1
Net Profit 17.0 0.7
Unit : USD in Millions Unit : USD in Millions
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
‘ ‘ A3 ’ A3 ’
. Graphics
‘Realistic’ is the keyword for ‘A3’ Graphics. 100 motions are captured for each character combined with slicing & dicing blood effects, Dynamic Camera Works & Cinematic Scene Production all leading to a unique ‘Movie Style’ MMORPG.
. Scenario
Based on the original A3 novel, players can enjoy a strong, updated storyline that will last for years. Episode1~ 5
. Game System
- Characters: 3basic classes, Warrior, Knight, Sorceress divided into 8types.
- Shue: Enjoy breeding your own cyber pet while it fights along with you side by side.
- Skills & Items: Hundreds of level based armor, weapons and Unique Items.
- Quests: Quests are divided into Scenario based ‘Level-Up quests’ and ‘Special Quests’.
- War System: Individual PvP, Clan Warfare and Nation Warfare with RTS elements.
- Game in Games: Mini Games such as Card games, lottery and gambling within
. ‘3D Fantasy+Adult MMORPG’.
A3 stands for art, alive and attraction. Art represents the game's visual ecstasy, with a cinematic style and beautiful visual effects. Alive represents the game's extreme reality, including motion captured graphics and detailed backgrounds. Last, attraction represents the cast, who gamers will find themselves very attracted and drawn to. The current version of A3 is Episode 1. The game promises to have a continuous, updated story spread throughout several episodes. In A3 Episode 1, the game follows a battle between humans and monsters, in the land of Hellmarsh. The humans are striking back at the monsters in an attempt to save their homeland and protect their families.
Minimum Recommended
• O/S: Windows 98/ME/NT/2000/XP
• CPU: P-III 600Mhz
• RAM: 256MB
• VGA: 32MB VGA with 3D Support
• O/S: Windows 98/ME/NT/2000/XP
• CPU: P-III 1GMhz
• RAM: 512MB
• VGA: 64MB VGA with 3D Support
Introduction
Client Requirements
Game Features
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
‘ ‘ 1000years ’ 1000years ’
. ‘Asian Martial Arts MMORPG’ ‘1000years’ is the worlds first ‘Asian Martial Arts MMORPG’ where graphics have an atmosphere combined with oriental heartstrings & overall mystery. Creating a sensation when released in the ‘Fantasy genre only’ market, it is played and loved by users from Korea, Taiwan and China. Set your clock back to 100decades ago, when the most notable historic changes occurred in the Far East. Masters of Martial Arts spread out rapidly among the three newly born dynasties of Korea, Japan and China. In this era when Kingdoms fell and new dynasties were born, players start their own journey to become a Master and rewrite the history of eastern Martial Arts.
Minimum Recommended
• O/S: Windows 95/98/NT/2000/XP
• CPU: P-III 300Mhz
• RAM: 128MB
• HDD: 140M
• O/S: Windows 98/ME/NT/2000/XP
• CPU: P-III 1GMhz
• RAM: 192MB
• HDD: 200M
. Infinite freedom given to users while playing game.
Players have the freedom to choose their jobs, train their Arts, Items and Skills.
. Express yourself ! The Dyeing System.
Choose among a total of 256 colors to dye and change your hair, clothes, footwear and items.
. Make your Original Arts, The Arts System.
When players master their Arts to a certain Level, they can start training their own original Arts.
. Oriental Fantasy
Pursuit of legitimate Asian Martial Arts is the core of the game while providing a unique Oriental fantasy by emergence of evil tribes, special items and heros based on Asian Legends.
Introduction
Client Requirements
Game Features
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
‘ ‘ The Legend of Mir2 ’ The Legend of Mir2 ’
. ‘Fantasy+Oriental style MMORPG’.While most RPG’s are focused on North European Fantasies, ‘The Legend of Mir2’ strongly emphasises on an original story with oriental background, mixed with western type RPG elements. Serviced in Korea, Taiwan, Europe and China, it is currently the most popular MMORPG in China with 700,000 concurrent users. In Mir, the continent of the mystery where secrets and legends of the ancient gods were largely hidden, war clouds hung over the land. At the time, humans, whose civilization has rapidly advanced through fighting their own kinds, were all out at war against each other and many smaller kingdoms have perished and few dominants established their hegemony on the continent. This is when the story begins….
Minimum Recommended
• O/S: Windows 98/ME/NT/2000/XP
• CPU: Celeron 433Mhz or above
• RAM: 64M
• Internet Connection: 56K Modem
• O/S: Windows 98/ME/NT/2000/XP
• CPU: P-III 600Mhz or above
• RAM: 128MB
• Internet Connection: ADSL, Cable
. Graphics & Animations beyond normal On-line games.
Vivid animations in backgrounds, motions in characters and monsters, makes players to be absorbed in the game so easily.
. A simple efficient Interface.
A simple and easy to understand mouse-click User Interface adopted to make even beginners enjoy the game easily.
. Unique Battle System.
Basic Attacks and Skills with various use are realized and used closely together, which is different from the simple hit & using skill type battle system of normal On-Line Games.
. 3D Surround Sound
Diverse sound effects are powered by 3D Surround Sound, providing a more vivid and lively environment.
Introduction Game Features
Client Requirements
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
‘ ‘ The Legend of Mir3 ’ The Legend of Mir3 ’
. ‘The Sequel’….[The Legend of Mir3] is the sequel of the original [Legend of Mir2], maintaining and adding both basic & new features to the original. With new monsters, user interface, enhanced graphics and transportation methods such as ‘horses’, it provides more in-depth and vivid gaming experience to players. After the long struggle, the descendants of the expeditionary force living in Bicheon found the path to cross the "Mountain of Lamentation", which had been blocking the way out to the old continent. As time went by, monsters grew stronger and their attacks were getting even more fierce. Faced with imminent danger, the villagers decided to deliver a letter asking for a help from their motherland….
Minimum Recommended
• O/S: Win 95/98/ME/2000/XP
• CPU: Celeron 433Mhz or above
• RAM: 128M
• VGA: 3D accelerated graphic card
• Internet Connection: 56K Modem
• O/S: Windows 95/98/ME//2000/XP
• CPU: P-III 800Mhz
• RAM: 256MB
• VGA: 3D accelerated graphic card
• Internet Connection: ADSL, Cable
. Gorgeous, realistic combat actions and effects.
Characters with nearly 20motions, battle system with beautiful graphics, surround sound, provides upgraded gaming experience.
. Enhanced User Interface.
Players shall enjoy the game more easily with a polished, convenient and upgraded User Interface.
. Improved Character Balance & hundreds of quests added.
Characters are balanced and various quests are added, based on the experience of Legend of Mir1 & 2. Providing tenseness and thrill to the game.
. Stable Operation
In Legend of Mir3, players shall experience improved service and stabilized server operation based on the experience of Legend of Mir 1,2.
Introduction
Client Requirements
Game Features
Copyrights© ACTOZSOFT all rights reservedCopyrights© ACTOZSOFT all rights reserved
Contacts UsContacts Us
Actoz Soft Planning DivisionActoz Soft Planning DivisionAddress : Unseok B/D 1F, 132-3, Sungbuk-dong,Address : Unseok B/D 1F, 132-3, Sungbuk-dong, Sungbuk-gu, Seoul, Korea 136-020Sungbuk-gu, Seoul, Korea 136-020
Jin-Ho LeeJin-Ho LeeDirector / Strategic Planning DivisionDirector / Strategic Planning Division
Tel : +82-2-743-8260Tel : +82-2-743-8260
Fax : +82-2-742-0733Fax : +82-2-742-0733
e-Mail : e-Mail : [email protected]
Homepage: Homepage: www.actoz.com