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Computer System Architecture
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Computer System Architecture

Feb 11, 2016

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Computer System Architecture. Computer System (cont). When the computer is started, there has to be an initial program run. This program is called the bootstrap . Initializes all aspects of the system. Must know how to load the operating system (the kernel). Computer System Operation. - PowerPoint PPT Presentation
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Page 1: Computer System Architecture

Computer System Architecture

Page 2: Computer System Architecture

Computer System (cont)

• When the computer is started, there has to be an initial program run.

• This program is called the bootstrap.– Initializes all aspects of the system.– Must know how to load the operating

system (the kernel).

Page 3: Computer System Architecture

Computer System Operation

• I/O devices and the CPU can execute concurrently.

• Each device controller is in charge of a particular device type.

• Each device controller has a local buffer.

Page 4: Computer System Architecture

Computer System Operation (cont)

• CPU moves data from/to main memory to/from local buffers

• I/O is from the device to the local buffer of controller.

• Device controller informs the CPU that it has finished its operation by causing an interrupt.

Page 5: Computer System Architecture

Common Functions of Interrupts

• Interrupt transfers control to the interrupt service routine generally, through the interrupt vector, that contains the addresses of all the service routines.

• Interrupt architecture must save the address of the interrupted instruction.

Page 6: Computer System Architecture

Common Functions of Interrupts (cont)

• Incoming interrupts are disabled while another interrupt is being processed to prevent a lost interrupt.

• A trap is a software generated interrupt caused either by an error or a user request.

• The operating system is interrupt driven.

Page 7: Computer System Architecture

Interrupt Handling• The operating system preserves the state of

the CPU by storing registers and the program counter.

• The OS determines the type of interrupt has occurred by:– Polling — asking each controller.– Vectored interrupt system.

• Separate segments of code determine what action should be taken for each type of interrupt.

Page 8: Computer System Architecture

Interrupt Time Line For a Single Process Doing Output

Page 9: Computer System Architecture

I/O Structure• After I/O starts, control returns to user

program only upon I/O completion.–Wait instruction idles the CPU until the

next interrupt– Wait loop (contention for memory

access).– At most one I/O request is outstanding at

a time, no simultaneous I/O processing.

Page 10: Computer System Architecture

I/O Structure (cont)

• After I/O starts, control returns to user program without waiting for I/O completion.– System call – request to the operating system

to allow user to wait for I/O completion.– Device-status table contains entry for each I/O

device indicating its type, address, and state.– Operating system indexes into I/O device table

to determine device status and to modify table entry to include interrupt.

Page 11: Computer System Architecture

Two I/O methodsSynchronous Asynchronous

Page 12: Computer System Architecture

Device Status Table

Page 13: Computer System Architecture

Direct Memory Access (DMA) Structure

• Used for high speed I/O devices able to transmit information at close to memory speeds.

• Device controller transfers blocks of data from buffer storage directly to main memory without CPU intervention.

• Only one interrupt is generated per block, rather than the one interrupt per byte.

Page 14: Computer System Architecture

Storage Structure• Main memory – the only large storage

media the CPU can access directly (also called RAM).– Each word has its own address.– Accessed using load and store instructions.– Fetch, decode, execute (von Neumann

architecture).• Secondary storage – extension of main

memory that provides large nonvolatile storage capacity.

Page 15: Computer System Architecture

Storage Structure (cont)

• Magnetic disks – rigid metal or glass platters covered with magnetic recording material.– Disk surface is logically divided into

tracks, that are subdivided into sectors.– The disk controller determines the

logical interaction between the device and the computer.

Page 16: Computer System Architecture

Moving Head Disk Mechanism

Page 17: Computer System Architecture

Disk Speed• Access time

– Seek time — find correct cylinder. – Rotational delay — find correct

sector.• Transfer rate

– Rate at which data flows between the drive and the computer.

Page 18: Computer System Architecture

Storage Hierarchy• Storage systems organized in a

hierarchy based on:– Speed.– Cost.– Volatility.

• Caching – copying information into faster storage system; main memory can be viewed as a last cache for secondary storage.

Page 19: Computer System Architecture

Storage Device Hierarchy

Page 20: Computer System Architecture

Hardware Protection• Dual Mode Operation• I/O Protection• Memory Protection• CPU Protection

Page 21: Computer System Architecture

Dual Mode Operation• Sharing system resources requires

operating system to ensure that an incorrect program cannot cause other programs to execute incorrectly.

Page 22: Computer System Architecture

Dual Mode Operation (cont)

• Hardware needs to be provided that can differentiate between at least two modes of operation:1. User mode – execution done on

behalf of a user.2. Monitor mode (also supervisor

mode or system mode) – execution done on behalf of operating system.

Page 23: Computer System Architecture

Dual Mode Operation (cont)

• Mode bit added to computer hardware to indicate the current mode: monitor (0) or user (1).

• When an interrupt or fault occurs, the hardware switches to monitor mode.– Privileged instructions can be issued only in monitor mode.

Page 24: Computer System Architecture

I/O Protection• All I/O instructions are privileged

instructions.• Must ensure that a user program

could never gain control of the computer in monitor mode (i.e., a user program that, as part of its execution, stores a new address in the interrupt vector).

Page 25: Computer System Architecture

Memory Protection• Protection must be provided for

memory protection, at least for the interrupt vector and the interrupt service routines.

Page 26: Computer System Architecture

Memory Protection (cont)

• For memory protection, add two registers that determine the range of legal addresses a program may access:– Base register – holds the smallest legal

physical memory address.– Limit register – contains the size of the

range • Memory outside the defined range is

protected.

Page 27: Computer System Architecture

A Base and a Limit Register Define a Logical Address Space

Page 28: Computer System Architecture

Protection Hardware• When executing in monitor mode, the operating system

has unrestricted access to both monitor and user’s memory.

• The load instructions for the base and limit registers are privileged instructions.

Page 29: Computer System Architecture

Protection Hardware (cont)

Page 30: Computer System Architecture

CPU Protection• Timer – interrupts computer after

specified period to ensure the operating system maintains control.– Timer is decremented every clock

tick.– When timer reaches the value 0, an

interrupt occurs.

Page 31: Computer System Architecture

CPU Protection (cont)

• Timers are commonly used to implement time sharing.

• Timers are also used to compute the current time.

• The instruction to load a timer is privileged.

Page 32: Computer System Architecture

General System Architecture

• Given the I/O instructions are privileged, how does the user program perform I/O?

• System call – the method used by a process to request action by the operating system.

Page 33: Computer System Architecture

General System Architecture (cont)

– Usually takes the form of a trap to a specific location in the interrupt vector.

– Control passes through the interrupt vector to a service routine in the OS, and the mode bit is set to monitor mode.

– The monitor verifies that the parameters are correct and legal, executes the request, and returns control to the instruction following the system call.

Page 34: Computer System Architecture

Use of A System Call to Perform I/O