Dec 25, 2015
Course Objective To understand organization of a computer system To gain an insight knowledge about the internal
architecture and working of microprocessors. To understand working of memory devices,
interrupt controllers and I/O devices. To learn Assembly Language
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Course Contents Introduction to Microprocessors History & Evolution of Intel Microprocessors Organization of Intel 8086 Processor Fetch-Execution Cycle Microprocessor Bus Structure Internal Memory, External Memory, Input Output Devices Instruction Representation Memory Organization & Structure Memory Addressing Cache Interrupts, DMA Pipelining
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Contd.. Introduction of Assembly Language:
Data Declaration Loop and Jump Using Arithmetic and Logical Instructions Using Shift and rotate instructions Input / Output and display text Stack and operations on stack Subroutine and Procedures Interfacing with High level languages
Overview of Debugger and practice of writing and debugging programs
Using EMU8086 to write and test assembly language programs
Introduction to Microcontroller Programming
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Text Books Assembly Language programming and Organization of the IBM PC
by Ytha Yu and Charles Marut. Computer Organization and Architecture, William Stallings Kip Irvine, “Assembly Language for Intel-Based Computers”, Third
Edition,, Prentice Hall Incorporated
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Outline Introduction to Computer Organization An Introduction to Microprocessors History of Intel 8086 Microprocessors An Introduction to Assembly Language
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What is Computer Organization?
Organization is how features are implemented.How does a Computer Work?
For Example: Is there a special hardware multiply unit for multiplication operation or is it done by repeated addition?
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Structure & Function
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Structure is the way in which components relate to each other
Function is the operation of individual components as part of the structure.
Main functions performed by a computer system are: Data processing Data storage Data movement Control
Contd.. When data is received from or delivered by a
device that is directly connected to the computer, process is called Input-Output (I/O).
When data are moved over longer distance, to or from a remote device, the process is known as Data Communication.
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Structure - Top Level
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Computer
Main Memory
InputOutput
SystemsInterconnection
Peripherals
Communicationlines
CentralProcessing Unit
Computer
Structure - The CPU
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Computer Arithmeticand Login Unit
ControlUnit
Internal CPUInterconnection
Registers
CPU
I/O
Memory
SystemBus
CPU
Structure - The Control Unit
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CPU
ControlMemory
Control Unit Registers and Decoders
SequencingLogic
ControlUnit
ALU
Registers
InternalBus
Control Unit
Microprocessor
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Microprocessor is an electronic circuit that functions as the central processing unit (CPU) of a computer, providing computational control.
Microprocessors are also used in other advanced electronic systems, such as computer printers, automobiles, and jet airliners.
Processor Integration
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Early computers had many separate chips for the different portions of a computer system
RegistersALU
Control Memory
Microprocessors
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First microprocessors placed control, registers, arithmetic logic unit in one integrated circuit (one chip).
I/ODevices
Memory
CPU(ALU +Reg +
control)
Data BusAddress Bus
Control Bus
Modern Processors
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Modern microprocessors (general purpose Processors) also integrate memory onchip for faster access. External memory and I/O components still required. Memory integrated on the microprocessor is called cache memory.
I/ODevices
Memory
Data BusAddress Bus
Control Bus
Registers, ALU,Fetch,Exe Logic,Bus logic,Cache Memory
CPU
Microcontrollers
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Microcontrollers integrate all of the components (control, memory, I/O) of a computer system into one integrated circuit. Microcontrollers are intended to be single chip solutions for systems requiring low to moderate processing power.
Microcontroller
Microprocessor vs. Microcontroller
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Microprocessor CPU is stand-alone, RAM,
ROM, I/O, timer are separate
designer can decide on the amount of ROM, RAM and I/O ports.
general-purpose
Microcontroller CPU, RAM, ROM, I/O and
timer are all on a single chip
fix amount of on-chip ROM, RAM, I/O ports
single-purpose
History of Intel Microprocessors
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1971 - 4004 First microprocessor All CPU components on a single chip 4 bit
Followed in 1972 by 8008 8 bit Both designed for specific applications
1974 - 8080 Intel’s first general purpose microprocessor
Pentium Evolution (1)
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8080 first general purpose microprocessor 8 bit data path Used in first personal computer – Altair
8086 much more powerful 16 bit instruction cache, prefetch few instructions 8088 (8 bit external bus) used in first IBM PC
80286 16 Mbyte memory addressable up from 1Mb
80386 32 bit Support for multitasking
Pentium Evolution (2)
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80486 sophisticated powerful cache and instruction
pipelining built in maths co-processor
Pentium Superscalar Multiple instructions executed in parallel
Pentium Pro Increased superscalar organization Aggressive register renaming branch prediction data flow analysis speculative execution
Pentium Evolution (3)
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Pentium II MMX technology graphics, video & audio processing
Pentium III Additional floating point instructions for 3D
graphics Pentium 4
Note Arabic rather than Roman numerals Further floating point and multimedia
enhancements Itanium
64 bit
High-Level Language Allow programmers to write programs that look
more like natural language. Examples: C++, Java, C#.NET etc A program called Compiler is needed to translate
a high-level language program into machine code. Each statement usually translates into multiple
machine language instructions.
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Machine Language The "native" language of the computer Numeric instructions and operands that can be
stored in memory and are directly executed by computer system.
Each ML instruction contains an op code (operation code) and zero or more operands.
Examples:
Opcode Operand Meaning-------------------------------------------------40 increment the AX register05 0005 add 0005 to AX
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Assembly Language Use instruction mnemonics that have one-to-one
correspondence with machine language. An instruction is a symbolic representation of a single
machine instruction Consists of:
label always optional mnemonic always required operand(s) required by some instructions comment always optional
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1.
2.
3.
4.
mov ax, 5
add ax, 10
add ax, 20
mov [0120], ax ax
ax
ax
ax 05
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35
35
Memory
35 0120
5. int 20
011E
011C
0122
0124
0126
Sample Program Written in Debug
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Why Learn Assembly Language? Learn how a processor works Explore the internal representation of data and
instructions Allows creation of small and efficient programs Provides a convenient way to directly access the
computers hardware Programmers write subroutine also known as
Interface Subroutine / device drivers in assembly language and call them from high-level language programs.
Essential Tools
Assembler is a program that converts source-code programs
into a machine language (object file).
Linker joins together two or more object files and produces a
single executable file.
Debugger loads an executable program, displays the source
code, and lets the programmer step through the program one
instruction at a time, and display and modify memory. Emulator allows you to load and run assembly language
programs, examine and change contents of registers. Example: EMU8086
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