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Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap
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Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Dec 19, 2015

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Page 1: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Communicating with ugly but

efficient charactersHenriette van Vugt

Elly Konijn

Johan Hoorn

Vrije Universiteit Amsterdam

24 nov 2005

Etmaal van de communicatiewetenschap

Page 2: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.
Page 3: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Users respond differently to interfaces encorporating an interface character than to those without an interface character

Persona effect

Page 4: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Aim of the project

Page 5: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

2 main perspectives

Human-like appearance and behavior

– Social responses

– Similarities engagement real human beings

Computer application

– Task context

– Similarities use intention other applications

Page 6: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

I-PEFiC model

Page 7: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.
Page 8: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Are the Engagement and Interaction process dependent on each other?

Page 9: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Experimental design

Page 10: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.
Page 11: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Manipulations - Aesthetics

Ugly: Berta Beautiful: Bella

Page 12: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Aids: knowledgeable, fast

Obstacles: clumsy, slow

Manipulations - Affordances

Page 13: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Method

•120 participants

•I-PEFiC measures (Cronbach’s alpha > .70)

•5 tasks, as quickly as possiblee.g. “Have Bella repair the sink”

•If task finished, stop the clock, write time down

•Completion of the 5 tasksSlow (about 12 minutes) or fast (about 6 minutes)

•Then, questionnaire, and one more task

Page 14: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

CHARACTER

SYSTEM

Relevance

Distance Satisfaction

UseIntentions

AffordancesAid

Obstacle

Aesthetics Beautiful

Ugly

Valence

Involvement

Results

Page 15: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

CHARACTER

SYSTEM

Relevance

Distance Satisfaction

UseIntentions

AffordancesAid

Obstacle

Aesthetics Beautiful

Ugly

Valence

Involvement

Results

Page 16: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

CHARACTER

SYSTEM

Relevance

Distance Satisfaction

UseIntentions

AffordancesAid

Obstacle

Aesthetics Beautiful

Ugly

Valence

Involvement

Results

Page 17: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

CHARACTER

SYSTEM

Relevance

Distance Satisfaction

UseIntentions

AffordancesAid

Obstacle

Aesthetics Beautiful

Ugly

Valence

Involvement

Results

Page 18: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Main conclusion

‘Digital bonds’ between humans and interface characters are established by both the character’s visual appearance and the affordances it offers for task execution.

Page 19: Communicating with ugly but efficient characters Henriette van Vugt Elly Konijn Johan Hoorn Vrije Universiteit Amsterdam 24 nov 2005 Etmaal van de communicatiewetenschap.

Discussion

Trend in game industry:

More game AI, less graphic game design

Future research:

Different task environment

On/off function