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COMMERCE OF THINGS Monetization of Internet of Things
47

Commerce of Things

Apr 14, 2017

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James Gagliardi
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Page 1: Commerce of Things

COMMERCE OF THINGS

Monetization of Internet of Things

Page 2: Commerce of Things

Seat belts

required in all

vehicles1968

First state

introduces

Seat belt law 1985

Airbag law goes

into effect1998

NHTSA requires

backup cameras2018

Page 3: Commerce of Things

SMART TRANSPORTATION

estimated

reduction in

accidents and

traffic deaths

50%

Page 4: Commerce of Things

SMART CITIES

70%

cost reduction

in city utilities

Page 5: Commerce of Things

SMART CITIESArray of Things

• air temperature

• surface temperature

• sky color

• cloud cover

• barometric pressure

• carbon monoxide

• nitrogen dioxide

• sulfur dioxide

• ambient sound

• vehicle traffic

• foot traffic

• standing water

Page 6: Commerce of Things

reduction in city

trash costs

40%

SMARTER WASTE MANAGEMENT

Page 7: Commerce of Things

agriculture consumption

of the world’s fresh

water supply

70%

SMART AG

Page 8: Commerce of Things

50%

prescribed medicines are

not taken as directed

SMART HEALTCARE

Page 9: Commerce of Things

SMART PACKAGING

Every product will have

its own digital identity

Page 10: Commerce of Things
Page 11: Commerce of Things

SMART ONESIES

Page 12: Commerce of Things

SMART SPORTS

Page 13: Commerce of Things

SMART PILLOW

Page 14: Commerce of Things

14SMART LAUNDRY

Page 15: Commerce of Things

SMART LAUNDRY

Page 16: Commerce of Things

PICTURESCreativity is the key to success in the future,

and primary education.

SMART FORK

Page 17: Commerce of Things

FRIDGE SELFIES

Page 18: Commerce of Things

18SMART TOAST

Page 19: Commerce of Things

ABANDONMENTOF THINGS

WITHOUT MONETIZATION STRATEGIES

IoT PRODUCTS WILL FAIL

Page 20: Commerce of Things

Digital River is a leading global provider of

commerce, payments and marketing solutions.

22+ years of experience

200+ payment methods

1100+ commerce experts

22 offices around the world

More than 240 countries and

territories where we do business

Page 21: Commerce of Things

INTERNET OF THINGSISN’T A THING

IT’S A SERVICE.

Page 22: Commerce of Things

+ + +

Wi-Fi, Bluetooth, ZigBee,

Z-Wave, Cellular, NFC

Connected Device

Provide value-added

services/subscriptions

Services

Data Storage,

Data Analysis

Data Aggregation

Enable, Test, and Optimize

Business Models

Commerce

INTERNET OF THINGS

Page 23: Commerce of Things

One-TimeIndividual Purchases

FixedScheduled Purchases

AdaptiveRules-Based Purchases

AutonomousContext-Driven Purchases

COMMERCE OF THINGS

Page 24: Commerce of Things

BUSINESS MODELS

Usage-Based

Billing

Professional

Services

Micro-Transactions

& Add-ons

Freemium Subscriptions Ad-Hoc

Purchases

Page 25: Commerce of Things

CUSTOMERS PRODUCTS

Page 26: Commerce of Things

FREEMIUMFreemium

• Free subscription

• Subset of

capabilities

Challenges:

• Offer enough value

for free

• Determining

premium service

• 5% rule

Page 27: Commerce of Things

FREEMIUM

Freemium is a

means to an end...

Page 28: Commerce of Things

Limited access to

the full experienceEliminate the risk of trying something new

FREE TRIAL

Page 29: Commerce of Things

PRE-PAID SUBSCRIPTIONSPre-Paid Subs

• Low barrier to entry

Considerations:

• Payment frequency

• Promotions

• Ongoing price

Challenges:

• Higher transaction

costs

• Payment failures

• Renewal rate is key

to profitability

Page 30: Commerce of Things

PRE-PAID SUBSCRIPTIONS

Page 31: Commerce of Things

TRANSACTIONSSUBSCRIBERS

Page 32: Commerce of Things

TERM-BASED BILLINGTerm-Based

• Billing cycle

separate from

commitment term

• Smoother revenue

streams

Challenges:

• Lower AOV

• Higher transaction

costs

• Reluctance to

commit

Page 33: Commerce of Things

HARDWARE-AS-A-SERVICE

Page 34: Commerce of Things

SCHEDULE & SUBSCRIBE

Page 35: Commerce of Things

AD-HOC PURCHASE OPPORTUNITY

Page 36: Commerce of Things

AD-HOC PURCHASE OPPORTUNITY

Page 37: Commerce of Things

VALUE COST

Page 38: Commerce of Things

USAGE-BASED BILLINGUsage-Based Billing

• Bill in arrears

• Pay for what you

use

Challenges

• Ongoing tracking

• Accounting disputes

• Bad debt,

collections

Page 39: Commerce of Things

MEMBER-BASED USAGE BILLING

Page 40: Commerce of Things

MEMBERS CUSTOMERS

Page 41: Commerce of Things

ADD-ONS & MICRO-TRANSACTIONS

Page 42: Commerce of Things

PROFESSIONAL SERVICES

Page 43: Commerce of Things

RELATIONSHIP TRANSACTIONS

Page 44: Commerce of Things

Customer

Success

Logistics IT &

Infrastructure

Payments &

Financial

Product

Development

Systems &

OperationsCulture Marketing

CHALLENGES

Page 45: Commerce of Things

CUSTOMER

SUCCESS

CUSTOMER

SERVICE

Page 46: Commerce of Things

STRATEGY

AcquisitionMembers vs. Customers

Customer Success vs. Service

Retention MonetizationCustomers vs. Products

Subscribers vs. Customers

Relationship vs. Transaction

Value vs. Cost

Page 47: Commerce of Things

COMMERCE OF THINGS

Monetization of Internet of Things