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Command and Chaos Prototype A Jeremiah McCall [email protected] @gamingthepast I am seeking play-testers and feedback to improve the design and, ultimately, develop Command & Chaos into a publishable game. Please take the play-test survey at Survey Monkey https://www.surveymonkey.com/r/FZV5ML2 or feel free to email me directly with feedback [email protected] In addition to PnP cards and army records: Some six sided dice Some markers (cubes work well) to indicate veteran units Some markers (cubes work well) to indicate weakened units Some markers (cubes work well) to mark morale and fatigue Version Note: This is the very first prototype of C&C I have released as PnP so it will have many rough spots. On top of this, there are no rules yet for light infantry Thanks!
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Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Jun 04, 2018

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Page 1: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Command and Chaos Prototype AJeremiah [email protected]@gamingthepast

I am seeking play-testers and feedback to improve the design and, ultimately, develop Command & Chaos into a publishable game. Please take the play-test survey at Survey Monkeyhttps://www.surveymonkey.com/r/FZV5ML2

or feel free to email me directly with [email protected]

In addition to PnP cards and army records:• Some six sided dice• Some markers (cubes work well) to indicate veteran units• Some markers (cubes work well) to indicate weakened units• Some markers (cubes work well) to mark morale and fatigue

Version Note:This is the very first prototype of C&C I have released as PnP so it will have many rough spots.On top of this, there are no rules yet for light infantry

Thanks!

Page 2: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls
Page 3: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls
Page 4: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Gallic Battle Cards

Page 5: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls
Page 6: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Roman Battle Cards

Page 7: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls
Page 8: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Record Sheets (print 2)Large = use 10 mm cubes to mark morale, fatigue, veterans

Page 9: Command and Chaos Prototype A · On top of this, there are no rules yet for light infantry Thanks! Gallic Battle Cards. Roman Battle Cards. ... 2d6 attack dice; +1 to attack rolls

Record Sheets (Small – use pencil to mark)