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CMC_joice cs 1 COMPUTER MEDIATED COMMUNICATION Komunikasi dengan menggunakan Media Komputer (Internet)
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CMC_joice cs 1 Komunikasi dengan menggunakan Media Komputer (Internet)

Dec 26, 2015

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Page 1: CMC_joice cs 1 Komunikasi dengan menggunakan Media Komputer (Internet)

CMC_joice cs 1

COMPUTER MEDIATED COMMUNICATION

Komunikasi dengan menggunakan Media Komputer (Internet)

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CHARACTERISTICS: SENDER

You present the self you want other see.

Personal characteristics are covert and are revealed when you want to reveal them.

Speaker control the order of revelation.

Disguise or anonymity is easy. It’s always your turn. Speaker time is unlimited. You can’t be interrupted.

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CHARACTERISTICS: RECEIVER

One, a few, or as many as you find in chat room, your e-mail list, or can address via bulletin board posts.

Virtually unlimited. You can more easily and quickly

find people who match your interests.

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CHARACTERISTICS: RECEIVER

Your messages can be retrieved by others or forwarded verbatim to a third party or to hundreds of third party (with or without your knowledge).

Impressions are based (usually) on text messages receiver reads.

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CHARACTERISTICS: CONTEXT

Where you and receiver each want to be.

Separated in space. You can more easily choose the

timing – when you want to respond. Communication may be

synchronous, as in chat rooms and instant messaging, or asynchronous – when messages are exchanged at different times, as in e-mail.

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CHARACTERISTICS: CHANNEL

Channel is visual for text (though both auditory and visual for graphics and video are available).

Two-way channels; some enable immediate and some delayed interactivity.

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CHARACTERISTICS: MESSAGES

Written words in purely text-based CMC – though that’s changing.

Messages are permanent unless erased.

Limited nonverbal cues; some can be created with emoticons or words and some (like smells and touch) cannot.

CMC use lots of abbreviations.

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CHARACTERISTICS: FEEDFORWARD In e-mail it’s given in the

headings and subject line as well as in the opening sentences.

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CHARACTERISTICS: FEEDBACK

In e-mail, newsgroup, and discussion list communication, feedback is usually and easily delayed.

Some delay is expected. In chat and instant messaging

it is immediate.

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CHARACTERISTICS: PURPOSES AND EFFECTS All purposes (to learn, to

relate, to influence, to play, to help) can be achieved.

All effects can be achieved. Some purposes may be easier

to achieve in CMC; for example, information.

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CHARACTERISTICS: NOISE

Noise in your own surroundings; spelling and grammatical errors.

Physiological, psychological, and semantic noise are usually present to some extent.

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CHARACTERISTICS: ETHICS AND DECEPTION Presentation of false physical

self as well as false psychological and social selves is relatively easy, though with audio and visual components it gets a bit more difficult.

Lying is probably easier.

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CHARACTERISTICS: COMPETENCE Effective writing techniques. Writing skills aid in interaction

management, empathy, other-orientation, etc.

Technological skills aid in use of media.

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COMMUNICATION TECHNOLOGIES Communication technologies are

changing our lives. Shape how we live and work, how we

think, how we interact and how we define ourselves.

CMC_joice cs

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COMMUNICATION TECHNOLOGIES FORMS: Written communication Telephone communication Computer-Mediated communication Teleconferencing Interconnected communication

technologies

CMC_joice cs

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COMMUNICATION TECHNOLOGIES Media affect not only the form but

also the content and meaning of communication.

The same words spoken face-to-face and transmitted via e-mail may be interpreted quite differently.

CMC_joice cs

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COMMUNICATION TECHNOLOGIES We communicate differently when

we use different media. Online communication tents to be

more impulsive and less reflective than face-to-face communication.

We should try to choose media that fit our messages, the situation, and those with whom we communicate.

CMC_joice cs

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CYBERCOMMUNICATION

People use the internet to exchange work-related information, shop, pay bills, keep in touch with friends, and chat with people who share their interests and hobbies.

Cyberspace Cybermemorials Cybersex

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NETIQUETTE

Identify the topic. Be brief. Assume that any massage you send

will survive indefinitely and in multiple places.

Use the pyramid form to compose messages.

Reflect before responding. Think and write literally.

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NETIQUETTE

Think and write literally. Double check the names of

recipients. Consider timing. Avoid flaming. Verify transmission. Don’t open e-mail from strangers.

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THE PC-PLUS ERA

Smart homes. Smart cars. Smart offices. Smart cards.

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McQuail: MEDIA KONVENSIONAL VS MEDIA BARU Interactivity Social presence Autonomy Playfulness Privacy Personalization

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MEDIA BARU: MEDIA SOSIAL -MEDIA PRESENTASI DIRI Lima strategi dalam konstruksi

presentasi diri:IngratiationCompetenceIntimidationExemplificationsupplication

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TIPE INTERAKSIKARAKTERIS

TIK INTERAKSION

AL

INTERAKSI TATAP MUKA

INTERAKSI TERMEDIASI

INTERAKSI TERMEDIASI YANG SEMU

Karakteristik ruang-waktu.

Konteks adanya kehadiran; ruang – waktu yang sama.

Pembedaan konteks; ruang – waktu yang lebih luas.

Pembedaan konteks; ruang waktu yang lebih luas.

Ragam isyarat simbolis.

Keberagaman isyarat simbolis.

Menyempitnya keberagaman isyarat simbolis.

Menyempitnya keberagaman isyarat simbolis.

Sasaran komunikasi.

Ditujukan kepada orang tertentu.

Ditujukan kepada orang tertentu.

Khalayak beragam yang potensial sebagai penerima.

Dialogis/ monologis.

Dialogis. Dialogis. Monologis.

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