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Class9 Instrumental Conditioning

Apr 07, 2018

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Page 1: Class9 Instrumental Conditioning

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LEARNING

THEORIES

Behaviorist Cognitive

Classical

Conditioning

Instrumental

Conditioning

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Behaviorist/Associative Learning «

Learn to develop automatic Response to a Stimulus (stimulus-response learning)

This type of learning occurs through forming associations between a new

stimulus (CS) and an old stimulus (US)

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I nstrumental (Operant) Conditioning 

Whether you perform a behavior again depends on what happened when youperformed that behavior in the past 

Skinner ¶s bird experiment:

  Suppose there are two buttons -- bird can choose button A or button B (so two different behaviors)

Choice of A followed by food (reinforcer/reward)

Choice of B followed by shock (punishment)

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I nstrumental (Operant) Conditioning 

Over time, Button A will be chosen automatically!

Button B will be avoided automatically!

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Learning has taken place «

Learning results in automatic response to a stimulus (avoiding or choosing 

button)

  Again: stimulus-response learning 

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Learning through I nstrumental

Conditioning  Reward for behavior increases chances 

of behavior 

Punishment for behavior decreases chances of behavior 

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I nstrumental Conditioning also 

involves CS-US association  Classical Conditioning:

  Cowboy --- Liked

  Marlboro --- Liked (US, CS, CR??)

I nstrumental conditioning:  Food ------- Like 

  Button ------ Hitting button 

US, CS, CR??

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H ow can Marketers use IC? 

I nstrumental conditioning is used to influence behaviors 

What behavior do you want consumers to do ?? 

H ow?    Rewards ? 

  Punishments ? 

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M arketing Example of IC   Buy Brand ---- Get Discount ---- Buy

Brand again 

What is US, C S, C R?

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M arketing Example of IC  Discount --------- Like 

Brand -------------- Buy Again 

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If  Success ful «.

I nstr um enta l  C onditioning  C an produ ce a u to m atic bu ying and

repu rchase o f  yo u r brand (ju st l ike bird

wi ll a u to m atica ll y hit bu tton A and not B)

 Au to m atic repu rchase (witho u t 

consideration o f  other a l ternatives) =what type o f  decision m aking?

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I ss u es in I nstr um enta l Learning 

Reinforcement Schedules:  Continuous schedule: reward every time

behavior is performed

  partial schedule: reward sometimes

Example: giving discount/coupons etc.after purchase  Continuous reinforcement = discount every

time

  Partial schedule = discount onlyoccasionally.

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C ontin u o u s vs . Partia l Schedul e  Which produces faster learning? (I.e.,

which one will make the consumerslearn the ³brand  ±  discount´ association

faster?)

Which produces more permanentlearning (I.e., which one will lead to

more long-term positive effects onconsumers¶ desired behavior  ±  buyingyour brand?)  Airlines??

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I ss u es in I nstr um enta l  C onditioning «

Reinforcement vs. Punishment

  Instrumental Conditioning occurs

when behavior is followed byreinforcement or punishment

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R ein f  orce m ent «

Reinforcement = rewarding a behavior toincrease future possibility of that behavior

Two Types of Reinforcement«

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Tw o types o f   R ein f  orce m ent «

Positive reinforcement (behavior followed bygood consequence; e.g., good after salesservice)  Here, ³Reward´ = Getting something positive

because of behavior

Negative reinforcement  Negative State First  ±  then Behavior  ±  then Removal

ofN

egative Stage  e.g., taking medicine for headache

  Here, ³Reward´ = removal of negative state becauseof behavior

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P u nish m ent «

Punishment = Punishing a behavior todecrease future possibility of that behavior

  behavior followed by negative consequence: e.g, bad

after sales service

Note: Punishment is different from NegativeReinforcement (even though the words soundsimilar!)

  Negative Reinforcement increases chances ofbehavior

  Punishment decreases chances of behavior

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R ein f  orce m ent and P u nish m ent 

Punishment can be used bymarketer

  example???

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I ss u es in I nstr um enta l  C onditioning «

Shaping  Shaping = Reinforcing a behavior

at every step

So: break down an overall behaviorinto its component parts, andreward each component, so that

the overall behavior is learnt  Bird example?

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S haping « M arketing Exa mpl e 

Suppose you own a car dealership(showroom). You want to make aconsumer buy a car from your

showroom  Can you think of how you can use

³shaping´ to do this? (hint: start

from the consumer entering yourshowroom)

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Other I ss u es ...

Discriminative Stimu lu s: Stimu lu s that occ u rs in the presence of a reinforcer bu t not in its absence   Example: bu y Reebok---satisfaction (reward)

  Learn to associate the brand name ³Reebok´ with the reinforcer/reward (satisfaction)

  Brand name = discriminative stimu lu s 

Helps to discriminate (differentiate) between different stimu li   Reebok gives satisfaction, bu t Nike gives 

dissatisfaction 

  I  learn to discriminate based on brand name 

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S ti mulu s Discri m ination andS ti mulu s Genera l ization 

S ti mulu s Discri m ination   Using a discri m inative sti mulu s to differentiate 

between different sti mul i (Nike vs . Reebok)

Can a l so u se discri m inative sti mulu s to treat different ite m s as si m i l ar (S ti mulu s Genera l ization)

  Reebok shoes give m e satisfaction   S o: I try Reebok c l othing a l so, ju st based on 

brand na m e 

  Here: brand na m e is being u sed to treat different ite m s as si m i l ar 

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Classical vs. Instrumental

� Similarities

 ±  both behavioral learning;

 ±  number of trials increases learning

� Differences

 ±  passive learning vs. active learning

� Instrumental conditioning: you have to perform an actionbefore any learning can occur (behavior  ±  consequence  ± learning)

� Classical conditioning: your action is not needed. Learningwill occur if the US and CS are presented together to youby some external agent

 ±  Example (watching advertising)

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F  or Next Cl ass  F  or next c l ass:

  Extinction and F  orgetting: pg . 114-118

  Habit: pg . 122-133