08/02/12 Christie Monteiro Tekken 6 Move List - Tekken Zaibatsu 1/6 www.tekken]aibatsu.com/tekken6/movelist.php?id=christie Christie Monteiro & Edd\ Gordo Move List Grappling Arts Command Throw Name Type Damage Escape Properties (1+3_F+1+3) Caranguejo Front 35 1 #1 #2 F! (2+4_F+2+4) Rotacao Front 35 2 #1 #2 F! d/f+1+2 Cabra Macaco Front 40 1+2 #4 hcf+1+2 Rodeo Spin Front 50 1+2 HSP 3+4 Ne w Batucada Front 30 None #3 d+(1+3_2+4) Adeus Duck 45 (1_2) F! [F+] (1+3_2+4) Role Left 40 1 #1 [F+] (1+3_2+4) Garganta Right 42 2 #1 [F+] (1+3_2+4) Air Mail Back 60 None #1 Foot Notes #1 When playing Eddy the non-command throw animations change to Eddy's old throws #2 The left throw is F! for Christie only, the right throw is F! for Eddy only #3 Duck to avoid the throw #4 Can be tech rolled, but there is no reduction in damage Basic Arts Command Move Name Stance Damage Hit Range Properties 1 Jab 8 h f+1 Forward Jab 8 h d+1 Down Jab RC 6 s FC+1 Crouch Jab RC 6 s 2 Straight 12 h (u/b_u_u/f)+2 Ne w Axis Punch 20 h FC+2 Crouch Straight RC 9 s 3 Gancho 27 h CFc HA d+3 Low Spin Kick RC 14 l FC+3 Crouch Spin Kick RC 14 l 4 Gut Kick 14 m FC+4 Crouch Shin Kick RC 12 L Special Arts Command Move Name Stance Damage Hit Range Properties 1,2 Double Punch 8,14 hh = 4 = Black Summy RC - - = 3 = Fire Kick RLX 24 L SLD = 4 = High Thrust RLX 32 h KND 1,3 [aD] Island Mirage Combo [RLX] HSP 6,18 hm OC d/f+1 [aF] Palm Strike [HSP] 12 m = 1 = Twin Palm 9 h (W S_qcf)+1 Cotovelo 12 h
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Christie Monteiro Tekken 6 Move List - Tekken Zaibatsu
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08/02/12 Christie Monteiro Tekken 6 Move List - Tekken Zaibatsu
#1 When playing Eddy the non-command throw animations change to Eddy's old throws#2 The left throw is F! for Christie only, the right throw is F! for Eddy only#3 Duck to avoid the throw#4 Can be tech rolled, but there is no reduction in damage
Basic Arts
Command Move Name Stance Damage Hit Range Properties
1 Jab 8 h
f+1 Forward Jab 8 h
d+1 Down Jab RC 6 s
FC+1 Crouch Jab RC 6 s
2 Straight 12 h
(u/b_u_u/f)+2 New Axis Punch 20 h
FC+2 Crouch Straight RC 9 s
3 Gancho 27 h CFc HA
d+3 Low Spin Kick RC 14 l
FC+3 Crouch Spin Kick RC 14 l
4 Gut Kick 14 m
FC+4 Crouch Shin Kick RC 12 L
Special Arts
Command Move Name Stance DamageHitRange
Properties
1,2 Double Punch 8,14 hh
= 4 = Black Summy RC - -
= 3 = Fire Kick RLX 24 L SLD
= 4 = High Thrust RLX 32 h KND
1,3 [~D] Island Mirage Combo [RLX] HSP 6,18 hm OC
d/f+1 [~F] Palm Strike [HSP] 12 m
= 1 = Twin Palm 9 h
(WS_qcf)+1 Cotovelo 12 h
08/02/12 Christie Monteiro Tekken 6 Move List - Tekken Zaibatsu
u/f,N+4 Hop Kick 30 m JGFC,d/f+4 Pananeila Joral RLX 20 L MS JGc
FC,d/b+4 Haule RC 20 m MS DSc TC
(WS_qcf)+4 Circle Kick 18 m
u,u/b Backflip HSP - -
b,b,u/b Wall Jump BT 25 m SLD
Foot Notes
#1 Link into the Weed Whacker extensions#2 Link into the Slippery Kick extensions#3 Link into the Cutting Leg Whip extensions#4 Quick transition into RLX and/or HSP cancels the previous hit#5 This move cancels the previous hit#6 Only acts as JG if the 1st hit of the string does not hit#7 Side step or crouch after the move to speed up recovery
Handstand Position Arts
Command Move Name Stance DamageHitRange
Properties
Moves starting from Handstand Position only - HSP
(N_f) Roll Out RLX - -
= f+1+2 = Headlong Dive 18 m KND GB
F Roll 'n' Stand - -
(b_D/F) Recover Crouching RC - -
(d,N_u,N) Handstand Sway RC - -
= (3_4) = Carnival Sweep RC 30 L KND
= (~u,N_~d,N) New = Rewind Sway HSP - -
= (~3_~4) New = Carnival Sweep RC 30 L KND
D Handstand Perch HSP - -
= 3+4 = Slow Perch Flop HSP 30 m JG
1 Left Flop Punch RC 12 m
= 3 [~B] [...] = Weed Whacker [HSP] RC 12 L #3
f+1,2 Roll Out One Two 7,14 hh
= 4 = Black Summy RC - -
= 3 = Fire Kick RLX 24 L SLD
= 4 = High Thrust RLX 32 m KND
f+1,3 [~D] Roll Out Mirage [RLX] HSP 7,18 hm OC
1+2 Tuck & Roll HSP - -
f,f+1+2 Headlong Dive 18 m KND GB
2 Right Flop Punch RC 12 m
= 4 [~B] = Swirl Kick [HSP] 12,8 L
= 3 [~B] = Carnival Sweep [HSP] RC 25 L #1
= 3+4 [~B] [~D] = Front Stinger [HSP] [RLX] 21 M SHco KS SLDc B!
3 [~B] [~D] Hot Plate [HSP] [RLX] RLX 20 m #1 KNDc TC