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3: Transport Layer 1 Comp 361, Spring 2005 Chapter 3: Transport Layer last revised 16/03/05 Chapter goals: understand principles behind transport layer services: multiplexing/demultiplex ing reliable data transfer flow control congestion control instantiation and implementation in the Internet Chapter Overview: transport layer services multiplexing/demultiplexing connectionless transport: UDP principles of reliable data transfer connection-oriented transport: TCP reliable transfer flow control connection management principles of congestion control TCP congestion control
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Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

Aug 18, 2020

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Page 1: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 1Comp 361 Spring 2005

Chapter 3 Transport Layer last revised 160305

Chapter goalsunderstand principles behind transport layer services

multiplexingdemultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

Chapter Overviewtransport layer servicesmultiplexingdemultiplexingconnectionless transport UDPprinciples of reliable data transferconnection-oriented transport TCP

reliable transferflow controlconnection management

principles of congestion controlTCP congestion control

3 Transport Layer 2Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 3Comp 361 Spring 2005

Transport services and protocolsprovide logical communicationbetween app processes running on different hoststransport protocols run in end systems

send side breaks app messages into segments passes to network layerrcv side reassembles segments into messages passes to app layer

more than one transport protocol available to apps

Internet TCP and UDP

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 4Comp 361 Spring 2005

Transport vs network layerHousehold analogy12 kids sending letters

to 12 kidsprocesses = kidsapp messages = letters in envelopeshosts = housestransport protocol = Ann and Billnetwork-layer protocol = postal service

network layer logical communication between hoststransport layer logical communication between processes

relies on enhances network layer services

3 Transport Layer 5Comp 361 Spring 2005

Transport-layer protocols

Internet transport servicesreliable in-order unicastdelivery (TCP)

congestion flow controlconnection setup

unreliable (ldquobest-effortrdquo) unordered unicast or multicast delivery UDPservices not available

real-timebandwidth guaranteesreliable multicast

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 2: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 2Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 3Comp 361 Spring 2005

Transport services and protocolsprovide logical communicationbetween app processes running on different hoststransport protocols run in end systems

send side breaks app messages into segments passes to network layerrcv side reassembles segments into messages passes to app layer

more than one transport protocol available to apps

Internet TCP and UDP

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 4Comp 361 Spring 2005

Transport vs network layerHousehold analogy12 kids sending letters

to 12 kidsprocesses = kidsapp messages = letters in envelopeshosts = housestransport protocol = Ann and Billnetwork-layer protocol = postal service

network layer logical communication between hoststransport layer logical communication between processes

relies on enhances network layer services

3 Transport Layer 5Comp 361 Spring 2005

Transport-layer protocols

Internet transport servicesreliable in-order unicastdelivery (TCP)

congestion flow controlconnection setup

unreliable (ldquobest-effortrdquo) unordered unicast or multicast delivery UDPservices not available

real-timebandwidth guaranteesreliable multicast

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 3: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 3Comp 361 Spring 2005

Transport services and protocolsprovide logical communicationbetween app processes running on different hoststransport protocols run in end systems

send side breaks app messages into segments passes to network layerrcv side reassembles segments into messages passes to app layer

more than one transport protocol available to apps

Internet TCP and UDP

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 4Comp 361 Spring 2005

Transport vs network layerHousehold analogy12 kids sending letters

to 12 kidsprocesses = kidsapp messages = letters in envelopeshosts = housestransport protocol = Ann and Billnetwork-layer protocol = postal service

network layer logical communication between hoststransport layer logical communication between processes

relies on enhances network layer services

3 Transport Layer 5Comp 361 Spring 2005

Transport-layer protocols

Internet transport servicesreliable in-order unicastdelivery (TCP)

congestion flow controlconnection setup

unreliable (ldquobest-effortrdquo) unordered unicast or multicast delivery UDPservices not available

real-timebandwidth guaranteesreliable multicast

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 4: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 4Comp 361 Spring 2005

Transport vs network layerHousehold analogy12 kids sending letters

to 12 kidsprocesses = kidsapp messages = letters in envelopeshosts = housestransport protocol = Ann and Billnetwork-layer protocol = postal service

network layer logical communication between hoststransport layer logical communication between processes

relies on enhances network layer services

3 Transport Layer 5Comp 361 Spring 2005

Transport-layer protocols

Internet transport servicesreliable in-order unicastdelivery (TCP)

congestion flow controlconnection setup

unreliable (ldquobest-effortrdquo) unordered unicast or multicast delivery UDPservices not available

real-timebandwidth guaranteesreliable multicast

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 5: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 5Comp 361 Spring 2005

Transport-layer protocols

Internet transport servicesreliable in-order unicastdelivery (TCP)

congestion flow controlconnection setup

unreliable (ldquobest-effortrdquo) unordered unicast or multicast delivery UDPservices not available

real-timebandwidth guaranteesreliable multicast

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 6: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 6Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 7: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 7Comp 361 Spring 2005

Multiplexingdemultiplexinggathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

delivering received segmentsto correct socket

Demultiplexing at rcv host

= socket = process

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 8: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 8Comp 361 Spring 2005

Multiplexingdemultiplexingsegment - unit of data

exchanged between transport layer entities

aka TPDU transport protocol data unit

Demultiplexing delivering received segments to correct app layer processes

receiver

applicationtransportnetwork

M P2applicationtransportnetwork

HtHn segment

segment Mapplicationtransportnetwork

P1M

M MP3 P4

segmentheader

application-layerdata

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 9: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 9Comp 361 Spring 2005

How demultiplexing workshost receives IP datagrams

each datagram has source IP address destination IP addresseach datagram carries 1 transport-layer segmenteach segment has source destination port number (recall well-known port numbers for specific applications)

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 10: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 10Comp 361 Spring 2005

Connectionless demultiplexingWhen host receives UDP segment

checks destination port number in segmentdirects UDP segment to socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Create sockets with port numbers

DatagramSocket mySocket1 = new DatagramSocket(99111)

DatagramSocket mySocket2 = new DatagramSocket(99222)

UDP socket identified by two-tuple

(dest IP address dest port number)

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 11: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 11Comp 361 Spring 2005

Connectionless demux (cont)DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 6428DP 9157

SP 9157DP 6428

SP 6428DP 5775

SP 5775DP 6428

SP provides ldquoreturn addressrdquo

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 12: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 12Comp 361 Spring 2005

Connection-oriented demux

TCP socket identified by 4-tuple

source IP addresssource port numberdest IP addressdest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets

each socket identified by its own 4-tuple

Web servers have different sockets for each connecting client

non-persistent HTTP will have different socket for each request

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 13: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 13Comp 361 Spring 2005

Connection-oriented demux(cont)

ClientIPB

P3

clientIP A

P1P1P3

serverIP C

SP 80DP 9157

SP 9157DP 80

SP 80DP 5775

SP 5775DP 80

P4

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 14: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 14Comp 361 Spring 2005

Connection-oriented demux Threaded Web Server

ClientIPB

P1

clientIP A

P1P2

serverIP C

SP 9157DP 80

SP 9157DP 80

P4 P3

D-IPCS-IP AD-IPC

S-IP B

SP 5775DP 80

D-IPCS-IP B

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 15: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 15Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 16: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 16Comp 361 Spring 2005

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquoInternet transport protocolldquobest effortrdquo service UDP segments may be

lostdelivered out of order to app

connectionlessno handshaking between UDP sender receivereach UDP segment handled independently of others

Why is there a UDPno connection establishment (which can add delay)simple no connection state at sender receiversmall segment header (8 Bytes)no congestion control UDP can blast away as fast as desired

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 17: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 17Comp 361 Spring 2005

UDP moreoften used for streaming multimedia apps

loss tolerantrate sensitive

other UDP uses (why)

DNS small delaySNMP stressful cond

reliable transfer over UDP add reliability at application layer

application-specific error recover

source port dest port

32 bits

Applicationdata

(message)

length checksumLength in

bytes of UDPsegmentincluding

header

UDP segment format

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 18: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 18Comp 361 Spring 2005

UDP checksumGoal detect ldquoerrorsrdquo (egflipped bits) in transmitted

segment

Receivercompute checksum of received segmentcheck if computed checksum equals checksum field value

NO - error detectedYES - no error detected But maybe errors nonetheless More later

Receiver may choose to discard segment or send a warning to app in case error

Sendertreat segment contents as sequence of 16-bit integerschecksum addition (1rsquo s complement sum) of segment contentssender puts checksum value into UDP checksum field

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 19: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 19Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 20: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 20Comp 361 Spring 2005

Principles of Reliable data transferimportant in app transport link layerstop-10 list of important networking topics

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 21: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 21Comp 361 Spring 2005

Reliable data transfer getting started

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to

deliver to receiver upper layer

udt_send() called by rdtto transfer packet over

unreliable channel to receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to upper

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 22: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 22Comp 361 Spring 2005

Reliable data transfer getting startedWersquoll

incrementally develop sender receiver sides of reliable data transfer protocol (rdt)consider only unidirectional data transfer

but control info will flow on both directionsuse finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 23: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 23Comp 361 Spring 2005

Incremental Improvements

rdt10 assumes every packet sent arrives and no errors introduced in transmission

rdt20 assumes every packet sent arrives but some errors (bit flips) can occur within a packet Introduces concept of ACK and NAK

rdt21 deals with corrupted ACKSNAKS

rdt22 like rdt21 but does not need NAKs

Rdt30 Allows packets to be lost

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 24: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliableno bit errorsno loss of packets

separate FSMs for sender receiversender sends data into underlying channelreceiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

3 Transport Layer 24Comp 361 Spring 2005

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 25: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 25Comp 361 Spring 2005

Rdt20 channel with bit errors

underlying channel may flip bits in packetrecall UDP checksum to detect bit errors

the question how to recover from errorsacknowledgements (ACKs) receiver explicitly tells sender that pkt received OKnegative acknowledgements (NAKs) receiver explicitly tells sender that pkt had errorssender retransmits pkt on receipt of NAKhuman scenarios using ACKs NAKs

new mechanisms in rdt20 (beyond rdt10)error detectionreceiver feedback control msgs (ACKNAK) rcvr-gtsender

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 26: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 26Comp 361 Spring 2005

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

rdt_send(data)

receiver

Wait for call from

below

Λ

sender

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 27: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 27Comp 361 Spring 2005

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 28: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 28Comp 361 Spring 2005

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampampisNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Λ

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 29: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 29Comp 361 Spring 2005

rdt20 has a fatal flawWhat happens if ACKNAK

corruptedsender doesnrsquot know what happened at receivercanrsquot just retransmit possible duplicate But receiver waiting

What to dosender ACKsNAKs receiverrsquos ACKNAK What if sender ACKNAK corruptedretransmit but this might cause retransmission of correctly received pktReceiver wonrsquot know about duplication

Handling duplicates sender adds sequence number(01) to each pktsender retransmits current pkt if ACKNAK garbledreceiver discards (doesnrsquot deliver up) duplicate pktDuplicate packet is one with same sequence as previous packet

Sender sends one packet then waits for receiver response

stop and wait

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 30: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 30Comp 361 Spring 2005

Sender whenever sender receives control message it sends a packet to receiver

A valid ACK Sends next packet (if exists) with new sequence A NAK or corrupt response resends old packet

Receiver sends ACKNAK to senderIf received packet is corrupt send NAKIf received packet is valid and has different sequence as prevpacket send ACK and deliver new data upIf received packet is valid and has same sequence as prevpacket ie is a retransmission of duplicate send ACK

Note ACKNAK do not contain sequence

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 31: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 31Comp 361 Spring 2005

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

Wait forcall 1 from

above

Wait for ACK or NAK 1

ΛΛ

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 32: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 32Comp 361 Spring 2005

rdt21 receiver handles garbled ACKNAKsrdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

ampamp has_seq0(rcvpkt)

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

Wait for 1 from below

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamphas_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 33: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 33Comp 361 Spring 2005

rdt21 discussion

Senderseq added to pkttwo seq rsquos (01) will suffice Whymust check if received ACKNAK corrupted twice as many states

state must ldquorememberrdquowhether ldquocurrentrdquo pkt has 0 or 1 seq

Receivermust check if received packet is duplicate

state indicates whether 0 or 1 is expected pkt seq

note receiver can notknow if its last ACKNAK received OK at sender

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 34: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 34Comp 361 Spring 2005

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs onlyinstead of NAK receiver sends ACK for last pkt received OK

receiver must explicitly include seq of pkt being ACKed(in 21 seq s included in data packets but not in ACKsNAKs)

duplicate ACK at sender results in same action as NAK retransmit current pkt

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 35: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 35Comp 361 Spring 2005

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||

isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0sender FSM

fragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) ||

has_seq1(rcvpkt))

udt_send(sndpkt)receiver FSM

fragment

Λ

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 36: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 36Comp 361 Spring 2005

rdt30 channels with errors and loss

New assumptionunderlying channel can also lose packets (data or ACKs)

checksum seq ACKs retransmissions will be of help but not enough

Q how to deal with losssender waits until certain data or ACK lost then retransmitsyuck drawbacks

Approach sender waits ldquoreasonablerdquo amount of time for ACK retransmits if no ACK received in this time(Retransmissions onlytriggered by timeouts)if pkt (or ACK) just delayed (not lost)

retransmission will be duplicate but use of seq rsquos already handles thisreceiver must specify seq of pkt being ACKed

requires countdown timer

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 37: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 37Comp 361 Spring 2005

rdt30 sendersndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

Λrdt_rcv(rcvpkt)

ΛΛ

Λ

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 38: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 38Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 39: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 39Comp 361 Spring 2005

rdt30 in action

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 40: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 40Comp 361 Spring 2005

Performance of rdt30

rdt30 works but performance stinksexample 1 Gbps link 15 ms e-e prop delay 1KB packet

L (packet length in bits)R (transmission rate bps)

8kbpkt109 bsec

Ttransmit = = = 8 microsec

U sender =

00830008

= 000027 L R RTT + L R

=

U sender utilization ndash fraction of time sender busy sending1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps linknetwork protocol limits use of physical resources

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 41: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender =

008 30008

= 000027 L R RTT + L R

=

3 Transport Layer 41Comp 361 Spring 2005

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 42: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 42Comp 361 Spring 2005

Pipelined protocolsPipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts

range of sequence numbers must be increasedbuffering at sender andor receiver

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 43: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 43Comp 361 Spring 2005

Pipelined protocols

Advantage much better bandwidth utilization than stop-and-wait

Disadvantage More complicated to deal with reliability issues eg corrupted lost out of order data

Two generic approaches to solving thisbull go-Back-N protocolsbull selective repeat protocols

Note TCP is not exactly either

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 44: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender =

02430008

= 00008 3 L R RTT + L R

=

Increase utilizationby a factor of 3

3 Transport Layer 44Comp 361 Spring 2005

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 45: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 45Comp 361 Spring 2005

Go-Back-NSender

k-bit seq in pkt headerldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquomay receive duplicate ACKs (see receiver)

Only one timer for oldest unacknowledged pkttimeout(n) retransmit pkt n and all higher seq pkts in windowCalled a sliding-window protocol

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 46: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 46Comp 361 Spring 2005

GBN Sender

rdt_Send() called checks to see if window is full No send out packetYes return data to application level

Receipt of ACK(n) cumulative acknowledgement that all packets up to and including n have been received Updates window accordingly and restarts timer

Timeout resends ALL packets that have been sent but not yet acknowledged

This is only event that triggers resend

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 47: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 47Comp 361 Spring 2005

GBN sender extended FSMrdt_send(data)

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum)udt_send(sndpkt[nextseqnum])if (base == nextseqnum)

start_timernextseqnum++

elserefuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum)

stop_timerelse

start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Λ

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 48: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 48Comp 361 Spring 2005

GBN receiver extended FSM

Wait

udt_send(sndpkt)default

rdt_rcv(rcvpkt)ampamp notcurrupt(rcvpkt)ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt =

make_pkt(0ACKchksum)

Λ

If expected packet receivedSend ACK and deliver packet upstairs

If out-of-order packet received discard (donrsquot buffer) -gt no receiver bufferingRe-ACK pkt with highest in-order seq may generate duplicate ACKs

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 49: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 49Comp 361 Spring 2005

More on receiver

The receiver always sends ACK for last correctly received packet with highest in-order seq Receiver only sends ACKS (no NAKs)Can generate duplicate ACKsneed only remember expectedseqnum

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 50: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 50Comp 361 Spring 2005

GBN inaction

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 51: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

GBN is easy to code but might have performance problems

In particular if many packets are in pipeline at one time (bandwidth-delay product large) then one error can force retransmission of huge amounts of data

Selective Repeat protocol allows receiver to buffer data and only forces retransmission of required packets

3 Transport Layer 51Comp 361 Spring 2005

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 52: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 52Comp 361 Spring 2005

Selective Repeat

receiver individually acknowledges all correctly received pkts

buffers pkts as needed for eventual in-order delivery to upper layer

sender only resends pkts for which ACK not received

sender timer for each unACKed pktCompare to GBN which only had timer for base packet

sender windowN consecutive seq rsquosagain limits seq s of sent unACKed pktsImportant Window size lt seq range

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 53: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 53Comp 361 Spring 2005

Selective repeat sender receiver windows

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 54: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 54Comp 361 Spring 2005

Selective repeat

pkt n in [rcvbase rcvbase+N-1]

send ACK(n)out-of-order bufferin-order deliver (also deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n) (note this is a reACK)

otherwiseignore

receiverdata from above

if next available seq in window send pkt

timeout(n)resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

mark pkt n as receivedif n smallest unACKed pkt advance window base to next unACKed seq

sender

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 55: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 55Comp 361 Spring 2005

Selective repeat in action

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 56: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 56Comp 361 Spring 2005

Selective repeatdilemma

Example seq rsquos 0 1 2 3window size=3

receiver sees no difference in two scenariosincorrectly passes duplicate data as new in (a)

Q what is relationship between seq size and window size

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 57: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 57Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 58: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 58Comp 361 Spring 2005

TCP Overview RFCs 793 1122 1323 2018 2581

full duplex databi-directional data flow in same connectionMSS maximum segment size

connection-orientedhandshaking (exchange of control msgs) initrsquossender receiver state before data exchange

flow controlledsender will not overwhelm receiver

point-to-pointone sender one receiver

reliable in-order byte steam

no ldquomessage boundariesrdquopipelined

TCP congestion and flow control set window size

send amp receive buffers

socketdoor

TCPsend buffer

TCPreceive buffer

socketdoor

segment

applicationwrites data

applicationreads data

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 59: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 59Comp 361 Spring 2005

More TCP DetailsMaximum Segment Size (MSS)

Depends upon implementation (can often be set)The Max amount of application-layer data in segment

Application Data + TCP Header = TCP Segment

Three way HandshakeClient sends special TCP segment to server requesting connection No payload (Application data) in this segmentServer responds with second special TCP segment

(again no payload)Client responds with third special segment

This can contain payload

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 60: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 60Comp 361 Spring 2005

Even More TCP Details

A TCP connection between client and server creates in both client and server

(i) buffers(ii) variables and

(iii) a socket connection to process

TCP only exists in the two end machinesNo buffers and variables allocated to the connection in

any of the network elements between the host and server

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 61: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 61Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 62: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 62Comp 361 Spring 2005

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKsseq of next byte expected from other sidecumulative ACK

Q how receiver handles out-of-order segments

A TCP spec doesnrsquot say - up to implementer

Host BHost A

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquohost ACKsreceipt oflsquoCrsquo echoes

back lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

timesimple telnet scenario

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 63: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 63Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Q how to estimate RTTSampleRTT measured time from segment transmission until ACK receipt

ignore retransmissionsSampleRTT will vary want estimated RTT ldquosmootherrdquo

average several recent measurements not just current SampleRTT

Q how to set TCP timeout valuelonger than RTT

but RTT variestoo short premature timeout

unnecessary retransmissions

too long slow reaction to segment loss

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 64: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 64Comp 361 Spring 2005

TCP Round Trip Time and Timeout

EstimatedRTT = (1- α)EstimatedRTT + αSampleRTT

Exponential weighted moving averageinfluence of past sample decreases exponentially fasttypical value α = 0125

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 65: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 65Comp 361 Spring 2005

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

iseco

nds)

SampleRTT Estimated RTT

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 66: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 66Comp 361 Spring 2005

TCP Round Trip Time and Timeout

Setting the timeoutEstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety marginfirst estimate of how much SampleRTT deviates from EstimatedRTT

DevRTT = (1-β)DevRTT +β|SampleRTT-EstimatedRTT|

(typically β = 025)

Then set timeout interval

TimeoutInterval = EstimatedRTT + 4DevRTT

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 67: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 67Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 68: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 68Comp 361 Spring 2005

TCP reliable data transfer

TCP creates rdtservice on top of IPrsquos unreliable servicePipelined segmentsCumulative acksTCP uses single retransmission timer

Retransmissions are triggered by

timeout eventsduplicate acks

Initially consider simplified TCP sender

ignore duplicate acksignore flow control congestion control

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 69: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 69Comp 361 Spring 2005

TCP sender eventsdata rcvd from app

Create segment with seq seq is byte-stream number of first data byte in segmentstart timer if not already running (think of timer as for oldest unacked segment)expiration interval TimeOutInterval

timeoutretransmit segment that caused timeoutrestart timer

Ack rcvdIf acknowledges previously unackedsegments

update what is known to be ackedstart timer if there are outstanding segments

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 70: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

TCP sender(simplified)

NextSeqNum = InitialSeqNumSendBase = InitialSeqNum

loop (forever) switch(event)

event data received from application above create TCP segment with sequence number NextSeqNumif (timer currently not running)

start timerpass segment to IP NextSeqNum = NextSeqNum + length(data)

event timer timeoutretransmit not-yet-acknowledged segment with

smallest sequence numberstart timer

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

end of loop forever

Commentbull SendBase-1 last cumulatively ackrsquoed byteExamplebull SendBase-1 = 71y= 73 so the rcvrwants 73+ y gt SendBase sothat new data is acked

3 Transport Layer 70Comp 361 Spring 2005

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 71: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 71Comp 361 Spring 2005

TCP retransmission scenariosHost A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92 t

imeo

ut

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

SendBase= 120

SendBase= 120

Sendbase= 100

Seq=

92 t

imeo

utSendBase

= 100

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 72: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 72Comp 361 Spring 2005

TCP retransmission scenarios (more)Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 73: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 73Comp 361 Spring 2005

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Immediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 74: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 74Comp 361 Spring 2005

More on Sender Policies

Doubling the Timeout IntervalUsed by most TCP implementationsIf timeout occurs then after retransmisison Timeout Interval is doubledIntervals grow exponentially with each consecutive timeoutWhen Timer restarted because of (i) new data from above or (ii) ACK received then Timeout Interval is reset as described previously using Estimated RTT and DevRTTLimited form of Congestion Control

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 75: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 75Comp 361 Spring 2005

Fast Retransmit

Time-out period often relatively long

long delay before resending lost packet

Detect lost segments via duplicate ACKs

Sender often sends many segments back-to-backIf segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKeddata was lost

fast retransmit resend segment before timer expires

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 76: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 76Comp 361 Spring 2005

Fast retransmit algorithm

event ACK received with ACK field value of y if (y gt SendBase)

SendBase = yif (there are currently not-yet-acknowledged segments)

start timer

else increment count of dup ACKs received for yif (count of dup ACKs received for y = 3)

resend segment with sequence number y

a duplicate ACK for already ACKed segment

fast retransmit

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 77: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 77Comp 361 Spring 2005

TCP GBN or Selective Repeat

Basic TCP looks a lot like GBN

Many TCP implementations will buffer received out-of-order segments and then ACK them all after filling in the range

This looks a lot like Selective Repeat

TCP is a hybrid

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 78: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 78Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 79: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 79Comp 361 Spring 2005

TCP Flow Control

Sender should not overwhelm receiverrsquos capacity to receive dataIf necessary sender should slow down transmission rate to accommodate receiverrsquos rateDifferent from Congestion Control whose purpose was to handle congestion in network (But both congestion control and flow control work by slowing down data transmission)

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 80: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 80Comp 361 Spring 2005

TCP Flow Controlsender wonrsquot overflowreceiverrsquos buffer by

transmitting too muchtoo fast

flow controlreceive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate

app process may be slow at reading from buffer

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 81: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 81Comp 361 Spring 2005

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence numberacknowledgement number

Receive windowUrg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

Internetchecksum

(as in UDP)

countingby bytes of data(not segments)

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 82: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 82Comp 361 Spring 2005

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)spare room in buffer

= RcvWindow= RcvBuffer-[LastByteRcvd -

LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segmentsSender limits unACKeddata to RcvWindow

guarantees receive buffer doesnrsquot overflow

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 83: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 83Comp 361 Spring 2005

Technical Issue

Suppose RcvWindow=0 and that receiver has already ACKrsquod ALL packets in bufferSender does not transmit new packets until it hears RcvWindowgt0Receiver never sends RcvWindowgt0 since it has no new ACKS to send to SenderDEADLOCK

Solution TCP specs require sender to continue sending packets with one data byte while RcvWindow=0 just to keep receiving ACKS from B At some point the receiverrsquos buffer will empty and RcvWindowgt0 will be transmitted back to sender

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 84: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 84Comp 361 Spring 2005

Note on UDP

UDP has no flow control

UDP appends packets to receiving socketrsquos buffer If buffer is full then packets are lost

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 85: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 85Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 86: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 86Comp 361 Spring 2005

TCP Connection Management

Three way handshakeStep 1 client end system sends

TCP SYN control segment to server

specifies client_isn the initial seq No application data

Step 2 server end system receives SYN replies with SYNACK control segment

ACKs received SYNallocates buffersReplies with client_isn+1 in ACK field to signal synchronizationSpecifies server_isnNo application data

Recall TCP sender receiver establish ldquoconnectionrdquobefore exchanging data segmentsinitialize TCP variables

seq sbuffers flow control info (eg RcvWindow)

client connection initiatorSocket clientSocket = new Socket(hostnameport number)

server contacted by clientSocket connectionSocket = welcomeSocketaccept()

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 87: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 87Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client end system receives SYNACK replies with SYN=0 and server_isn+1

Allocate buffersAllocates buffersCan include application data

SYN=0 signals that connection establishedserver_isn+1 signals that is synchronized

clientConnection request (SYN=1 seq=client_isn)

server

Connection granted (SYN=1 server_isn

ACK (SYN=0 seq=client_isn+1)

ack=client_isn+1)

ack=server_isn+1

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 88: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 88Comp 361 Spring 2005

TCP Connection Management (cont)

Closing a connection

client closes socketclientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 89: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 89Comp 361 Spring 2005

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo ndashduring which will respond with ACK to received FINs (that might arrive if ACK gets lost)

Closes down after timed-wait

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 90: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 90Comp 361 Spring 2005

TCP Connection Management (cont)

ExampleTCP serverlifecycle

Example TCP clientlifecycle

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 91: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 91Comp 361 Spring 2005

A few special cases

Have not discussed what happens if both client and server decide to close down connection at same time

It is possible that first ACK (from server) and second FIN (also from server) are sent in same segment

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 92: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 92Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 93: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 93Comp 361 Spring 2005

Principles of Congestion Control

Congestioninformally ldquotoo many sources sending too much data too fast for network to handlerdquodifferent from flow controlmanifestations

lost packets (buffer overflow at routers)long delays (queuing in router buffers)

a top-10 problem

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 94: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 94Comp 361 Spring 2005

Causescosts of congestion scenario 1two senders two receiversone router infinite buffers no retransmissionSend rate 0-C2

large delays when congestedmaximum achievable throughput

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 95: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 95Comp 361 Spring 2005

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 96: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 96Comp 361 Spring 2005

(a) (b) amp (c) always (goodput)(a) Magic transmission only send when therersquos space in buffer(b) ldquoperfectrdquo retransmission only when loss

(c) retransmission of delayed (not lost) packet makes larger (than perfect case) for same

λin λout=

λin λoutgtλ

inλout

ldquocostsrdquo of congestion(b) and (c) more work (retrans) for given ldquogoodputrdquo(c) unneeded retransmissions link carries multiple copies of pkt

(c)(a) (b)

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 97: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 97Comp 361 Spring 2005

Causescosts of congestion scenario 3four sendersmultihop pathstimeoutretransmit

λin

Q what happens as and increase λ

in

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 98: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 98Comp 361 Spring 2005

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestionwhen packet dropped any ldquoupstream transmission capacity used for that packet was wasted

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 99: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 99Comp 361 Spring 2005

Approaches towards congestion control

Two broad approaches towards congestion control

End-end congestion controlno explicit feedback from networkcongestion inferred from end-system observed loss delayapproach taken by TCP

Network-assisted congestion controlrouters provide feedback to end systems

single bit indicating congestion (SNA DECbit TCPIP ECN ATM)explicit rate sender should send at

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 100: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 100Comp 361 Spring 2005

Case study ATM ABR congestion control

RM (resource management) cellssent by sender interspersed with data cellsbits in RM cell set by switches (ldquonetwork-assistedrdquo)

NI bit no increase in rate (mild congestion)CI bit severe congestion indicator

RM cells returned to sender by receiver with bits intact

small exception ndash see next page

ABR available bit rateldquoelastic servicerdquoif senderrsquos path ldquounderloadedrdquo

sender should use available bandwidth

if senderrsquos path congested sender throttled to minimum guaranteed rate

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 101: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 101Comp 361 Spring 2005

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cellcongested switch may lower ER value in cellsenderrsquos send rate thus minimum supportable rate on path

EFCI bit in data cells set to 1 by congested switchSignals congestionif data cell preceding RM cell has EFCI=1 destination sets CI bit=1 before returning RM cell to source

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 102: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 102Comp 361 Spring 2005

Chapter 3 outline

31 Transport-layer services32 Multiplexing and demultiplexing33 Connectionless transport UDP34 Principles of reliable data transfer

35 Connection-oriented transport TCP

segment structurereliable data transferflow controlconnection management

36 Principles of congestion control37 TCP congestion control

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 103: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 103Comp 361 Spring 2005

TCP Congestion Controlend-end control (no network assistance)transmission rate limited by congestion window size Congwin over segments Congwin dynamically modified to reflect perceived congestion

Congwin

w segments each with MSS bytes sent in one RTT

throughput = w MSSRTT Bytessec

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 104: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 104Comp 361 Spring 2005

To simplify presentation we assume that RcvBufferis large enough that it will not overflow

Tools are ldquosimilarrdquo to flow control sender limits transmission using

LastByteSent-LastByteAcked le CongWin

How does sender perceive congestionloss event = timeout or 3 duplicate acksTCP sender reduces rate (CongWin) after loss event

three mechanismsAIMD = Additive Increase Multiplicative Decreaseslow start = CongWin set to 1 and then grows exponentiallyconservative after timeout events

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 105: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 105Comp 361 Spring 2005

TCP AIMDmultiplicative decrease additive increase increase

CongWin by 1 MSS every RTT in the absence of loss events probing also known ascongestion avoidance

cut CongWin in half after loss event

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

Long-lived TCP connection

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 106: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 106Comp 361 Spring 2005

TCP Slow Start

When connection begins CongWin = 1 MSS

Example MSS = 500 bytes amp RTT = 200 msecinitial rate = 20 kbps

available bandwidth may be gtgt MSSRTT

desirable to quickly ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 107: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 107Comp 361 Spring 2005

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event

double CongWin every RTTdone by incrementing CongWin for every ACK received

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 108: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 108Comp 361 Spring 2005

So FarSlow-Start ramps up exponentiallyFollowed by AIMD sawtooth pattern

Reality (TCP Reno)Introduce new variable thresholdthreshold initially very largeSlow-Start exponential growth stops when reaches threshold and then switches to AIMDTwo different types of loss events

bull 3 dup ACKS cut CongWin in half and set threshold=CongWin (now in standard AIMD)

bull Timeout set threshold=CongWin2 CongWin=1and switch to Slow-Start

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 109: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 109Comp 361 Spring 2005

Reason for treating 3 dup ACKS differently than timeout is that 3 dup ACKs indicates network capable of delivering some segments while timeout before 3 dup ACKs is ldquomore alarmingrdquo

Note that older protocol TCP Tahoe treated both types of loss events the same and always goes to slowstart with Congwin=1 after a loss event

TCP Renorsquos skipping of the slow start for a 3-DUP-ACK loss event is known as fast-recovery

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 110: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 110Comp 361 Spring 2005

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Thresholdset to CongWin2 and CongWin set to Threshold (only in TCP Reno)

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS(TCP Tahoe does this for 3 Dup Acks as well)

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 111: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 111Comp 361 Spring 2005

The Big Picture

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 112: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 112Comp 361 Spring 2005

TCP sender congestion controlEvent State TCP Sender Action Commentary

ACK receipt for previously unackeddata

Slow Start (SS)

CongWin = CongWin + MSS If (CongWin gt Threshold)

set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

ACK receipt for previously unackeddata

CongestionAvoidance (CA)

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

Loss event detected by triple duplicate ACK

SS or CA Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

Timeout SS or CA Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

Duplicate ACK

SS or CA Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 113: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 113Comp 361 Spring 2005

TCP throughput

Whatrsquos the average throughput of TCP as a function of window size and RTT

Ignore slow startLet W be the window size when loss occursWhen window is W throughput is WRTTJust after loss window drops to W2 throughput to W2RTT Average throughout 75 WRTT

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 114: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 114Comp 361 Spring 2005

TCP Futures

Example 1500 byte segments 100ms RTT want 10 Gbps throughputRequires window size W = 83333 in-flight segmentsThroughput in terms of loss rate

L = 210-10 WowNew versions of TCP for high-speed needed

LRTTMSSsdot221

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 115: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 115Comp 361 Spring 2005

TCP FairnessFairness goal if K TCP sessions share same

bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 116: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 116Comp 361 Spring 2005

Why is TCP fairTwo competing sessions

Additive increase gives slope of 1 as throughout increasesmultiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughput

Conn

ecti

on 2

thr

ough

p ut

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 117: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 117Comp 361 Spring 2005

Fairness (more)Fairness and UDP

Multimedia apps often do not use TCP

do not want rate throttled by congestion control

Instead use UDPpump audiovideo at constant rate tolerate packet loss

Current Research area How to keep UDP from congesting the internet

Fairness and parallel TCP connectionsnothing prevents app from opening parallel cnctionsbetween 2 hostsWeb browsers do this Example link of rate R supporting 9 cnctions

new app asks for 1 TCP gets rate R10new app asks for 11 TCPs gets R2

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 118: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 118Comp 361 Spring 2005

TCP Latency ModelingNotation assumptions

Assume one link between client and server of rate RS MSS (bits)O object size (bits)no retransmissions (no loss no corruption)

Window sizeFirst assume fixed congestion window W segmentsThen dynamic window

modeling slow start

Q How long does it take to completely receive an object from a Web server after sending a request This is known as the latency of the (request for the) object

Ignoring congestion delay is influenced byTCP connection establishmentdata transmission delayslow start

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 119: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 119Comp 361 Spring 2005

Fixed Congestion Window (W)Two cases

1 WSR gt RTT + SR ACK for first segment in window returns before

windowrsquos worth of data sentLatency = 2RTT + OR

2 WSR lt RTT + SR ACK for first segment in window returns after

windowrsquos worth of data sentLatency = 2RTT + OR + (K-1)[SR + RTT - WSR]

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 120: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 120Comp 361 Spring 2005

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

latency = 2RTT + OR

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 121: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 121Comp 361 Spring 2005

Fixed congestion window (2)

Second caseWSR lt RTT + SR wait for ACK after sending windowrsquos worth of data sent

latency = 2RTT + OR+ (K-1)[SR + RTT - WSR]

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 122: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 122Comp 361 Spring 2005

TCP Latency Modeling Slow Start (1)

Now suppose window grows according to slow start(with no threshold and no loss events)

Will show that the delay for one object is

RS

RSRTTP

RORTTLatency P )12(2 minusminus⎥⎦

⎤⎢⎣⎡ +++=

where P is the number of times TCP idles at server1min minus= KQP

- where Q is the number of times the server idlesif the object were of infinite size

- and K is the number of windows that cover the object

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 123: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 123Comp 361 Spring 2005

TCP Latency Modeling Slow Start (2)

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 124: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 124Comp 361 Spring 2005

TCP Latency Modeling (3)

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time=+ RTTRS

RS

RSRTTPRTT

RO

RSRTT

RSRTT

RO

idleTimeRTTRO

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

minusminus+++=

minus+++=

++=

minus

=

=

sum

sum

th window after the timeidle 2 1 kRSRTT

RS k =⎥⎦

⎤⎢⎣⎡ minus+

+minus

window kth the transmit totime2 1 =minus

RSk

RTT

initiate TCPconnection

requestobject

first window= SR

second window= 2SR

third window= 4SR

fourth window= 8SR

completetransmissionobject

delivered

time atclient

time atserver

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 125: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 125Comp 361 Spring 2005

TCP Latency Modeling (4)Recall K = number of windows that cover object

How do we calculate K

⎥⎥⎤

⎢⎢⎡ +=

+ge=

geminus=

ge+++=

ge+++=minus

minus

)1(log

)1(logmin

12min

222min222min

2

2

110

110

SO

SOkk

SOk

SOkOSSSkK

k

k

k

L

L

Calculation of Q number of idles for infinite-size objectis similar

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 126: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 126Comp 361 Spring 2005

HTTP ModelingAssume Web page consists of

1 base HTML page (of size O bits)M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in seriesResponse time = (M+1)OR + (M+1)2RTT + sum of idle times

Persistent HTTP2 RTT to request and receive base HTML file1 RTT to request and receive M imagesResponse time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connectionsSuppose MX integer1 TCP connection for base fileMX sets of parallel connections for imagesResponse time = (M+1)OR + (MX + 1)2RTT + sum of idle times

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 127: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 127Comp 361 Spring 2005

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

02468

101214161820

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

For low bandwidth connection amp response time dominated by transmission timePersistent connections only give minor improvement over parallelconnections

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 128: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 128Comp 361 Spring 2005

HTTP Response time (in seconds)

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1 Mbps 10Mbps

non-persistent

persistent

parallel non-persistent

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybullbandwidth networks

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary
Page 129: Chapter 3: Transport Layerhome.cse.ust.hk/.../notes/chapter3_spr05_v4.pdf · Comp 361, Spring 2005 3: Transport Layer 2 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing

3 Transport Layer 129Comp 361 Spring 2005

Chapter 3 Summaryprinciples behind transport layer services

multiplexing demultiplexingreliable data transferflow controlcongestion control

instantiation and implementation in the Internet

UDPTCP

Nextleaving the network ldquoedgerdquo (application transport layers)into the network ldquocorerdquo

  • Chapter 3 Transport Layer last revised 160305
  • Chapter 3 outline
  • Transport services and protocols
  • Transport vs network layer
  • Transport-layer protocols
  • Chapter 3 outline
  • Multiplexingdemultiplexing
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux (cont)
  • Connection-oriented demux Threaded Web Server
  • Chapter 3 outline
  • UDP User Datagram Protocol [RFC 768]
  • UDP more
  • UDP checksum
  • Chapter 3 outline
  • Principles of Reliable data transfer
  • Reliable data transfer getting started
  • Reliable data transfer getting started
  • Incremental Improvements
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • rdt30 in action
  • Performance of rdt30
  • rdt30 stop-and-wait operation
  • Pipelined protocols
  • Pipelined protocols
  • Pipelining increased utilization
  • Go-Back-N
  • GBN Sender
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • More on receiver
  • GBN inaction
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Chapter 3 outline
  • TCP Overview RFCs 793 1122 1323 2018 2581
  • More TCP Details
  • Even More TCP Details
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • TCP Round Trip Time and Timeout
  • TCP Round Trip Time and Timeout
  • Example RTT estimation
  • TCP Round Trip Time and Timeout
  • Chapter 3 outline
  • TCP reliable data transfer
  • TCP sender events
  • TCP sender(simplified)
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP ACK generation [RFC 1122 RFC 2581]
  • More on Sender Policies
  • Fast Retransmit
  • Fast retransmit algorithm
  • TCP GBN or Selective Repeat
  • Chapter 3 outline
  • TCP Flow Control
  • TCP Flow Control
  • TCP segment structure
  • TCP Flow control how it works
  • Technical Issue
  • Chapter 3 outline
  • TCP Connection Management
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • TCP Connection Management (cont)
  • A few special cases
  • Chapter 3 outline
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Causescosts of congestion scenario 3
  • Causescosts of congestion scenario 3
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Case study ATM ABR congestion control
  • Chapter 3 outline
  • TCP Congestion Control
  • TCP AIMD
  • TCP Slow Start
  • TCP Slow Start (more)
  • Summary TCP Congestion Control
  • The Big Picture
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • TCP Latency Modeling
  • Fixed Congestion Window (W)
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Latency Modeling Slow Start (1)
  • TCP Latency Modeling Slow Start (2)
  • TCP Latency Modeling (3)
  • TCP Latency Modeling (4)
  • HTTP Modeling
  • Chapter 3 Summary