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Silberschatz, Galvin and Gagne ©2011 Operating System Concepts Essentials – 8 th Edition Chapter 12: I/O Systems
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Chapter 12: I/O Systems · I/O system calls encapsulate device behaviors in generic classes Device-driver layer hides differences among I/O controllers from kernel New devices talking

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Page 1: Chapter 12: I/O Systems · I/O system calls encapsulate device behaviors in generic classes Device-driver layer hides differences among I/O controllers from kernel New devices talking

Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Chapter 12: I/O Systems

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12.2 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Chapter 12: I/O SystemsI/O HardwareApplication I/O InterfaceKernel I/O SubsystemTransforming I/O Requests to Hardware OperationsSTREAMSPerformance

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12.3 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

ObjectivesExplore the structure of an operating system’s I/O subsystem

Discuss the principles of I/O hardware and its complexity

Provide details of the performance aspects of I/O hardware and software

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12.4 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

OverviewI/O management is a major component of operating system design and operation

Important aspect of computer operationI/O devices vary greatlyVarious methods to control themPerformance management New types of devices frequent

Ports, busses, device controllers connect to various devices

Device drivers encapsulate device detailsPresent uniform device-access interface to I/O subsystem

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12.5 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

I/O HardwareIncredible variety of I/O devices

StorageTransmissionHuman-interface

Common concepts – signals from I/O devices interface with computerPort – connection point for deviceBus - daisy chain or shared direct accessController (host adapter) – electronics that operate port, bus, device

Sometimes integratedSometimes separate circuit board (host adapter)Contains processor, microcode, private memory, bus controller, etc

– Some talk to per-device controller with bus controller, microcode, memory, etc

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A Typical PC Bus Structure

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12.7 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

I/O Hardware (Cont.)I/O instructions control devicesDevices usually have registers where device driver places commands, addresses, and data to write, or read data from registers after command execution

Data-in register, data-out register, status register, control registerTypically 1-4 bytes, or FIFO buffer

Devices have addresses, used by Direct I/O instructionsMemory-mapped I/O

Device data and command registers mapped to processor address spaceEspecially for large address spaces (graphics)

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12.8 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Device I/O Port Locations on PCs (partial)

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12.9 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

PollingFor each byte of I/O

1. Read busy bit from status register until 02. Host sets read or write bit and if write copies data into data-out register3. Host sets command-ready bit4. Controller sets busy bit, executes transfer5. Controller clears busy bit, error bit, command-ready bit when transfer done

Step 1 is busy-wait cycle to wait for I/O from deviceReasonable if device is fastBut inefficient if device slowCPU switches to other tasks?

But if miss a cycle data overwritten / lost

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12.10 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

InterruptsPolling can happen in 3 instruction cycles

Read status, logical-and to extract status bit, branch if not zeroHow to be more efficient if non-zero infrequently?

CPU Interrupt-request line triggered by I/O deviceChecked by processor after each instruction

Interrupt handler receives interruptsMaskable to ignore or delay some interrupts

Interrupt vector to dispatch interrupt to correct handlerContext switch at start and endBased on prioritySome nonmaskableInterrupt chaining if more than one device at same interrupt number

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12.11 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Interrupt-Driven I/O Cycle

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12.12 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Intel Pentium Processor Event-Vector Table

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12.13 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Interrupts (Cont.)Interrupt mechanism also used for exceptions

Terminate process, crash system due to hardware error

Page fault executes when memory access error

System call executes via trap to trigger kernel to execute request

Multi-CPU systems can process interrupts concurrentlyIf operating system designed to handle it

Used for time-sensitive processing, frequent, must be fast

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12.14 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Direct Memory Access

Used to avoid programmed I/O (one byte at a time) for large data movement

Requires DMA controller

Bypasses CPU to transfer data directly between I/O device and memory

OS writes DMA command block into memory Source and destination addressesRead or write modeCount of bytesWrites location of command block to DMA controllerBus mastering of DMA controller – grabs bus from CPUWhen done, interrupts to signal completion

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12.15 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Six Step Process to Perform DMA Transfer

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12.16 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Application I/O InterfaceI/O system calls encapsulate device behaviors in generic classesDevice-driver layer hides differences among I/O controllers from kernelNew devices talking already-implemented protocols need no extra workEach OS has its own I/O subsystem structures and device driver frameworksDevices vary in many dimensions

Character-stream or blockSequential or random-accessSynchronous or asynchronous (or both)Sharable or dedicatedSpeed of operationread-write, read only, or write only

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12.17 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

A Kernel I/O Structure

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Characteristics of I/O Devices

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12.19 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Characteristics of I/O Devices (Cont.)Subtleties of devices handled by device drivers

Broadly I/O devices can be grouped by the OS intoBlock I/OCharacter I/O (Stream)Memory-mapped file accessNetwork sockets

For direct manipulation of I/O device specific characteristics, usually an escape / back doorUnix ioctl() call to send arbitrary bits to a device control register and data to device data register

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12.20 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Block and Character DevicesBlock devices include disk drives

Commands include read, write, seek Raw I/O, direct I/O, or file-system accessMemory-mapped file access possible

File mapped to virtual memory and clusters brought via demand pagingDMA

Character devices include keyboards, mice, serial portsCommands include get(), put()

Libraries layered on top allow line editing

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Network DevicesVarying enough from block and character to have own interface

Unix and Windows NT/9x/2000 include socket interfaceSeparates network protocol from network operationIncludes select() functionality

Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes)

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Clocks and TimersProvide current time, elapsed time, timer

Normal resolution about 1/60 second

Some systems provide higher-resolution timers

Programmable interval timer used for timings, periodic interrupts

ioctl() (on UNIX) covers odd aspects of I/O such as clocks and timers

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Blocking and Nonblocking I/OBlocking - process suspended until I/O completed

Easy to use and understandInsufficient for some needs

Nonblocking - I/O call returns as much as availableUser interface, data copy (buffered I/O)Implemented via multi-threadingReturns quickly with count of bytes read or writtenselect() to find if data ready then read() or write() to transfer

Asynchronous - process runs while I/O executesDifficult to useI/O subsystem signals process when I/O completed

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Two I/O Methods

Synchronous Asynchronous

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Kernel I/O SubsystemScheduling

Some I/O request ordering via per-device queueSome OSs try fairnessSome implement Quality Of Service (i.e. IPQOS)

Buffering - store data in memory while transferring between devicesTo cope with device speed mismatchTo cope with device transfer size mismatchTo maintain “copy semantics”Double buffering – two copies of the data

Kernel and userVarying sizesFull / being processed and not-full / being usedCopy-on-write can be used for efficiency in some cases

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Device-status Table

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Sun Enterprise 6000 Device-Transfer Rates

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12.28 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Kernel I/O SubsystemCaching - faster device holding copy of data

Always just a copyKey to performanceSometimes combined with buffering

Spooling - hold output for a deviceIf device can serve only one request at a time i.e., Printing

Device reservation - provides exclusive access to a deviceSystem calls for allocation and de-allocationWatch out for deadlock

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12.29 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Error HandlingOS can recover from disk read, device unavailable, transient write failures

Retry a read or write, for exampleSome systems more advanced – Solaris FMA, AIX

Track error frequencies, stop using device with increasing frequency of retry-able errors

Most return an error number or code when I/O request fails

System error logs hold problem reports

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I/O ProtectionUser process may accidentally or purposefully attempt to disrupt normal operation via illegal I/O instructions

All I/O instructions defined to be privilegedI/O must be performed via system calls

Memory-mapped and I/O port memory locations must be protected too

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Use of a System Call to Perform I/O

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12.32 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Kernel Data StructuresKernel keeps state info for I/O components, including open file tables, network connections, character device state

Many, many complex data structures to track buffers, memory allocation, “dirty” blocks

Some use object-oriented methods and message passing to implement I/OWindows uses message passing

Message with I/O information passed from user mode into kernelMessage modified as it flows through to device driver and back to processPros / cons?

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UNIX I/O Kernel Structure

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12.34 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

I/O Requests to Hardware OperationsConsider reading a file from disk for a process:

Determine device holding file Translate name to device representationPhysically read data from disk into bufferMake data available to requesting processReturn control to process

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Life Cycle of An I/O Request

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12.36 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

STREAMSSTREAM – a full-duplex communication channel between a user-level process and a device in Unix System V and beyond

A STREAM consists of:- STREAM head interfaces with the user process- driver end interfaces with the device- zero or more STREAM modules between them

Each module contains a read queue and a write queue

Message passing is used to communicate between queuesFlow control option to indicate available or busy

Asynchronous internally, synchronous where user process communicates with stream head

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12.37 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

The STREAMS Structure

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12.38 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

PerformanceI/O a major factor in system performance:

Demands CPU to execute device driver, kernel I/O codeContext switches due to interruptsData copyingNetwork traffic especially stressful

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Intercomputer Communications

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12.40 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Improving PerformanceReduce number of context switches

Reduce data copying

Reduce interrupts by using large transfers, smart controllers, polling

Use DMA

Use smarter hardware devices

Balance CPU, memory, bus, and I/O performance for highest throughput

Move user-mode processes / daemons to kernel threads

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12.41 Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

Device-Functionality Progression

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Silberschatz, Galvin and Gagne ©2011Operating System Concepts Essentials – 8th Edition

End of Chapter 12