Top Banner

of 33

Cardey MET Rationale Paper

Jul 08, 2018

Download

Documents

Erica Cardey
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
  • 8/19/2019 Cardey MET Rationale Paper

    1/33

     

    Boise State MET Portfolio Rationale Paper: 

    “My EDTECH Adventure”

    Erica Cardey

    Instructional Coach

    Atwater High School, Atwater, CA

    February 7, 2016 

  • 8/19/2019 Cardey MET Rationale Paper

    2/33

    My EDTECH Adventure 

    2

    INTRODUCTION 

    As an Instructional Coach, I work to help teachers develop best instructional practices to

    improve student learning outcomes. Any given day can find me in a range of diverse classrooms

    from math to art. In each of these classes, I need to call upon a wide range of skills to help the

    teachers I work with leverage the tools that they have available to refine their craft. An

    increasing number of these tools are technology based, especially since the school district I work

    in has made to transition to 1:1 learning environments over the past 2 years. It is for these

    teachers that I work with each day that I have chosen to pursue a Master of Educational

    Technology degree from Boise State University. It has been my intention to develop my skills in

    technology integration to be a more effective resource for them in their instructional endeavors. 

    The M.E.T. program at BSU is driven by a set of rigorous standards established by the

    Association for Educational Communications and Technology (AECT). Adopted by the AECT

    Board of Directors in 2012, the AECT standards establish five areas of educational technology

     proficiency: Content Knowledge, Content Pedagogy, Learning Environments, Professional

    Knowledge and Skills, and Research. The purpose of this paper is to document and justify how

    selected artifacts from my coursework in the M.E.T. program align to and demonstrate mastery

    of each of the five AECT standards. 

  • 8/19/2019 Cardey MET Rationale Paper

    3/33

    My EDTECH Adventure 

    3

    STANDARD 1: CONTENT KNOWLEDGE 

     Indicators 

    1. 

    Creating - Candidates demonstrate the ability to create instructional materials and learningenvironments using a variety of systems approaches. (p. 81)

    •  542- PBL Unit Project Plan; PBL Project design and development 

    As part of my coursework in EDTECH 542, I designed and developed a project-based

    learning (PBL) unit for high school Earth Science students. This project addresses several Next

    Generation Science Standards (NGSS), English Language Arts Standards for Speaking and

    Listening, in addition to 21st Century Skills and Information Media and Technology Skills.

    Research findings have indicated that project-based science curriculum presents students with an

    opportunity to engage in core ideas and science practices in ways that are better aligned to the

    recommendations of the NGSS than conventional curriculum (Harris, Penual, Debarger,

    D’Angelo & Gallagher, 2014, p.3). The intended outcome of the project is that students create

    websites promoting tourism to local geological sites. Within the scope of the larger project,

    students must select and research a local geologic area, develop and present a multimedia

     presentation to promote that area, create a webpage and engage in reflective journaling

    throughout the project cycle. 

    The scope of this PBL project makes it an excellent reflection of my mastery of the skill

    of creating instructional materials and learning environments using varied formats and

    approaches. Developing the project website demonstrates my ability to use Google Sites for Web

    design. The instructional and assessment materials that I created for this project required using

    Google Docs and Google forms for instructional purposes.

    https://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/teaching-learninghttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/teaching-learninghttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/teaching-learninghttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/homehttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/homehttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/homehttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/homehttps://sites.google.com/a/u.boisestate.edu/greatvalleyecotourismcardey542/teaching-learning

  • 8/19/2019 Cardey MET Rationale Paper

    4/33

    My EDTECH Adventure 

    4

    Project Based Learning has recently become a high-interest topic among the instructional

    leaders in my school district as an appropriate application to increase rigor and teach students

    how to solve “ill-structured problems”. Many see PBL as a means to better prepare students for

    the type of extended strategic thinking required by NGSS. In creating this artifact, I have

    developed the skills necessary to lead other teachers in the comprehensive planning process of

    incorporating a wide range of technological resources to create their own PBL units.

    2.  Using - Candidates demonstrate the ability to select and use technological resources and

     processes to support student learning and to enhance their pedagogy. (p. 141)

    •  502- Interactive Concept Map 

    The Interactive Concept Map that I created as a project in EDTECH 502 used Adobe

    Dreamweaver to create an Interactive Concept Map addressing the topic of rigor. The target

    learners for this artifact are classroom teachers who wish to learn more about the concept of rigor

    and how to leverage technology to elevate rigor in their instruction. This interactive webpage

    features informational text and clickable hotspots that take the learners to additional web

    resources. This artifact addresses three learning goals: defining rigor and how it differs from

    difficult, establishing the relevance of rigor in education, and providing the user with digital tools

    to increase rigor.

    This artifact demonstrates mastery of the “Using” indicator for this standard because it

    combines text, images and interactive components to convey an instructional message. Written

    text on the screen presents introductory content addressing each of the three rigor subtopics. This

    text is paired with clickable icons featuring simple shapes that serve as visual cues for each

    subtopic. These visual cues possess an interactive component which allows the learner to click

    any of them to go deeper into the subtopic of choice. Each clickable hotspot opens in a new

    http://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.html

  • 8/19/2019 Cardey MET Rationale Paper

    5/33

    My EDTECH Adventure 

    5

    window to improve ease of use for the learner. I also wrote the code comprising this website to

    feature a box around the hotspot that has been clicked in order to improve clarity of navigation

    for the learner.

    This project taught me the importance of a clean, streamlined interface. Clickable

    hotspots are an easy way to leverage the power of visual cueing (with icons) to lead the learner to

    greater volumes of information while still maintaining a layout that does not overwhelm the user

    with information overload. This technique is a more visually engaging method of incorporating

    multiple links on a graphic as opposed to simply listing several links (Williams & Tollett, 2006,

     p.194). 

    3.  Assessing/Evaluating - Candidates demonstrate the ability to assess and evaluate the

    effective integration of appropriate technologies and instructional materials.

    ●  541- Relative Advantage Chart 

    Technology 

    Integration holds numerous possibilities to make science instruction more

    effective and more engaging. It allows the classroom teacher to capitalize on all of those

    wonderful “what-if” questions that spring from the minds of highly engaged science students.

    Roblyer and Doering state that, “technology can play an important and integral role in inquiry-

    oriented science instruction” (2013). The Relative Advantage Chart that I created for Earth

    Science teachers at my school site exemplifies this concept. The Relative Advantage Chart

    identifies 10 instructional problems common to Earth Science instruction and 10 tools that hold

    the potential to address these problems. The chart also describes the relative advantage of each of

    these tools, as well as the expected outcome of implementing the tool. 

    Creating the Relative Advantage Chart demonstrates mastery of this standard as it

    required me to evaluate a multitude of technology tools with a critical eye towards improving

    http://edtech2.boisestate.edu/ericacardey/RelativeAdvantageChart.htmlhttp://edtech2.boisestate.edu/ericacardey/RelativeAdvantageChart.htmlhttp://edtech2.boisestate.edu/ericacardey/RelativeAdvantageChart.htmlhttp://edtech2.boisestate.edu/ericacardey/RelativeAdvantageChart.html

  • 8/19/2019 Cardey MET Rationale Paper

    6/33

    My EDTECH Adventure 

    6

    learning outcomes. Not all technologies are created equal in terms of their relative advantage, nor

    does any technology hold equal advantage in all learning contexts.

    This project has had a far reaching impact on my professional practice because it

    completely changed the way I look at technology. Understanding the concept of relative

    advantage has made me keenly aware of simple substitution and has made me the voice

    discretion when a sales rep attempts to dazzle my school district with the latest and greatest

    technology. Learning to evaluate technology for its relative advantage has been the single

    greatest skill that I have gained in this program for honoring the “education” in educational

    technology.

    4.  Managing - Candidates demonstrate the ability to effectively manage people, processes,

     physical infrastructures, and financial resources to achieve predetermined goals. (p. 178)

    ●  533- YouTube Playlist Lesson 

    I created a playlist lesson housed on my YouTube Channel to teach teachers how to set

    up a Google Classroom, post assignments and announcements, and how to grade an assignment

    within Google Classroom. The entire lesson plan is housed within the playlist description. Each

    video in the playlist is aligned with a specific learning objective that is foundational to building

    teacher proficiency with Google Classroom. This lesson addresses four learning goals: 

    (1) Teachers will create a Google Classroom. 

    (2) Teachers will determine which method of adding students is best, justifying their

    choice.

    (3) Teachers will post an assignment, an announcement and a Google Form using

    Google Classroom. 

    https://www.youtube.com/playlist?list=PLM5Knpr7jwf6SS-QXIfygZZRh7VRruIiJhttps://www.youtube.com/playlist?list=PLM5Knpr7jwf6SS-QXIfygZZRh7VRruIiJhttps://www.youtube.com/playlist?list=PLM5Knpr7jwf6SS-QXIfygZZRh7VRruIiJhttps://www.youtube.com/playlist?list=PLM5Knpr7jwf6SS-QXIfygZZRh7VRruIiJ

  • 8/19/2019 Cardey MET Rationale Paper

    7/33

    My EDTECH Adventure 

    7

    (4) Given a video clip on Grading Assignments in Google Classroom, teachers will

    demonstrate understanding of how to grade and assign feedback on an assignment using

    Google Classroom by completing a quiz at 80% proficiency or higher. 

    I created a corresponding quiz using Google Forms for each video to check for

    understanding of the key concepts within each video. I placed links to each Google Form in the

    description of the playlist for easy access by the learner in an effort to improve learner outcomes.

    These Google Forms serve as “ongoing formative assessments (which) are vital to reveal student

    understanding and misunderstanding” (Wiggins & McTighe, 2005).

    This project required the assessment and evaluation of media in determining the most

    effective material to include in the project. The playlist structure and associated Google Forms

    resulted in an infrastructure to facilitate learning, addressing the management aspect of the

    AECT standards. The playlist lesson demonstrates mastery of managing processes,

    infrastructures and resources to achieve predetermined learning outcomes because it required the

    development of a clearly defined learner outcome. The entire project was then designed towards

    achieving that outcome. I combined the structure of YouTube playlists with the interactivity of

    Google Forms to create an effective digital learning tool.

    5.  Ethics - Candidates demonstrate the contemporary professional ethics of the field as

    defined and developed by the Association for Educational Communications and

    Technology. (p. 284)

    I developed a netiquette webpage using Adobe Dreamweaver to educate teachers and

    other school staff members about the concept of netiquette. The rules of netiquette that I created

    for this project were written specifically for high school teachers, paying special attention to

    specific scenarios and considerations that are unique to the high school working environment. I

  • 8/19/2019 Cardey MET Rationale Paper

    8/33

    My EDTECH Adventure 

    8

    took care to narrow the list of rules down to a concise, essential five best practices. I also

    included a “netiquette reminders at a glance” feature by using an “aside” element containing list

    items for quick reference.

    This was a relevant project to demonstrate my mastery of professional ethics in the field

    of educational technology because it highlights ethical best practices to be used by professional

    educators in the context of digital communication. This project has served as a valuable training

    resource at my school site because all technology training for staff thus far has focused on

    operating the technology but not using the technology within an ethical context. There is a false

     perception that if a professional is trained to use technology, they will inherently know how to

    use that technology in an ethical way. However, ethical use is a separate skill set that needs to be

    addressed with professional development resources such as the netiquette web page that I have

    created for this project. Netiquette is a specific skill set taught to students in their 9th grade

    Digital Citizenship curriculum. However, this is not been an area of focus for teachers in my

    district. In developing this webpage I wanted to create a valuable resource to educate fellow

    teachers about unethical practices in digital communication. 

    STANDARD 2: CONTENT PEDAGOGY 

     Indicators 

    1.  Creating - Candidates apply content pedagogy to create appropriate applications of

     processes and technologies to improve learning and performance outcomes. (p. 1)

    ●  503: ID Project- Instructor Guide and Learning Materials- section 3e and 3f.1

    As part of my coursework in EDTECH 503, I completed an instructional design project

    with the learning goal of teaching 9th grade students how to log into an online platform and

    complete a strengths survey. Students then used the results of the survey to add career clusters to

    https://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edit

  • 8/19/2019 Cardey MET Rationale Paper

    9/33

    My EDTECH Adventure 

    9

    their Naviance profile as a component of their career planning portfolio. This unit of instruction

    was designed to be implemented by a high-school classroom teacher in a one-hour class period.

    The instructor guide and learning materials that I created for this project demonstrate

    mastery of the “Creating: indicator for the Content Pedagogy standard. The instructor guide

    follows Gagne’s Nine Events of Instruction as a pedagogical framework to effectively guide the

    teaching and learning process. Gagne’s Nine Events of Instruction is supportive of an

    instructivist pedagogical approach. This approach is sometimes referred to as “direct instruction”

    (Larson & Lockee, 2004, p.78). This is an appropriate pedagogical approach for this unit of

    instructions because all learners will follow the same basic process to navigate the Naviance

    website to complete the learning task. An instructivist approach is also advantageous in settings

    where learners have a low degree of prior knowledge (Larson & Lockee, 2004, p.80), as is case

    with the target learners: 9th graders will be participating in the unit to access the Naviance

     platform for the first time.

    The learning materials that I created for this project are an example of leveraging

    technology and content pedagogy to improve student performance outcomes because they

    feature detailed screenshots and detailed text which model exactly what students need to do to be

    successful in the tasks within the tutorial. This project not only gave me the opportunity to

    develop my ability to improve student learning outcomes by leveraging the appropriate

    technologies, but also the opportunity to benefit my school as this instructional design project

    was ultimately used by 9th

     grade teachers at my school site to teach students to navigate the

     Naviance online platform. 

    2.  Using – Candidates implement appropriate educational technologies and processes based

    on appropriate content pedagogy. (p. 141)

  • 8/19/2019 Cardey MET Rationale Paper

    10/33

    My EDTECH Adventure 

    10

    ●  541- Video Integration Project 

    “Video Integration in Earth Science” is the video integration project that I developed as

     part of my EDTECH 541 coursework. This artifact curates a variety of video resources that make

    concepts in Earth Science more concrete and more attainable. I also created a lesson plan to

    accompany the video library. This lesson requires students to complete a self-paced video-

    enhanced lesson about the relationship between convection currents, plate boundaries, and the

    resulting volcanic eruptions that occur at each type of plate boundary. Videos are embedded at

    four points in the lesson to provide visual context for key concepts in the lesson. The assessment

     phase of the lesson asks students to demonstrate mastery of the concepts taught in Part 1 by

    creating their own video about convection currents and volcanic eruptions. 

    This project leverages the relative advantages of multimedia to overcome common

    challenges associated with teaching students about abstract concepts and scientific phenomena

    that are difficult to observe in real time due to size and scale. This project serves as an important

    modeling tool for my work with teachers in developing their own media enhanced lessons

     because of the interactive component of the assessment phase of this artifact. Classroom teachers

    have easier access to digital video content than ever before, however digital video in itself does

    not improve learning outcomes; strategic and purposeful use is critical. Pairing this video archive

    with a detailed lesson plan and assessments supports the principle that “pedagogy is the key to

    effective use of digital video” (Park, 2010, p.121). 

    3. 

    Assessing/Evaluating - Candidates demonstrate an inquiry process that assesses the

    adequacy of learning and evaluates the instruction and implementation of educational

    technologies and processes (p. 116-117) grounded in reflective practice.

    ●  503- ID Evaluation Plan 

    http://edtech.boisestate.edu/docs/teaching/syllabi/summer15/edtech541_summer15_syllabus.pdfhttp://edtech.boisestate.edu/docs/teaching/syllabi/summer15/edtech541_summer15_syllabus.pdfhttp://edtech.boisestate.edu/docs/teaching/syllabi/summer15/edtech541_summer15_syllabus.pdfhttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttp://edtech.boisestate.edu/docs/teaching/syllabi/summer15/edtech541_summer15_syllabus.pdf

  • 8/19/2019 Cardey MET Rationale Paper

    11/33

    My EDTECH Adventure 

    11

    The Evaluation Plan that I developed as a component of my Instructional Design Project

    utilized Kirkpatrick's Four- Level Evaluation Model to assesses learner reaction, learner content

    acquisition, long-term learner behaviors, and overall program results of students completing this

    unit of instruction. This evaluation model was used early on in the design process as a means of

    identifying expected learner outcomes. The larger project was then developed using a backwards

    mapping process using these expected learning outcomes as a basis. The Evaluation Plan in my

    instructional design project also included a post-lesson survey to be completed by students via

    Google Form to assess the overall quality and effectiveness of the project. The resulting data

    from the Student Survey will be used to inform the project revision process in the future

    implementations of the unit of instruction.

    Building continuous evaluation into the design process is essential to support ongoing

    improvement in the instructional design process. The Evaluation Plan component of the

    instructional design project has encouraged me to be a reflective practitioner in my work in the

    field of technology integration. This project has taught me that evaluation revision and reflection

    are essential components of any educational technology project or initiative. 

    4.  Managing - Candidates manage appropriate technological processes and resources to

     provide supportive learning communities, create flexible and diverse learning

    environments, and develop and demonstrate appropriate content pedagogy. (p. 175-193)

    ●  541- Accessibility Features of HP Chromebook Blog Post 

    “Technology takes yesterday’s disabled students and makes them today’s enabled

    students” (TeachThought Staff, 2005). My blog post addressing accessibility features of the HP

    Chromebook combines detailed textual descriptions with annotated screenshots to teach readers

    about the numerous accessibility features available on the HP Chromebook. These accessibility

    https://mrscardey.wordpress.com/2014/11/23/accessibility-features-on-the-hp-chromebook/https://mrscardey.wordpress.com/2014/11/23/accessibility-features-on-the-hp-chromebook/https://mrscardey.wordpress.com/2014/11/23/accessibility-features-on-the-hp-chromebook/https://mrscardey.wordpress.com/2014/11/23/accessibility-features-on-the-hp-chromebook/

  • 8/19/2019 Cardey MET Rationale Paper

    12/33

    My EDTECH Adventure 

    12

    features can be used to adapt the Chromebook for use by learners with a wide range of

    disabilities from visual impairment to processing or other sensory disorders (Schwimmer, 2005). 

    I chose to focus this accessibility blog post specifically on HP Chromebooks because the

    school district that I work in has chosen these devices as the device of choice in our 1:1

    implementation program. It is essential for every teacher in my district to understand the

    accessibility features of these devices if we are to meet our professional and moral obligation of

    allowing special populations of students to learn and thrive in the least restrictive learning

    environments possible. The ability to manage accessibility features on school-issued devices is a

    critical skill in order to create flexible learning environments that support a diverse community

    of learners. 

    Since developing this blog post as an instructional resource for myself and my

    colleagues, I have had numerous opportunities at my school site to work with instructional and

    support staff in managing learning environments to accommodate our small population of

    visually impaired students. I have used the content in this artifact over the past year to develop

    adaptations and modifications for mainstream students at my school in a wide range of learning

    environments. 

    5.  Ethics - Candidates design and select media, technology, and processes that emphasize

    the diversity of our society as a multicultural community. (p. 296)

    ●  541-Instructional Software for Earth Science 

    The Instructional Software for Earth Science presentation that I created in EDTECH 541

    required the selection of specific technologies to improve learning outcomes for a diverse range

    of students. This project was designed to educate teachers on the five types of instructional

    software, providing them with the relative advantage for each and examples of each type of

    http://edtech2.boisestate.edu/ericacardey/InstructionalSoftware.htmlhttp://edtech2.boisestate.edu/ericacardey/InstructionalSoftware.htmlhttp://edtech2.boisestate.edu/ericacardey/InstructionalSoftware.htmlhttp://edtech2.boisestate.edu/ericacardey/InstructionalSoftware.html

  • 8/19/2019 Cardey MET Rationale Paper

    13/33

    My EDTECH Adventure 

    13

    software specific to Earth Science. Many instructional software examples in this artifact

    specifically address issues of student motivation, opportunities for differentiation and safe

    learning environments (Roblyer & Doering, 2013, p.25). All of these issues are critical areas of

    focus as modern educators seek innovative ways to embrace multicultural learning. 

    STANDARD 3: LEARNING ENVIRONMENTS 

     Indicators 

    1.  Creating - Candidates create instructional design products based on learning principles

    and research-based best practices. (pp. 8, 243-245, 246)

    ●  513 Worked Example Screencast 

    The Worked Example Screencast, “Academic Vocabulary” is an example of creation of

    an instructional design products based on learning principles and research-based best practices .

    The learner audience for this project is high school teachers who wish to learn more about the

    concept of academic vocabulary and how to identify academic vocabulary in the courses that

    they teach. 

    This artifact exemplifies the skills of this standard because it encompasses many different

    technologies and multimedia principles to create an effective instructional design product. To

    create the screencast itself, I used Google Slides, Screencastomatic and a Microsoft Lifechat

    external microphone. I also used YouTube Video Editor to splice video segments together and to

    add wait time at appropriate times in the screencast. I also used the annotation tool within

    YouTube Video Editor to provide effective, explanatory feedback in the form of an interactive

    check for understanding. I was able to create individualized feedback for each answer choice in

    the check for understanding by linking each answer choice to a separate corresponding video

    file. When the learner selects the correct answer choice, the feedback video has a clickable

    annotation that links back to the next section of the main screencast. When the learner selects an

    https://youtu.be/H5czhSgEyCUhttps://youtu.be/H5czhSgEyCUhttps://youtu.be/H5czhSgEyCUhttps://youtu.be/H5czhSgEyCU

  • 8/19/2019 Cardey MET Rationale Paper

    14/33

    My EDTECH Adventure 

    14

    incorrect answer, the clickable annotation in the feedback video directs the learner back to the

    question to attempt to answer it again. In the full problem assignment at the end of the lesson, I

    once again used the annotation feature of YouTube Video Editor to add cues for the learner to

     pause the video at appropriate times in their completion of the assignment. 

    This artifact also demonstrates effective use of the following multimedia principles: 

    Multimedia Principle  Feature or Evidence 

    Personalization Principle   Narration is conversational and learner-centered (using phrasessuch as "your students" when appropriate). While a formal style oflanguage is commonly preferred in academic contexts, a body of

    empirical research exists to support the use of conversational

    writing and an amiable human voice in e-Learning (Clark & Mayer,2011).

    Redundancy Principle  Redundant narration and visual text is avoided because researchindicates that “people learn better from concurrent graphics and

    audio than from concurrent graphics, audio and on-screen text”

    (Clark & Mayer, 2011, p.133). 

    Segmenting Principle: The full lesson is broken into two smaller chunks with each chunk being followed by a learner-centered interactive activity. Breaking

    a lesson down into smaller, manageable segments as an effective

    technique to avoid overloading the learner’s cognitive system(Clark & Mayer, 2011).

    This artifact has made a tremendous impact on design decisions that I make in creating

    instructional materials to use in my work and professional development. Applying multimedia

     principles in the use of technology has taught me to avoid bad design decisions that may impede

    learner content retention. 

    The skills that I mastered in the creation of this artifact have had long reaching effects in

    my professional practice. As an instructional coach, my work revolves around helping teachers

    improve student learning outcomes they making their teaching practices more effective, more

    efficient, and more engaging. Multimedia has an ever-increasing presence in the classroom as

  • 8/19/2019 Cardey MET Rationale Paper

    15/33

    My EDTECH Adventure 

    15

    teachers leverage newly available technology to achieve these instructional goals. Creating

    effective instructional products using multiple principles and technologies has given me the

    necessary skills to work with teachers in the creation of their own effective digital instructional

    resources. 

    2.  Using - Candidates make professionally sound decisions in selecting appropriate processes

    and resources to provide optimal conditions for learning (pp. 122, 169) based on principles,

    theories, and effective practices. (pp. 8-9, 168-169, 246)

    ●  501- mLearning Activity 

    I created an Instructional Emergency Tool Kit to be used by teachers at my school site in

    the event of an Internet outage as my mLearning Activity in EDTECH 501. My target audience

    for this project is high school classroom teachers at my school site who teach technology

    dependent lessons and need an emergency backup plan in the event of an Internet outage. I

    created this artifact for teachers at my school to use on a mobile device such as a smartphone or

    tablet (connected to an external cell network) to ensure that normal protocols and quality

    instruction take place in the event of a technology failure. 

    I used Adobe Dreamweaver to create a web page utilizing a fluid grid layout so that it

    could be easily viewable on a wide range of mobile devices in a variety of learning

    environments. This was done to ensure that a user can easily access the Emergency Instructional

    Toolkit in order to adapt and continue instruction using their mobile device connected to an

    external cellular network. This artifact contains content and links to external resources to allow

    teachers to take attendance, engage students using technology free lesson and closure activities

    that are adaptable to a wide range of learning contexts, and a link to submit an electronic work

    order if the technology problem is a hardware failure. This artifact combines multiple digital

    http://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.htmlhttp://edtech2.boisestate.edu/ericacardey/502/conceptmap.html

  • 8/19/2019 Cardey MET Rationale Paper

    16/33

    My EDTECH Adventure 

    16

    resources to be used in order to adapt technology-dependent instruction to a less than ideal

    learning environment. 

    Since my school district has moved to 1:1 learning environments in all of its school sites,

    teachers and students have become heavily dependent on Internet connectivity for teaching and

    learning. This artifact served as a valuable resource at my school site while the campus was

    undergoing Wi-Fi upgrades on campus which resulted in periodic Internet outages (Wi-Fi or

    entire network outages) as the contractors worked on those upgrades. These outages created a

    climate of uncertainty and “uncertainty… keeps people away from the equipment” (Fuller,

    2000). I saw a need for creating an Instructional Emergency Tool Kit because it became evident

    that instruction and learning would come to a grinding halt any time an intermittent outage

    would occur on campus. Teachers needed a support to combat the uncertainty associated with

    technology to ultimately increase student interactions with technology (Fuller, 2000). 

    My principal had me present this artifact at a faculty meeting, showing all teachers who

     possessed smartphones how to bookmark this artifact and install it as a widget or shortcut on the

    home screen of their smartphone. After that point, a larger number of teachers were able to adapt

    their technology-dependent lessons using the resources in the Toolkit, submit online attendance

    and submit work orders electronically so that issues could be resolved when technology failures

    occurred.

    3.  Assessing/Evaluating - Candidates use multiple assessment strategies (p. 53) to collect datafor informing decisions to improve instructional practice, learner outcomes, and the learning

    environment. (pp. 5-6)

    ●  503-  Needs Assessment Survey Parts 2a-2c 

    https://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edit

  • 8/19/2019 Cardey MET Rationale Paper

    17/33

    My EDTECH Adventure 

    17

    I developed a Needs Assessment Survey and accompanying Needs Analysis to inform the

     program planning phase of my Instructional Design Project in EDTECH 503. To develop this

    artifact I conducted a comprehensive needs assessment of the target learner audience for the unit

    of instruction. Assessing and prioritizing needs is an essential early step in the instructional

    design process because most instructional design projects are intended to fulfill a need (Larson &

    Lockee, 2014, p.21). The results of this needs assessment was used to develop learner outcomes

    for the larger instructional design project and also informed design decisions about instructional

    components and the learning environment in which the unit of instruction would be implemented

    in order to improve learning outcomes. 

    The final project was a unit of instruction to be used by classroom teachers to teach ninth

    grade students how to take an aptitude survey. The needs of the intended learners needed to be

    assessed and evaluated prior to development of the project’s instructional materials in order to

    ensure effective support of the intended learner outcomes of the unit of instruction. Students

    were asked to reflect on their frequency of computer use, troubleshooting preferences,

     proficiency with technology, reading levels and academic success. A separate section of the

    survey required students to self-assess their college and career awareness. The survey was

    completed by approximately 7.75% of 9th graders at my school site. This data was used to

    inform the design process of the larger Instructional Design Project to develop an effective

    learning environment, implementing instructional best practices to achieve the desired student

    learning outcomes.

    4.  Managing - Candidates establish mechanisms (p. 190) for maintaining the technology

    infrastructure (p. 234) to improve learning and performance. (p. 238) 

    ●  533- YouTube Channel 

    https://www.youtube.com/channel/UCHiOSMIM6p8lkGlohrthKwAhttps://www.youtube.com/channel/UCHiOSMIM6p8lkGlohrthKwAhttps://www.youtube.com/channel/UCHiOSMIM6p8lkGlohrthKwAhttps://www.youtube.com/channel/UCHiOSMIM6p8lkGlohrthKwA

  • 8/19/2019 Cardey MET Rationale Paper

    18/33

    My EDTECH Adventure 

    18

    The YouTube channel I created titled “Best Practices for Technology Integration” is a

     prime example of improving learning and performance by managing a technology infrastructure.

    I developed this artifact to curate and archive videos focusing around the topics of technology

    integration and instructional best practices. The target audience for this artifact is educators

    interested in growing their skills in instructional technology. I created several playlists geared

    towards specific topics within the realm of technology integration such as Google Classroom,

    Website Building, Google Extras and Google Docs.

    One of the many benefits YouTube possesses for educators is that it provides the

    user with easy access to “vast quantities of free public video on a broad spectrum of topics”

    (Snelson, 2011, p.160). This vastness however, can impede the resource’s usability. Organizing

    video content into playlists is an effective way to manage the infrastructure of a YouTube

    channel to maximize ease of use for the learner, making it a more effective instructional tool. A

    well-organized YouTube channel can be a valuable resource for educators needing just-in-time-

    instruction on a variety of topics. Well-curated YouTube channels are an especially effective

     professional development resource for busy classroom teachers who need a wealth of resources

    at their fingertips readily available at the moment of implementation. 

    5.  Ethics - Candidates foster a learning environment in which ethics guide practice that promotes health, safety, best practice (p. 246), and respect for copyright, Fair Use, and

    appropriate open access to resources. (p. 3) 

    ●  502 Fair Use Scavenger Hunt 

    I created a Fair-Use Scavenger Hunt as part of my coursework in EDTECH 502 using

    Adobe Dreamweaver to write the HTML code and CSS to write the style sheet. I created this

     page for high school teachers to assist them in understanding and implementing fair use practices

    as they develop digital curriculum for use with their students. The Scavenger Hunt Activity

    introduces the concept of fair use and then directs the learner to a series of three websites

    http://edtech2.boisestate.edu/ericacardey/502/scavenger.htmlhttp://edtech2.boisestate.edu/ericacardey/502/scavenger.htmlhttp://edtech2.boisestate.edu/ericacardey/502/scavenger.html

  • 8/19/2019 Cardey MET Rationale Paper

    19/33

    My EDTECH Adventure 

    19

    addressing concepts associated with fair use. This artifact includes a scavenger hunt worksheet

    for download, links to the three websites in which learners will “hunt” through to answer specific

    questions and a link to an answer key. 

    The websites featured in this artifact deal with fair use basics as well as fair use

    guidelines as they specifically apply to educators. In general, classroom teachers have a very low

    level of knowledge about copyright and fair use as it pertains to their work in education (Shane,

    2001, p.3). There is a prevalent false assumption that educators are given free rein to use

    intellectual property without restrictions or attribution requirements in the name of education.

    This is a dangerous knowledge gap for teachers to have as advances in educational technology

    make sampling and remixing easier than ever. Fair use is an important concept for educators to

    understand in their own professional practice but this issue becomes even more critical when

    considering the fact that students learn about digital ethics from their teachers (Shane, 2001, p.3).

    This artifact has been a useful tool to help educate the teachers that I work with as well as

    serving to educate myself on the issue. This artifact has had a lasting impact on my professional

     practice as I now possess the skills and information necessary to model fair use of intellectual

     property in every professional development that I facilitate. 

    6.  Diversity of Learners - Candidates foster a learning community that empowers learners

    with diverse backgrounds, characteristics, and abilities. (p. 10) 

    ●  541- Assistive Technologies Presentation 

    For my “Assistive Technologies in Earth Science” project, I developed a slideshow

    addressing assistive technologies suitable for implementation in Earth Science instruction. I

    created this artifact as a resource for high school Earth Science classroom teachers grappling

    with ways to modify digital learning environments for students with a wide range of cognitive,

    http://edtech2.boisestate.edu/ericacardey/AssistiveTechProject.htmlhttp://edtech2.boisestate.edu/ericacardey/AssistiveTechProject.htmlhttp://edtech2.boisestate.edu/ericacardey/AssistiveTechProject.htmlhttp://edtech2.boisestate.edu/ericacardey/AssistiveTechProject.html

  • 8/19/2019 Cardey MET Rationale Paper

    20/33

    My EDTECH Adventure 

    20

     physical and sensory disabilities. This artifact also addresses assistive technologies suitable for

    special populations of learners such as at risk and gifted students.

    Technology poses a compelling relative advantage for educators in the realm of being

    able to differentiate instruction for students with varying needs (Roblyer & Doering, 2013). This

    artifact will serve as a basis for future professional development that I provide for teachers at my

    school site addressing best practices for leveraging technology to differentiate for diverse student

     populations. 

    STANDARD 4: PROFESSIONAL KNOWLEDGE AND SKILLS 

     Indicators 

    1.  Collaborative Practice - Candidates collaborate with their peers and subject matter

    experts to analyze learners, develop and design instruction, and evaluate its impact on

    learners.

    ●  503- Evaluation Plan with SME- Section 4b “SME Review”

    In creating my Instructional Design Project, I worked collaboratively with a subject

    matter expert to evaluate the project. The Instructional Design Project in its entirety consists of a

    unit of instruction designed to teach students how to navigate an online strengths survey as part

    of their career planning portfolio. This unit of instruction is designed to be delivered in a

    synchronous independent format.

    The subject matter expert (SME) who I collaborated with for this artifact is a member of

    the leadership team at my school site that is responsible for developing the school’s plan for

    college and career readiness. I created an evaluation survey using Google Forms which consisted

    of 8 open-ended questions. These questions were designed to solicit feedback from the SME

    assessing the project scope, thoroughness, ease of use, and comments or suggestions for revision.

    https://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edit

  • 8/19/2019 Cardey MET Rationale Paper

    21/33

    My EDTECH Adventure 

    21

    This collaborative work with the SME facilitated the process of designing more effective

    instructions and visuals than if they had not been informed by collaborative input. Collaborative

     project evaluation with the SME ensured that the project was sufficiently developed to allow

    students to complete the lesson independently. The SME also served as a valuable source of

    insight to ensure that the objective and outcome of the unit of instruction aligned cohesively. 

    The opportunity to work collaboratively with a subject matter expert in order to develop

    and design this unit of instruction taught me a valuable lesson about the importance of gaining

    multiple perspectives on the accessibility and thoroughness of instructional design products if

    learners are to be impacted in a valuable, meaningful way. Working with a third party on this

    artifact helped me to understand the role of a content specialist as a separate entity from the

    instructional designer and as “an impartial SME who is, preferably, external to the situation yet

    aware of the needs and characteristics of the target learners” (Larson and Lockee, 2014, p.26).

    When instructional design products are created by the subject matter expert themselves the

    thoroughness and detail of the instructional design product can suffer due to the subject matter

    expert being too close to the content.

    2.  Leadership - Candidates lead their peers in designing and implementing technology-supported learning.

     

    ●  501- Tech Trends: Flipped Teaching Resource Website and  Corresponding Blog Post 

    I created a Flipped Teaching Resource Website for my Tech Trends Project in EDTECH

    501 for teachers wishing to explore the concept of flipped instruction. The development of this

    artifact began with reading the 2014 Horizon Report. This publication identifies and analyzes six

    up-and-coming technology trends in education. These trends are grouped into three time frames

    for implementation: short-term trends, mid-range trends and long-term trends. This project

    required me to choose one trend to explore further as a basis for the project. I chose to explore

    http://falconflip.weebly.com/http://falconflip.weebly.com/http://falconflip.weebly.com/http://edtechcardey.blogspot.com/2014/07/tech-trends.htmlhttp://edtechcardey.blogspot.com/2014/07/tech-trends.htmlhttp://edtechcardey.blogspot.com/2014/07/tech-trends.htmlhttp://edtechcardey.blogspot.com/2014/07/tech-trends.htmlhttp://falconflip.weebly.com/

  • 8/19/2019 Cardey MET Rationale Paper

    22/33

    My EDTECH Adventure 

    22

    hybrid learning designs with a specific focus on flipped instruction. Using insights gained from

    the Horizon Report, I created a resource website for high school teachers who may be

    considering flipping their classrooms. This artifact features information on flipped teaching at

    three distinct depths: an overview of the concept of flipped instruction for those just getting

    started, a checklist of essentials for flipped instruction success for learners wishing to dig deeper,

    and some specific tools to get started for teachers ready to embrace the practice.

    This artifact exemplifies the use of professional knowledge in a leadership capacity

     because I developed a digital resource for other teachers based on the knowledge I acquired from

    the Horizon Report. I used the information from the Horizon Report to develop a professional

    development resource for other teachers that could be usable by individuals with a wide range of

     prerequisite skills. To do this I implemented the concept of “right-sized instruction”,

    differentiating resources to meet the diverse needs of stakeholders (Larson & Lockee, 2014,

     p.12). This website allows teachers to go as deep into the topic as they feel ready for and when

    they're ready to dig deeper the information is available to them via this resource website.  

    This artifact has served as a valuable resource for my work with other teachers as an

    Instructional Coach. Investigating the concept of flipped instruction is of great relevance to my

    school site as we have recently concluded a massive professional development initiative to

     prepare our teachers to go 1:1 school-wide. In response to their newly acquired technological

    skills, and all students having 24/7 access to Chromebooks, many teachers that I work with are

    now looking towards the idea of flipped learning as the next step in their teaching practice.

    In her 2003 article, “Learning and unlearning: the education of teacher educators”, Mary

    Cochran-Smith asserts that “those who teach the teachers- are now the linchpins in educational

    reforms of all kinds” (p.5). In order to effectively lead peers in their exploration of technology-

  • 8/19/2019 Cardey MET Rationale Paper

    23/33

    My EDTECH Adventure 

    23

    supported learning, it is essential to have multiple safe entry points to accommodate a wide range

    of teacher proficiency levels and comfort levels.

    3.  Reflection on Practice - Candidates analyze and interpret data and artifacts and reflect

    on the effectiveness of the design, development and implementation of technology-supported instruction and learning to enhance their professional growth. 

    ●  503- ID Project Reflection Synthesis Paper  

    The Reflection Synthesis Paper I wrote as part of my larger Instructional Design Project

    in EDTECH 503 exemplifies the practice of reflection for the purpose of improvement. This

     paper was an opportunity to reflect on many facets of the instructional design process: the role of

    an instructional designer, the process of project analysis and challenges and insights encountered

    in the development of my instructional design project. The analytical thinking that was required

    to create this artifact has helped me to grow as a reflective practitioner. Often in the course of

    day to day work, as soon a project is completed or an initiative is rolled out, I (and the larger

    organization that I work in) simply move on to the next challenge without ever looking back. I

    understand now that reflection on practice is an essential part of any technology-supported

    learning initiative and I will take steps to make sure that this is incorporated into the program

     planning cycle of all future projects that I am involved with. 

    4.  Assessing/Evaluating - Candidates design and implement assessment and evaluation

     plans that align with learning goals and instructional activities. 

    ●  533- Media Literacy Lesson 

    The media literacy lesson that I created as part of my coursework in EDTECH 533 titled,

    “Propaganda or Science?” is a lesson I developed that is housed entirely within a Google Form. I

    created this lesson to be used by high school Earth Science teachers to introduce the concept of

     propaganda and to give students practice analyzing media messages pertaining to the issue of

    climate change. Students must evaluate the credibility of messages pertaining to climate change

    https://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edithttps://docs.google.com/a/u.boisestate.edu/forms/d/1NqQ3lyxtuFcQ8lO0_wkJeF6FGTAqDwGeZAVZOdfBrvk/viewformhttps://docs.google.com/a/u.boisestate.edu/forms/d/1NqQ3lyxtuFcQ8lO0_wkJeF6FGTAqDwGeZAVZOdfBrvk/viewformhttps://docs.google.com/a/u.boisestate.edu/forms/d/1NqQ3lyxtuFcQ8lO0_wkJeF6FGTAqDwGeZAVZOdfBrvk/viewformhttps://docs.google.com/a/u.boisestate.edu/forms/d/1NqQ3lyxtuFcQ8lO0_wkJeF6FGTAqDwGeZAVZOdfBrvk/viewformhttps://docs.google.com/document/d/1TdX-MufTgrOfE37AAxfAVYdPjmbzFkWhIZ5SGcDTcAs/edit

  • 8/19/2019 Cardey MET Rationale Paper

    24/33

    My EDTECH Adventure 

    24

    within the context of this lesson. This lesson addresses Earth Science content as well as

    Common Core State Standards for literacy in science and technical subjects. This artifact

    includes three videos with accompanying questions for students to answer as they view each

    video. The first video and accompanying questions are designed to give students a working

    definition of the term propaganda. The second and third videos contain media messages about

    climate change and the accompanying questions require students to evaluate the credibility of the

    media message citing evidence to justify their evaluation. 

    Creating a media literacy lesson gave me the opportunity to develop my skills in the

    competencies of analyzing and evaluating media messages. This project demanded critical

    thinking to assess the credibility of messages. As a teacher developing the lesson for students, I

    had to engage in the analytical and evaluative thinking that I would want my students to engage

    in to complete the lesson.

    Most of the teachers at my school site do not currently integrate media literacy into their

    curriculum so I plan to offer a series of professional development sessions that build teachers

    skills in the area of media literacy, using this artifact as a basis from which to develop these

     professional development offerings. My long term intention is to support teachers in the

    instruction of media literacy in their courses. Today’s learners are exposed to media messages at

    an unprecedented frequency. Teaching youth to deconstruct those messages and analyze them

    critically is not only a rigorous academic endeavor, but a highly relevant life skill that empowers

    learners and strengthens their decision-making ability (Draper, M., Appregilio, S., Kramer, A.,

    Ketcherside, M., Campbell, S., Stewart, B., & ... Cox, C., 2015, p.15) 

    5.  Ethics - Candidates demonstrate ethical behavior within the applicable cultural context

    during all aspects of their work and with respect for the diversity of learners in each

    setting. 

  • 8/19/2019 Cardey MET Rationale Paper

    25/33

    My EDTECH Adventure 

    25

    ●  501- Digital Divide Presentation 

    The Digital Divide presentation that I created for EDTECH 501 delves into the issue of

    digital inequality in California’s Central Valley. This region is home to some of the state’s

     poorest counties. This artifact examines the direct correlation between socioeconomic risk

    factors and the digital divide.  The presentation identifies three issues contributing to the digital

    divide at the Central Valley high school where I work and proposes viable solutions to each. In

    this artifact, I contend that access to hardware is only part of the solution to bridging the digital

    divide. Students need reliable, affordable broadband access both at school and at home if they

    are to fully leverage the power of technology in education. 

    I gained a much more comprehensive understanding of the issue of the digital divide

    from the research articles I read as part of this assignment. While I had previously been aware of

    our demographics and their implied challenges for some time, I never fully grasped the

    magnitude of the digital divide and how it impacts the populations my school serves. Among

    Americans, the rural poor report the lowest incidence of computers and Internet connectivity in

    the home (National Telecommunications and Information Administration, 1995). This

    demographic comprises the majority of students at my school, making the digital divide a highly

    relevant, yet largely unaddressed issue at my school site.

    I think the most valuable part of creating this artifact, and the aspect I will use most in the

    future, was the solutions component. So often in education, we focus on problems with little

    opportunity as learners to explore solutions. I am so appreciative that this assignment pushed us

     past the point of simply describing problems and into the more productive endeavor of

    developing possible solutions. This solution-oriented mindset will definitely help me in the

    future as I work with my school and district on issues of access in the future. This artifact will

    https://docs.google.com/presentation/d/1z7VPslSl0wEk35Yb76n0oqt68Bsuhq5FSrooVSqGrFQ/edit?usp=sharinghttps://docs.google.com/presentation/d/1z7VPslSl0wEk35Yb76n0oqt68Bsuhq5FSrooVSqGrFQ/edit?usp=sharinghttps://docs.google.com/presentation/d/1z7VPslSl0wEk35Yb76n0oqt68Bsuhq5FSrooVSqGrFQ/edit?usp=sharinghttps://docs.google.com/presentation/d/1z7VPslSl0wEk35Yb76n0oqt68Bsuhq5FSrooVSqGrFQ/edit?usp=sharing

  • 8/19/2019 Cardey MET Rationale Paper

    26/33

    My EDTECH Adventure 

    26

    also serve as a valuable resource in my work in the area of technology integration in my school

    district for years to come as I advocate for our diverse learners and their unique needs that put

    them on the wrong side of the digital divide. 

    STANDARD 5: RESEARCH 

     Indicators: 

    1.  Theoretical Foundations - Candidates demonstrate foundational knowledge of thecontribution of research to the past and current theory of educational communications and

    technology. (p. 242)

    ●  504-  Annotated Bibliography 

    As part of my course work in EDTECH 504 I created an annotated bibliography

     presenting research on the topic of educational technology and constructivism. The selected

    research within this artifact examines constructivist learning theory and its implications for

    modern educational technology. This research presents the relative advantages and potential

     pitfalls associated with implementing educational technology in constructivist learning contexts.

    This artifact includes seven annotated references from peer reviewed journals examining

    the issue of integrating these two seemingly incompatible concepts. This is a highly relevant

    issue in modern education as the modern school system has remained relatively unchanged since

    the Industrial Revolution when instructivist learning outcomes were sufficient to prepare

    students for careers in factories. “Career readiness”, however has changed drastically since that

    time, with an increased emphasis on constructivist learning outcomes. Modern education is

    coming to terms with the reality that “knowing and doing” are inextricably linked, and that

    learners must construct meaning through experiences (Barab & Duffy, 2015, p. 32). This is

    drastically different from the “empty-vessel” view of learning that dominated the era in which

    American public schools were established. This artifact will serve as a valuable information base

    https://docs.google.com/document/d/1VxuVYFuk9I5pIB2CpZ-lKpoHNP-PDFlfQe0bn8SBntw/edithttps://docs.google.com/document/d/1VxuVYFuk9I5pIB2CpZ-lKpoHNP-PDFlfQe0bn8SBntw/edithttps://docs.google.com/document/d/1VxuVYFuk9I5pIB2CpZ-lKpoHNP-PDFlfQe0bn8SBntw/edithttps://docs.google.com/document/d/1VxuVYFuk9I5pIB2CpZ-lKpoHNP-PDFlfQe0bn8SBntw/edit

  • 8/19/2019 Cardey MET Rationale Paper

    27/33

    My EDTECH Adventure 

    27

    for my school’s instructional leadership team as we work towards constructivist goals in our

    efforts to implement the Common Core State Standards. 

    2. 

    Method - Candidates apply research methodologies to solve problems and enhance practice. (p. 243)

    ●  501- Annotated Bibliography 

    The Annotated Bibliography that I developed in EDTECH 501 presents research from

    credible sources on the topic of flipped instruction. I included five annotated references from

     peer-reviewed journals, an instructional objective, as well as pre-research and post-research

    discussions. The research represented in this annotated bibliography investigates identifying

    characteristics common to successful flipped learning environments and elements that are

    essential to creating a supportive infrastructure for teachers practicing flipped instruction.

    Developing this annotated bibliography required the integration of multiple critical thinking

    skills: assessing the credibility of each source; selecting research from credible peer-reviewed

     journals and careful evaluation of each source for relevance to the central topic of educational

    technology and constructivism. 

    As teachers at my school site begin to embrace educational technology, their interest in

    flipped learning has skyrocketed. I created this artifact to be used as a resource for professional

    development planning for the high school teachers that I work with at my school site. Molenda

    and Robinson contend that “research provides the bedrock of practice” (2008, p. 242). It is

    essential that any technology innovation is backed by solid research to ensure the innovation's

    relative advantage in student learning outcomes. This annotated bibliography serves as a

    comprehensive resource to allow teachers and school leadership to make informed decisions

    https://docs.google.com/document/d/1yZuc88u6I0BZjjdRgsHGVAGBvoOBvQ--64Uolr9jsQM/edit?usp=sharinghttps://docs.google.com/document/d/1yZuc88u6I0BZjjdRgsHGVAGBvoOBvQ--64Uolr9jsQM/edit?usp=sharinghttps://docs.google.com/document/d/1yZuc88u6I0BZjjdRgsHGVAGBvoOBvQ--64Uolr9jsQM/edit?usp=sharinghttps://docs.google.com/document/d/1yZuc88u6I0BZjjdRgsHGVAGBvoOBvQ--64Uolr9jsQM/edit?usp=sharing

  • 8/19/2019 Cardey MET Rationale Paper

    28/33

    My EDTECH Adventure 

    28

    about whether or not flipped instruction is an appropriate strategy within any given learning

    context. 

    3.  Assessing/Evaluating - Candidates apply formal inquiry strategies in assessing and

    evaluating processes and resources for learning and performance. (p. 203)

    ●  505- Evaluation Project 

    I conducted a comprehensive program evaluation of the professional development

     program implemented at my school site to prepare teachers for the district’s transition to 1:1

    learning environments at all school sites. This artifact assessed the long-term impact of the

     program by examining the technology integration practices of classroom teachers who have

    graduated from the program approximately twelve months after completing the program. This

    evaluation assessed instructional behaviors such as frequency of Chromebook use, frequency of

    troubleshooting episodes that impede instruction, and the prevalence of instructional norms being

    implemented in technology enhanced learning environments. Development of this artifact

    included meeting with program designers to articulate program objectives, developing a

    stakeholder survey to assess mastery of program objectives, creating and distributing an

    anonymous survey to program participants, collecting and analyzing survey data and synthesis of

    the final evaluation report.

    The results of this evaluation will be used by instructional leaders at my school site to

    develop areas of growth and revision for the future implementation of this professional

    development program. Developing this artifact caused me to reexamine what I had previously

    thought I knew about the evaluation process. All of my prior experiences with evaluations had

    led me to believe that evaluation is external and reactionary. Developing this project has taught

    me that this view is completely oppositional to what evaluations could and should be.

    Evaluation should inform stakeholders about a program’s efficiency, effectiveness and impact as

    https://drive.google.com/file/d/0BxN64XDcvO-dT2VfWHE3WE5CQTA/view?usp=sharinghttps://drive.google.com/file/d/0BxN64XDcvO-dT2VfWHE3WE5CQTA/view?usp=sharinghttps://drive.google.com/file/d/0BxN64XDcvO-dT2VfWHE3WE5CQTA/view?usp=sharinghttps://drive.google.com/file/d/0BxN64XDcvO-dT2VfWHE3WE5CQTA/view?usp=sharing

  • 8/19/2019 Cardey MET Rationale Paper

    29/33

    My EDTECH Adventure 

    29

    well as to inform future planning decisions relative to the program being evaluated (Boulmetis &

    Dutwin, 2011). 

    4.  Ethics - Candidates conduct research and practice using accepted professional (p. 296)

    and institutional (p. 297) guidelines and procedures.

    ●  504- Final Synthesis Paper  

    To develop my Final Synthesis Paper, “Leveraging Technology for Constructivist

    Learning Within an instructivist System”, I researched the issue of implementing educational

    technology to achieve constructivist learning outcomes in a traditional instructivist classroom

    setting. This artifact demonstrates my ability to evaluate sources for credibility and relevance. I

    also used accepted professional and institutional guidelines as evidenced by adherence to

    American Psychological Association APA guidelines in formatting and citation in academic

    writing.

    The American educational model lends itself to a teacher-centered instructivist

    environment. Such a learning environment emphasizes the “passage of information and

    knowledge” (Onyesolu, Nwasor, Ositanwosu & Iwegbuna, 2013, p.40) from teacher to student

    in line with the behaviorist school of thought. Research indicates that deep learning is actively

    constructed by the learner (Herrington & Standen, 2000, p.202), supporting a constructivist

    approach to learning. Common Core State Standards (CCSS) and an emphasis on 21st Century

    Skills have placed increasing importance on student-centered learning environments and

    constructivist learning outcomes. This artifact has allowed me to develop a well-rounded

     perspective on the premises upon which the current educational model was built, and how

    educational technology can be leveraged to adapt it to fit the needs of 21st Century learners. 

    CONCLUSION 

    https://docs.google.com/document/d/1q8_bVoo2m8YCyDoPBlktWwmCXI19SB6odChQOHl1sbQ/edithttps://docs.google.com/document/d/1q8_bVoo2m8YCyDoPBlktWwmCXI19SB6odChQOHl1sbQ/edithttps://docs.google.com/document/d/1q8_bVoo2m8YCyDoPBlktWwmCXI19SB6odChQOHl1sbQ/edithttps://docs.google.com/document/d/1q8_bVoo2m8YCyDoPBlktWwmCXI19SB6odChQOHl1sbQ/edit

  • 8/19/2019 Cardey MET Rationale Paper

    30/33

    My EDTECH Adventure 

    30

    Completing the MET program at BSU has transformed me into a multi-dimensional

    instructional leader. This experience taught me that all technology is teachable through effective

    instruction and quality instructional materials. This is a valuable lesson as I move forward in my

    work as a professional, breaking down barriers and developing safe entry points for a multitude

    of learners.

    Prior to the MET program, I was a champion of technology integration at my school site,

     but my efficacy was limited by my lack of foundational knowledge. I have a new understanding

    of the role of technology in the context of learning theory, giving me a more well-rounded

     perspective on technology integration. This program has given me a wealth of insight into how

     people learn, which allows me to be a better resource to the teachers of my school that I support

    in perfecting their craft.

    REFERENCES 

     NOTE: Parenthetical page references are to: 

    Barab, S. & Duffy, T. (2012). Theoretical foundations of learning environments. Jonassen, D. &

    Land, S. (Eds.). New York, New York: Routledge.

    Boulmetis & Dutwin. (2011). The ABCs of evaluation: Timeless techniques for program and

     project managers. San Francisco, CA: John Wiley & Sons. 

    Cochran-Smith, M. (2003). Learning and unlearning: The education of teacher educators.

    Teaching and Teacher Education, 19(1), 5-28. doi:10.1016/S0742-051X(02)00091-4 

    Clark, R. C. & Mayer, R. E. (2011). E-learning and the science of instruction: Proven guidelines

     for consumers and designers of multimedia learning. San Francisco, CA: John Wiley &

    Sons.

    http://dx.doi.org/10.1016/S0742-051X(02)00091-4http://dx.doi.org/10.1016/S0742-051X(02)00091-4http://dx.doi.org/10.1016/S0742-051X(02)00091-4

  • 8/19/2019 Cardey MET Rationale Paper

    31/33

    My EDTECH Adventure 

    31

    Draper, M., Appregilio, S., Kramer, A., Ketcherside, M., Campbell, S., Stewart, B., & ... Cox, C.

    (2015). Educational intervention/case study: Implementing an elementary-level,

    classroom-based media literacy education program for academically at-risk middle-

    school students in the non-classroom setting. Journal Of Alcohol & Drug

     Education, 59(2), 12-24.

    Fuller, H. (2000). First teach their teachers: Technology support and computer use in academic

    subjects. Journal of Research on Computing in Education. 32(4), 511-537.

    doi: 10.1080/08886504.2000.10782295

    Harris, C. J., Penuel, W. R., DeBarger, A. H., D’Angelo, C., & Gallagher, L. P. (2014).

    Curriculum Materials Make a Difference for Next Generation Science Learning.

    Retrieved from:

    http://bie.org/object/document/curriculum_materials_make_a_difference_for_next_gener 

    ation_science_learning

    Herrington, J. & Standen, P. (2000). Moving from an instructivist to a constructivist multimedia

    learning environment. Journal of Educational Multimedia and Hypermedia, 9(3), 195-

    205. Retrieved from http://www.editlib.org.libproxy.boisestate.edu/p/8084/

    Januszewski, A. & Molenda, M., Eds. (2008). Educational technology: A definition with

    commentary. New York: Taylor & Francis. Retrieved from

    https://c.ymcdn.com/sites/aect.site-

    ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdf  

    Larson, M., & Lockee, B. B. (2014). Streamlined ID: A practical guide to instructional design.

     New York, New York: Routledge.

    https://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdf

  • 8/19/2019 Cardey MET Rationale Paper

    32/33

    My EDTECH Adventure 

    32

    Molenda, M & Robinson, R. (2008). Educational technology: A definition with commentary. 

    Januszewski, A. & Molenda, M. (Eds.). New York: Taylor & Francis.

     National Telecommunications and Information Administration. (1995). FALLING THROUGH

    THE NET: A Survey of the "Have Nots"  in Rural and Urban America. Retrieved from

    http://www.ntia.doc.gov/ntiahome/fallingthru.html 

    Onyesolu, M. O., Nwasor, V. C., Ositanwosu, O. E., & Iwegbuna, O. N. (2013). Pedagogy:

    Instructivism to socio-constructivism through virtual reality. International Journal of

     Advanced Computer Science and Applications, 4(9), 40-47. Retrieved from:

    http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pd 

    f  

    Park, J. (2010). "Editorial: Preparing Teachers to Use Digital Video in the Science Classroom". 

    Contemporary Issues in Technology and Teacher Education, 10(1), 119-123.

    Association for the Advancement of Computing in Education (AACE). Retrieved from:

    https://www.learntechlib.org/p/34124/

    Roblyer, M.D. & Doering, A.H. (2013). Integrating educational technology into teaching.

    Boston, MA: Pearson Education, Inc. 

    Schwimmer, Joan. (2005). Ensuring the accessibility of your content. Retrieved from

    http://iceberg.org/userfiles/file/Newsletters/2005-issue1.pdf

    Shane, S. L. (2001). A study on teachers' knowledge about multimedia and copyright: The

     problem and some possible answers. Techtrends: for Leaders in Education &

    Training, 45(6), 3.

    http://www.ntia.doc.gov/ntiahome/fallingthru.htmlhttp://www.ntia.doc.gov/ntiahome/fallingthru.htmlhttp://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pdfhttp://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pdfhttp://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pdfhttp://iceberg.org/userfiles/file/Newsletters/2005-issue1.pdfhttp://iceberg.org/userfiles/file/Newsletters/2005-issue1.pdfhttp://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pdfhttp://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.404.1039&rep=rep1&type=pdfhttp://www.ntia.doc.gov/ntiahome/fallingthru.html

  • 8/19/2019 Cardey MET Rationale Paper

    33/33

    My EDTECH Adventure 

    33

    Simon, H. A. (1973). The structure of ill structured problems. Artificial Intelligence, 4(3-4), 181-

    201. Retrieved from:

    https://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simo

    n_illstrucprobs_AI_1974_pr.pdf  

    Snelson, C. (2011). YouTube across the disciplines: A review of the literature. MERLOT Journal

    of Online Learning and Teaching. 7(1), 159-169. Retrieved from:

    http://jolt.merlot.org/vol7no1/snelson_0311.pdf  

    TeachThought Staff. (2005). The role of assistive technology in supporting disabled learners.

    TeachThought . Retrieved from: http://www.teachthought.com/technology/the-role-of-

    assitive-technology-in-supporting-disabled-learners/ 

    Wiggins, G. P., & McTighe, J. (2005). Understanding by design. Alexandria, VA. Association

    of Supervision and Curriculum Development.

    Williams, R. & Tollett, J. (2006). The non-designers web book  (3rd 

     ed). Berkeley, CA: Peachpit

    Press.

    https://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simon_illstrucprobs_AI_1974_pr.pdfhttps://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simon_illstrucprobs_AI_1974_pr.pdfhttps://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simon_illstrucprobs_AI_1974_pr.pdfhttp://jolt.merlot.org/vol7no1/snelson_0311.pdfhttp://jolt.merlot.org/vol7no1/snelson_0311.pdfhttp://www.teachthought.com/technology/the-role-of-assitive-technology-in-supporting-disabled-learners/http://www.teachthought.com/technology/the-role-of-assitive-technology-in-supporting-disabled-learners/http://www.teachthought.com/technology/the-role-of-assitive-technology-in-supporting-disabled-learners/http://www.teachthought.com/technology/the-role-of-assitive-technology-in-supporting-disabled-learners/http://www.teachthought.com/technology/the-role-of-assitive-technology-in-supporting-disabled-learners/http://jolt.merlot.org/vol7no1/snelson_0311.pdfhttps://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simon_illstrucprobs_AI_1974_pr.pdfhttps://geolserv.geol.queensu.ca/faculty/harrap/teaching/geol463/GradDown/files/0_Simon_illstrucprobs_AI_1974_pr.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdfhttps://c.ymcdn.com/sites/aect.site-ym.com/resource/resmgr/AECT_Documents/AECT_Standards_adopted7_16_2.pdf