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CARAVAN STUDIOS
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Caravan Studios: How Did We Get Here

May 10, 2015

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Caravan Studios

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Page 1: Caravan Studios: How Did We Get Here

CARAVAN STUDIOS

Page 2: Caravan Studios: How Did We Get Here

John Cleese said, and I’m paraphrasing:

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Which is another way of saying:

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First, some background.

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1.

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We can’t confuse the two.

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Technology can illuminate issues.

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Technology can identify problems.

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Technology can prompt needed actions.

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2.

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We have a lot of tools that help with the expansive bit.

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And that forced us to get good at this bit.

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Now, we need to get good at making the web smaller.

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At making the web local.

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At making the web configurable.

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At making the web fit in our pocket.

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3.

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And that means we need to stop thinking about the web.

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So, where does that leave us?

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We’ve gotten good at a combination of big and precise.

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We need to get better at the platform.

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At letting people use the platform.

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And we need to get better

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at making the web smaller.

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Now we’re getting to Caravan Studios.

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We want to make the web smaller.

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We want you to forget about the web.

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How?

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By providing solutions for communities.

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The Public Good App House.

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How can we create an environment in which NGOs can inform the development of apps?

And benefit from them?

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We are going to define a repeatable methodology to organize input from the sector.

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We will use that information to get apps from three main places.1. Technology activists.

2. Community-identified and funded development.

3. Corporate donations.

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1. Technology activists.

• Partner with Random Hacks of Kindness, Code for America, Campus Party and other event organizers.

• Hold our own hackathons • In partnership with a corporation• In partnership with an NGO

• Use challenges to incent development in certain categories.

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2. Community-identified and funded development.

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3. Corporate donations

• License apps that have been created for social good.• Development of community-identified products.• Provide input from the field to CSR efforts.

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There are two big areas to tackle with regard to scale.• Broad-based NGO input.• Engineering oversight and quality control.

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We also need to closely monitor sustainability.• Distribution in the TechSoup Global marketplace.• Cost of maintaining and enhancing a variety of code.• Cost of managing community donations and input.• Define adoption as more than a download.

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Which is another way of saying:

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Everything in this deck is already wrong.

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Caravan Studios is a division of TechSoup Global, a 501(c)3 nonprofit organization.