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Camera and Action!!!! Guilford County Sci. Vis. V204.01 part 3
18

Camera and action!!!!

Aug 20, 2015

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Charles Flynt
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Page 1: Camera and action!!!!

Camera and Action!!!!

Guilford County Sci. Vis. V204.01

part 3

Page 2: Camera and action!!!!

Four Elements of Using Cameras Where you are standing as you view the scene

is the camera location or the eye location. Where you are looking is the center of interest

or camera interest. The tilt of the camera The camera’s zoom

Page 3: Camera and action!!!!

Free and Target Cameras A free camera can point anywhere in a scene. It

is more useful when panning a scene. A target camera points to an object and is used

for tracking animation. Both the camera and the target can be animated separately.

Page 4: Camera and action!!!!

Free Cameras A free camera can

point anywhere in a scene. It is more useful when panning a scene.

Free cameras face in the direction of the view it was created in.

Page 5: Camera and action!!!!

Target Cameras A target camera

points to an object. It can be locked on the

object and will move with the object.

It can also follow a path.

Page 6: Camera and action!!!!

Camera Parameters Lens – the length of

the lens can be changed (i.e. for close ups.)

Orbit -- the camera can be rotated around an object.

Page 7: Camera and action!!!!

Camera Parameters The field of view is an angle that defines

the objects that you can see as you look in a particular direction. Objects to the left or right of your field of view will not be seen. Camera zoom and lens settings effect you field of view. A wide angle takes in more of the scene while a narrow angle produces a tight shot.

Page 8: Camera and action!!!!

Camera Parameters The depth of field is a

measurement of focus accuracy for a given distance. For example, when you look at a scene the main subject may be in focus while the background and foreground would appear blurred.

Zoom – Moves the camera closer or farther away from an object.

Page 9: Camera and action!!!!

Camera Placement Camera placement will

affect the mood, the perception, and the interest of a viewer. Framing camera shots can help the viewer understand the story.

Page 10: Camera and action!!!!

Camera Placement- The 3 Shots Long shots display the environment and are

used to define the general area before the character is displayed or action begins.

Medium distance shots might be from a character’s waist or chest to their head and would be used to make gestures or movements clear.

Close-ups might show the individual parts of a cell, the rim of a test tube, or the opening of a book.

Page 11: Camera and action!!!!

Camera Placement- Long Long shots display

the environment and are used to define the general area before the character is displayed or action begins.

Page 12: Camera and action!!!!

Camera Placement- Medium Medium distance

shots might be from a character’s waist or chest to their head and would be used to make gestures or movements clear.

Page 13: Camera and action!!!!

Camera Placement- Close Close-ups might

show the individual parts of a cell, the rim of a test tube, or the opening of a book.

Page 14: Camera and action!!!!

Camera Placement An example of how framing might be used would

be a scene where a car is traveling down a highway: you first see it as a small object that is a part of its environment (long shot); it grows larger and the environment around it is reduced (medium shot); as it passes, only the individual elements of the vehicle are shown (close-up.) The shots are reversed as the car moves away from you.

Page 15: Camera and action!!!!

Camera Placement: Long shot

Page 16: Camera and action!!!!

Camera Placement: Medium shot

Page 17: Camera and action!!!!

Camera Placement: Close up

Page 18: Camera and action!!!!

Storyboards Storyboards are

an important element in defining and preparing for camera locations and other decisions.