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(C) P. H. Welch, 2003 1 Paradigms of Parallelism Chapter 2
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(C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

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Page 1: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 1

Paradigmsof

Parallelism

Chapter 2

Page 2: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 2

•Geometric (90%)•Algorithmic (70%)•Farming (99%)•???

+ mixtures of the above

Levels of efficiencythat should be obtained

Paradigms of Parallelism

Page 3: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 3

Fox’s Wall

specification

•A large pile of bricks•One bricklayer – OK!•Three bricklayers???

need organizing

Page 4: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 4

Geometric Distribution

• Task partitioned geometrically amongst workers

• For the main, each worker works away independently

• But needs to interact with neighbouring workers when working on boundaries of allotted task

Page 5: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 5

Geometric Distribution

Green can work fastest(no half bricks to cut)

Red works as fast as it can

Blue is an apprentice(and slow)

Page 6: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 6

Geometric Distribution

Green can work fastest(but is now held up!)

Red works as fast as it can

Blue is an apprentice(and slow)

Page 7: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 7

Algorithmic (Pipeline)Distribution

• Functional distribution of tasks to workers

• Need to interact with neighbouring workers continually (to input data and pass on results)

• Like geometric distribution but work area is all boundary

Page 8: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 8

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 9: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 9

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 10: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 10

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 11: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 11

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 12: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 12

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 13: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 13

Pipeline Distribution

• Some workers idle at the beginning and end• All workers busy when “pipe” is full• Must work at pace of slowest element in the

“pipe”

Page 14: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 14

Farming Distribution

• Each worker gets work from a single source (“farmer”)

• Each worker sends completed work to a single “harvester”

• Each worker’s work is not dependent on any particular other worker

• Each worker’s rate of work may be different

Page 15: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 15

Farming Distribution

• All workers always busy

• Work at your own pace

• Your work must not be (tightly) dependent on other work

Page 16: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 16

• All workers always busy

• Work at your own pace

• Your work must not be (tightly) dependent on other work

Farming Distribution

Page 17: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 17

• All workers always busy

• Work at your own pace

• Your work must not be (tightly) dependent on other work

Farming Distribution

Page 18: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 18

Take n particles with different masses and initial positions and velocities in 3-space.

Assume some inter-particle forces (e.g., gravity).

Display their movements.

n-Body Problem

Page 19: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 19

C0

C2

C1

Ci

Ci+1

Ci+2

Cn-1

C3

(positionvelocity)

Each cell knows all constants (e.g. themasses of all particles).Cell Ci knows the current position andvelocity of particle i(its variables).

Geometric Distribution

Page 20: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 20

C0

C2

C1

Ci

Ci+1

Ci+2

Cn-1

C3

(positionvelocity)

Each cell knows all constants (e.g. themasses of all particles).Cell Ci knows the current position andvelocity of particle i(its variables).

graphics

Geometric Distribution

Page 21: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 21

pump

<unsorted items>end.marker

<unsorted items>end.marker

<sorted items>end.marker

<sorted items>end.marker

Sort Pump

Page 22: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 22

cell

<items>end.marker<items>

end.marker

<items> flow through the cell one at a time. The cell hangs on to the largest item is sees – passing smaller ones out. When the end.marker arrives, thecell finally outputs what it was holding (followed by the end.marker).

Sort Cell

Page 23: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 23

• Rate of input of unsorted items.

• Cell cycle time.

• Inter-cell transfer rate.

(n-1)This starts out with up to n items. With (n-1) separate (silicon)cells, its rate of output of sorted items is:-

minimum

This performance is independent of n.

Pipeline Distribution

Page 24: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 24

(0,2)

(-2,0) (2,0)

(0,-2)

c

Z0 = cZi+1 = Zi + c

Given c, find first |M such that|ZM| > 2.

Give up is M = 511.

Mandelbrot

Page 25: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 25

Colour the point c according to the value of M such that:-

M

0 511

some colour spectrumwhite black

Mandelbrot

Page 26: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 26

work packets

results

farmer

worker

worker

harvester

worker

Standard Process Farming

Page 27: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 27

Work Packet

(x, y) a point in the complex plane

a horizontal resolutionn number of points to colour

Results

(x,y) (x + n.a,y)

Computer the Mandelbrot number Mfor each of these points.

Mandelbrot

Page 28: (C) P. H. Welch, 20031 Paradigms of Parallelism Chapter 2.

(C) P. H. Welch, 2003 28

in.work in.result

buffer

prompter

out.work

work

catch

mux

out.result

worker

Farm Worker Harness

* omitted from the last worker!* omitted from the last worker!

**

* omitted from the first worker!* omitted from the first worker!

**