Building a Social & Learning Community
Building a Social & Learning Community
Housekeeping Instructor introduction with disclosure
Teresa Fair-Field, OTD, OTR/L is a salaried employee of Select Rehabilitation
I am not endorsing any program or materials mentioned in this course.
I have no financial or nonfinancial relationships relevant to the content of this course
Objectives1. Define ‘digital readiness.’
2. Recognize and label digital occupations in the elderly.
3. Describe ways of growing digital readiness in your residential community.
4. Identify ways to combine virtual and real-time activities to combat digital isolation.
5. Build a virtual activity program with implementation, objectives, and feedback.
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in the Adult population
Digital Readiness consists of
Digital skills skills necessary to initiate an online session, surf the
internet and share content online
Trust people’s ability to determine the trustworthiness of
information online and safeguard personal information
Use degree to which people use digital tools in the course of
carrying out online tasks
http://www.pewinternet.org/2016/09/20/the-meaning-of-digital-readiness/
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Digital Skills
UseTrust
in adults, older adults, and the elderly
Generations by Name
Trends by Generation
Smartphone Use by Elderly
Internet Use by Elderly
Tablet/e-Reader Use by Elderly
Digital Readiness in the Adult Population
Relatively Hesitant,
52%
Relatively More
Prepared, 48%
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Relatively More Prepared
Relatively Hesitant
Adoption Factors Needs (66%)
Daily needs
Keep up with the world
Expansion of Life (24.4%) Look up information
Stock market
Learning
Purchases
News
Recreation and Entertainment (9.6%) Play games
‘Kill some time’
Watch media
Withdrawal Factors
Health barriers (21%)
Age, vision, mobility
Forget how it works, or ‘it does not work well for me’
Psychological barriers (66.3%)
I don’t have the time.
It has no use for me.
Nothing worth watching or reading.
Withdrawal Factors cont’d Equipment or Environmental (7.2%)
Computer is out of order.
I don’t have access (convenience or expense)
Connection is poor.
Anthropic factor or ‘Accidental’
Others need the computer.
Etc.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5694030/
in your residential community
Growing Digital ReadinessAllows a Resident to:
Resume preferred Roles and Occupations despite:
challenges of relocation
effects of aging
generational differences
proximity and geography
Benefits of Growing Digital Readiness Accessibility options
vision
hearing
strength
mobility
Orientation to current events
Cognitive stimulation & reward
Socialization
Benefits of Growing Digital Readiness
Connection to family & society
Spiritual practice and exploration
Wellness and self-advocacy
in the Elderly
Occupation in Context‘the external physical and social conditions that surround the client and in which the client’s daily life occupations occur’ (AOTA, 2014)
Cultural
Personal
Temporal
Virtual …in the absence of physical contact…simulated, real-time, or
near-time environments…wireless or computer-based
Interaction of Occupations & RolesRoles Occupations
Retired worker
Household Manager
Learner
Community member
Parent/Grandparent/Relative
Group member
Congregant
Arts/Sports/Activities
‘Follow’/ contribute
Browsing/tip share
Learning/online Ed/eBooks
Advocate/activist
Chat/message/virtual comms
Follow/share
Follow/share/explore
Create/join/watch
Social Media Usage
Online Learning
Video Conferencing Live digital picture frame or simplified ‘tablet’
requires no or limited input from the senior
WiFi or Broadband
input only or Two-Way
digital isolation and effect on sleep
Digital Isolation Absence of or diminished meaningful social
interaction
“Social media interactions, texts, emails and photos from loved ones can improve self-esteem, quality of life and feelings of connectedness.”
https://www.usnews.com/news/healthiest-communities/articles/2018-09-06/loneliness-the-next-great-public-health-hazard
Bluescreen & Sleep Delays sleep onset from minutes to hours
Bluescreen filters only partially effective
http://www.bluelightexposed.com/#what-is-bue-light
Dim Light Melatonin Onset Secreted via pineal gland
~2 hours before sleep onset
Release is affected by artificial light and bluescreen
Identified as a ‘serious health concern’
Doi:10.1111/j.1600-079X.2011.00970.x
Initial Decisions•Decide on the target population
• Basic smartphone use
• Social media exploration
• Digital Games
• Online learning/brain games
•Develop a budget for implementing the program and propose the program to management staff
Identifying Participants Identify residents who have experienced improvement
or decline with attendance at or participation in activities
Identify residents who:
Have new devices gifted or provided to them
Have devices they appear uncomfortable using
Have idle devices they do not appear to be using
Digitally ‘stuck’ (i.e. playing repetitive solitaire)
Have physical or sensory impairments that prevent or restrict other forms of engagement
Identifying Participants Implement systems to identify and track residents
who demonstrate changes in functional performance
While conducting group activities, identify residents who could benefit from skilled therapy services and establish systems to notify therapy when functional changes occur
Ensure development of wide range of activities and accommodations to meet various physical needs and cognitive levels
Identifying Participants
Develop systems to measure performance to ensure generalization outside the group
Provide ongoing facility education regarding the interdisciplinary team’s role in preservation of functional skills for activity participation
Timeline for Implementing a Digital Social Group Suggested:
First 30 days Identify degree of commitment, interest, and need
Identify staff resources (time, interest, education, enthusiasm)
Identify community resources (materials, tech)
30+ days Give needs assessment questionnaire to community members
45+ days Needs assessment collected
Needs Assessment analyzed by key staff
Light group promotion (building ‘chatter’)
Timeline for Implementing a Digital Social Group
50+ days
Heavy group promotion
=60 days
Program start
Steps for Implementing a Digital Social Group
Step One: Capture Leadership Support
Outline your ideas for a Digital Readiness program to the leadership team
Assess and address leadership concerns
Gain leadership support and participation
Steps for Implementing a Digital Social Group
Step Two: Build a Tech Team
Who are your natural teachers?
Who are your digital evangelists?
Assemble a diverse team across multiple platforms
Steps for Implementing a Digital Social Group
Step Three: Collect data
Assess
Residents/users
environment
policies
current skill set of your community
learning styles of your Residents
accommodations needed
Steps for Implementing a Digital Social Group
Step Four: Start your Digital Readiness plan Scope, goals, and objectives
Timeline
Roles and responsibilities
Budget
Marketing strategies
Steps for Implementing a Digital Social Group
Step Five: Choose activities and initiatives Program offerings
Target audience
Learning units
Steps for Implementing a Digital Social Group
Step Six: Make it convenient to participate Useful – utilizing Resident’s own technology
Meaningful –supports Resident’s own values and interests
Goal-driven –increases social participation, cognitive goals, and drives engagement
Accessible –follows the pace of the resident and addresses client factors of participation
Steps for Implementing a Digital Social Group
Step Seven: Evaluate the outcomes Participation and satisfaction
Improvements in comfort, knowledge, attitudes and behaviors
Improvements in community culture and environment
Steps for Implementing a Digital Social Group
Step Eight: Celebrate your successes
Announce positive outcomes
Spotlight Residents’ achievements
Provide group celebratory activities
Smartphone Topics Settings & Notifications
Power and Portability – charging and protecting
PINs & Patterns - phone security
The App Store
Contacts
Photos, YouTube, Streaming and Music
Social Media and Sharing
Calls, Chats and Video Messaging
SMS Text messaging
Tablets & e-Reader Topics
Cases and holders
Settings and Accessibility Features
Downloading content
Digital magazines
Large format apps
Internet/Computer Topics
Accessibility Features
Keyboard Shortcuts (i.e. Sticky Keys)
Voice Recognition, Text to Speech, etc.
Email and Word Processing
Health and Wellness
Shopping
Personal finance and investments
Real Estate and Google Street View
Online Learning Apps/Gamification
Brain Games: Lumosity, Staying Sharp (AARP))
Wellness and Meditation: Headspace
General Ed: Khan Academy
Business/Tech: Percipio, Lynda
Languages: Rosetta Stone, Udemy
Lectures: TED, The Great Courses
Personal Development: Udemy
Collegiate topics: Coursera
Promoting the Group Monthly newsletter
Fliers
Resource center / Bulletin Boards
Scheduled tours
New resident orientation
Recognition programs/give-away items
Charts or graphs logging an individual’s progress during a contest
Recruiting Members
Open conversations about device use Frequent words of encouragement and positive
feedback Meet Resident needs day-to-day, as you observe Provide in vivo socialization space and time Remind Resident of the next session or program Monthly celebrations Introduce Residents/members to each other Make digital engagement fun IRL (in real life)
Tips to Promote Ongoing Participation
Following the initiation of a new activity, contest or class be sure to publicize updates and/or results
–Recognition, Recognition, Recognition!
Bring a friend/spouse
Encourage sharing
Outcome Measurement
Formal Measures
Resident/member satisfaction
Participation
Functional improvements
Informal Measures
Anecdotal statements
Family interview
Observation of Resident’s use
Tips for Evaluating Outcomes
Analysis of participation, attendance showing trend lines by topic
Discussion regarding resident/member functional improvement or maintenance
Discussion of resident/member satisfaction survey results
Program modifications based on outcome information
Recommendations for program improvement
Objectives for the upcoming year/next iteration
Post-Session/Group Support
Ongoing ‘refresher’ classes or groups
Digital open house or ‘lab’ hours
Can update skills as technology advances
Thank You