ANDREA RESMINI BUILDING A SENSE OF PLACE – PRACTICAL CROSS-CHANNEL DESIGN WORKSHOP, UX AUSTRALIA 2013 PART II
Jan 27, 2015
ANDREA RESMINIBUILDING A SENSE OF PLACE – PRACTICAL CROSS-CHANNEL DESIGN
WORKSHOP, UX AUSTRALIA 2013
PART II
PART 2. PLACE-MAKING
PLACE-MAKING IS A HUMAN-CENTERED WAY TO HELP ACTORS MAKE SENSE
OF COMPLEX SYSTEMS
SPACE & PLACE
SPACE IS THE BASE OF OUR SENSE OF EMBODIMENT, AND IT'S OBJECTIVE, IMPERSONAL
AND UNDIFFERENTIATED
PLACE INVOLVES MEMORIES, EXPERIENCES AND
BEHAVIORAL PATTERNS: IT'S PERSONAL, SUBJECTIVE AND
COMMUNITARIAN
TATOOINE
http://imagescart.blogspot.com.au
WHAT AND WHERE IS FB?
CHECK #2: FB IN SPACEDRAW FACEBOOK ASIF IT WAS A BUILDING
The Name of the Rose, J, Annaud
The Name of the Rose, J, Annaud
The Name of the Rose, J, Annaud
The Name of the Rose, J, Annaud
The Name of the Rose, J, Annaud
The Name of the Rose, J, Annaud
Scale model of the library
The Name of the Rose, U. Eco
INTERFACES ANDINTERACTIONS DIFFER
WILDLY
COGNITIVE CONTINUITYIS NOT
INTERFACE CONTINUITY
PRAGMATIC SPACE
PERCEPTUAL SPACE
EXISTENTIAL SPACE
COGNITIVE SPACE
ABSTRACT GEOMETRICAL SPACE
INTERFACES
ARCHITECTURES
IN-CH
ANNE
LCR
OSS-C
HANN
EL
d resmini where's that pic of Peter dancing naked on the table at the office?
http://www.flickr.com/photos/46037115@N04/4233027629/
@resmini where's that pic of Peter dancing naked on the table at the office?
http://gm25liveen.web-log.nl/george_michael_25_live_en/blog/index.html
COMMUNICATION ALWAYS IMPLIES A NUMBER OF
SPATIAL ASSUMPTIONS AND RELATIONSHIPS
NOT UNDERSTANDING HOW THESE WORK MEANS
CRAFTING A BAD CROSS-CHANNEL EXPERIENCE
PETER ->
WHY IS SPATIAL KNOWLEDGE SUCH A
POWERFUL WAY TO UNDERSTAND?
WE UNDERSTAND THE ABSTRACT BY MEANS
OF THE CONCRETE
ONCE UPON A TIME
ONCE UPON A TIME
ONCE UPON A TIME
SPACE TIME
PLACE
RHYTHM
LANGUAGE MUSIC
MATHEMATICS
HOW CAN WE DESIGNA SENSE OF PLACE WITHIN
A COMPLEX SYSTEM?
WE STUDY, ADAPT AND EXTEND THE LANGUAGES
AND GRAMMARS OF EXISTING MEDIA
THE TRIBUTE'S MONEY
THE TRIBUTE'S COMICS
2 1 3
SEQUENCE & RHYTHM
1
1
1
1
SCENE
AUDIENCE
CAMERA POV
... appears as an entirely new picture. The room suddenly disappears and the hand ... flashes up. Again when we have (seen that), it suddenly disappears and we are in the same room again
1 2
SCENE SCENE
SOMEWHERE ELSE
SCENE
CAMERA POV
AUDIENCE
OUTSIDE SPACE
SCENE 1 SCENE 2
CAMERA POV CAMERA POV
AUDIENCE AUDIENCE
SCENE
AUDIENCE
CAMERA POV
http://z.about.com/d/arthistory/1/0/I/n/gc_bm_0309_04.jpg
FILMS PRESENTA COMPLETE PLACE-MAKING
AND SENSE-MAKING LANGUAGE
MONTAGE AND CUT
ASSEMBLY
CROSS-CUTTING
MISE-EN-SCENE
SPLIT-SCREEN
EXERCISE #2
REFLECTIONS
PLACE-MAKING CHEATSHEET
#1 PLACE IS SET APART, IDENTIFIED AND IDENTIFIABLE#2 PLACE HAS A NAME#3 PLACE HAS BOUNDARIES#4 PLACE HAS TRANSIENT PERMANENCE#5 PLACE AGGREGATES AND REUSES BEHAVIOR + MEMORIES#6 PLACE WORKS SELECTIVELY#7 PLACE HAS DISTINCTIVE SOCIAL + FUNCTIONAL QUALITIES
KEVIN LYNCH'S SPATIAL PRIMITIVES CHEATSHEET
#1 PATHS#2 EDGES#3 NODES#4 DISTRICTS#5 LANDMARKS#6 WEENIES (THIS IS DISNEY'S, BUT USEFUL)
C. NORBERG SCHULZ RELATIONAL PRIMITIVES CHEATSHEET
#1 PROXIMITYESTABLISHMENT OF A CENTER#2 CONTINUITYDIRECTIONALITY OR PATHS#3 ENCLOSURESPERCEPTION OF AREAS OR DOMAINS
book
BUILDING A SENSE OF PLACE: PRACTICAL CROSS-CHANNEL DESIGNWORKSHOP, UX AUSTRALIA 2013
THANK YOU!andrearesmini.com
@resmini