Irmeli Sinkkonen, TKK; Käytettävyys, Arkipäivän tuot Usability GUI Käyttöliittymät / GUI 1 windows Build the navigation model and evaluate (Select the application structure) Design the screens Build the menus, evaluate Select the command buttons Select the metaphors Select representations Create the layout Create the fields, labels and other control Add the shortcuts and icons, evaluate Check the colours, visibility, restrictions conceptual model, mappings, symbol language exits, and feedback Build the dialog boxes accordingly Build the helps Evaluate Views Windows structures Windows types Titles Modes
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Build the navigation model and evaluate (Select the application structure) Design the screens
Build the navigation model and evaluate (Select the application structure) Design the screens Build the menus, evaluate Select the command buttons Select the metaphors Select representations Create the layout Create the fields, labels and other controls - PowerPoint PPT Presentation
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windowsBuild the navigation model and evaluate(Select the application structure)Design the screens
Build the menus, evaluateSelect the command buttonsSelect the metaphorsSelect representationsCreate the layoutCreate the fields, labels and other controlsAdd the shortcuts and icons, evaluateCheck the colours, visibility, restrictions,conceptual model, mappings, symbol language, exits, and feedback
Build the dialog boxes accordinglyBuild the helpsEvaluate
one main window that displays one menu. Close or minimising of the main window will close also the child windows of that main windows. If you need to control somehow the dialog, the MDI or if the user uses many application at the same time, or if the child windows have very different menus, a MDI is not the solution. But if your application is built around documents, it is good.
has a single main window divided into smaller panes, like Netscape mail. In it, some of the panes boss the others around for instance so that the selection it effects to what is hown in the othes and so on. Good one, if you know exactly which windows must be open at the same time.
in this alternative, you design the program to take care of all responsibility for changing the display. Old character-based applications was of this type.
This is not a real multiscreen window, buta wizard. The logic of multiscreen interface is however thesame as in typical multiscreen windows: a new window doesnot open until the old is put away. Windows are modal.
• Main window: User can minimise it. May have own menus. Typically launches other windows.
• Child window: Always launched from a main window (or other parent window)
• Dialog box asks response from a user. In Windows Guide: any form window.
• Modal window / Modeless (or nonmodal) window: window that insists response by locking other part of a system/ Windows that asks for response, but permits the work go on in other windows
Design dialogs to yield closure. Sequences of actions should be organised into groups with a beginning, middle, and end. The informative feedback at the completion of a group of actions gives operators the satisfaction of accomplishment, a sense of relief, the signalto drop contingency plans and options from their minds, and an indication that the way isclear to prepare for the next group of actions.