Top Banner
BPC: Art and Computation – Fall BPC: Art and Computation – Fall 2006 2006 A Brief Technical Review A Brief Technical Review (with an update) (with an update) Erik Brisson [email protected]
7

BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson [email protected].

Dec 19, 2015

Download

Documents

Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006BPC: Art and Computation – Fall 2006

A Brief Technical Review (with an A Brief Technical Review (with an update)update)

Erik Brisson

[email protected]

Page 2: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 2

Designing a Virtual EnvironmentDesigning a Virtual Environment

Tools introduced so far– Definition of geometry

• Rectangles, cylinders, cones

– Texture mapping– Sound mapping – Animation

Page 3: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 3

Defining geometryDefining geometry

hquad, 2, 2, 4, 2, 4, 4, 2, 4, 0hquad, 2, 2, 4, 2, 4, 4, 2, 4, 0vrect, 2, 5, 4, 5, 2vrect, 2, 5, 4, 5, 2vrect, 4, 5, 4, 7, 2vrect, 4, 5, 4, 7, 2vrect, 4, 7, 2, 7, 2vrect, 4, 7, 2, 7, 2vrect, 2, 7, 2, 5, 2vrect, 2, 7, 2, 5, 2vcyl, 0, 2, 0.5, 3vcyl, 0, 2, 0.5, 3vcone, 2, -5, 1, 2vcone, 2, -5, 1, 2vrect, -1.5, -3, 0, -3, 2vrect, -1.5, -3, 0, -3, 2vrect, 0, -3, 2, -1, 2vrect, 0, -3, 2, -1, 2vrect, 2, -1, 0.5, -1, 2vrect, 2, -1, 0.5, -1, 2vrect, 0.5, -1, -1.5, -3, 2vrect, 0.5, -1, -1.5, -3, 2hquad, 2, -5, 4, -3, 2, -1, 0, -3, 2hquad, 2, -5, 4, -3, 2, -1, 0, -3, 2

Page 4: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 4

Texture mappingTexture mapping

++

Page 5: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 5

Sound mappingSound mapping

++

Page 6: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 6

AnimationAnimation

Page 7: BPC: Art and Computation – Fall 2006 A Brief Technical Review (with an update) Erik Brisson ebrisson@bu.edu.

BPC: Art and Computation – Fall 2006 7

Geometry – objects need namesGeometry – objects need names

““hq1”, hquad, 2, 2, 4, 2, 4, 4, 2, 4, 0hq1”, hquad, 2, 2, 4, 2, 4, 4, 2, 4, 0““r1”, vrect, 2, 5, 4, 5, 2r1”, vrect, 2, 5, 4, 5, 2““r2”, vrect, 4, 5, 4, 7, 2r2”, vrect, 4, 5, 4, 7, 2““my_favorite”, vrect, 4, 7, 2, 7, 2my_favorite”, vrect, 4, 7, 2, 7, 2““another_rect”, vrect, 2, 7, 2, 5, 2another_rect”, vrect, 2, 7, 2, 5, 2““cilly_cyl”, vcyl, 0, 2, 0.5, 3cilly_cyl”, vcyl, 0, 2, 0.5, 3““cone1”, vcone, 2, -5, 1, 2cone1”, vcone, 2, -5, 1, 2““r5”, vrect, -1.5, -3, 0, -3, 2r5”, vrect, -1.5, -3, 0, -3, 2““r6”, vrect, 0, -3, 2, -1, 2r6”, vrect, 0, -3, 2, -1, 2““r7”, vrect, 2, -1, 0.5, -1, 2r7”, vrect, 2, -1, 0.5, -1, 2““r8”, vrect, 0.5, -1, -1.5, -3, 2r8”, vrect, 0.5, -1, -1.5, -3, 2““hq2”, hquad, 2, -5, 4, -3, 2, -1, 0, -3, 2hq2”, hquad, 2, -5, 4, -3, 2, -1, 0, -3, 2