Top Banner
Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology
26

Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Dec 20, 2015

Download

Documents

Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Bottleneck Routing Games

in Communication Networks

Ron Banner and Ariel Orda

Department of Electrical Engineering Technion- Israel Institute of Technology

Page 2: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Selfish Routing Often (e.g., large-scale networks, ad hoc

networks) users pick their own routes. No central authority.

Network users are selfish. Do not care about social welfare. Want to optimize their own performance.

Major Question: how much does the network performance suffer from the lack of global regulation?

Page 3: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Selfish Routing: Quantifying the Inefficiency

A flow is at Nash Equilibrium if no user can improve its performance. May not exist. May not be unique.

The price of anarchy: The worst-case ratio between the performance of a Nash equilibrium and the optimal performance.

The price of stability: The worst-case ratio between the performance of a best Nash equilibrium and the optimal performance.

Page 4: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Cost structures of flows

Additive Metrics (path performance= sum of link performances) E.g., Delay, Jitter, Loss Probability. Considerable amount of work on related routing games:

[Orda, Rom & Shimkin, 1992]; [Korilis, Lazar & Orda, 1995];

[Roughgarden & Tardos, 2001]; [Altman, Basar, Jimenez & Shimkin, 2002];

[Kameda, 2002]; [La & Anantharam, 2002]; [Roughgarden, 2005]; [Awerbuch, Azar & Epstein, 2005]; [Even-Dar & Mansour, 2005]; …

Bottleneck Metrics (path performance = worst performance of a link on a path). No previous studies in the context of networking games!

Page 5: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Bottleneck Routing Games (examples)

Wireless Networks: Each user maximizes the smallest battery lifetime along

its routing topology.

Traffic bursts: Each user maximizes the smallest residual capacity of the

links they employ.

Traffic Engineering: Each user minimizes the utilization of the most utilized

buffer Avoids deadlocks and packet loss.

Each user minimizes the utilization of the most utilized link.

Avoids hot spots. Attacks:

usually aimed against the links or nodes that carry the largest amount of traffic.

Each user minimizes the maximum amount of traffic that a link transfers in its routing topology.

Page 6: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Model

A set of users U={u1, u2,…, uN}.

For each user, a positive flow demand u and a source-destination pair (su,tu).

For each link e, a performance function qe(∙). qe(∙) is continuous and increasing for all links.

Routing model Splittable Unsplittable

Page 7: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Model (cont.)

User behavior Users are selfish. Each minimizes a bottleneck objective:

Social objective Minimize the network bottleneck:

.e ee E

B f Max q f

0

( ) .ue

u e ee E f

b f Max q f

Page 8: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions

Is there at least one Nash Equilibrium?

Is the Nash equilibrium always unique?

How many steps are required to reach equilibrium?

What is the price of anarchy?

When are Nash equilibria socially optimal?

Page 9: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Existence of Nash Equilibrium

Theorem: An Unsplittable Bottleneck Game admits a Nash equilibrium Very simple proof.

Theorem: A Splittable Bottleneck Game admits a Nash Equilibrium. Complex proof.

Splittable bottleneck games are discontinuous!

• why

Hence, standard proof techniques cannot be employed!

Page 10: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions Is there at least one Nash Equilibrium?

Yes!

Is the Nash equilibrium unique?

How many steps are required to reach equilibrium?

What is the price of anarchy?

When are Nash equilibria socially optimal?

Page 11: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Non-uniqueness of Nash Equilibria

s t

(fp1=1, fp2=0) & (fp1=0, fp2=1) are Unsplittable Nash flows.

(fp1=0.5, fp2=0.5) & (fp1=0.25, fp2=0.75) are Splittable Nash flows.

I.e.: at least two different Nash flows for each routing game.

e2

e1

e3

p1

p2

= 1

qe (f

e )=fe for each e in E.

Page 12: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions Is there at least one Nash Equilibrium?

Yes!

Is the Nash equilibrium always unique? No!

How many steps are required to reach equilibrium?

What is the price of anarchy?

When are Nash equilibria socially optimal?

Page 13: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Convergence time (unsplittable case)

Theorem: the maximum number of steps required to reach Nash equilibrium is

For O(1) users, convergence time is polynomial.

2

2UU E

Page 14: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Unbounded convergence time (splittable case)

T1 T2

S1

S2

= 2 = 2q

e (fe )=f

e for each e in E

Page 15: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions Is there at least one Nash Equilibrium?

Yes!

Is the Nash equilibrium always unique? No!

How many steps are required to reach equilibrium?

Unsplittable:

Splittable: ∞

What is the price of anarchy?

When are Nash equilibria socially optimal?

2

2UU E

Page 16: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Unbounded Price of Anarchy (unsplittable case)

2

3 ef

e eq f e

1

2 ef

e eq f e

A=

B= 2∙

S T

Network Bottlene

ck

Optimal flow

Nashflow

4

3e

e

Price of anarchy

3e

Page 17: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Unbounded Price of Anarchy (splittable case)

Network Bottlene

ck

Nash flow

Optimal

flow

2

Price of anarchy

22

S2

S1

T2

T1

qe (f

e )=2 fe for each e in E.

B=

A=

3

22

Page 18: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions Is there at least one Nash Equilibrium?

Yes!

Is the Nash equilibrium always unique? No!

How many steps are required to reach equilibrium?

Unsplittable:

Splittable: ∞

What is the price of anarchy?

When are Nash equilibria socially optimal?

2

2UU E

Page 19: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Optimal Nash Equilibria (unsplittable case)

Theorem: The price of stability is 1.

Good news Selfish users can agree upon an optimal

solution. Such solutions can be proposed to all users

by some centralized protocol.

Bad news We prove that finding such an optimal Nash

equilibrium is NP-hard.

Page 20: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Optimal Nash Equilibria (splittable case)

Theorem: A Nash flow is optimal if all users route their traffic along paths with a minimum number of bottlenecks.

S2

S1

T2

T1

qe(fe)=fe for each e in E.

B= 1

A= 1

User B is not routing along

paths with minimum number of

bottlenecks

Network = 1.5BottleneckNetwork 1Bottleneck

Page 21: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions Is there at least one Nash Equilibrium?

Yes!

Is the Nash equilibrium always unique? No!

How many steps are required to reach equilibrium?

Unsplittable: Splittable: ∞

What is the price of anarchy? ∞

When Nash equilibriums are socially optimal? Unsplittable: each best Nash equilibrium (though NP-hard

to find). Splittable: each Nash equilibrium with users that

exclusively route over paths with a minimum number of bottlenecks.

2

2UU E

Page 22: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Some more results…

Unsplittable: link performance functions of qe(x)=xp

Price of anarchy is O(|E|p). This result is tight!

Splittable: Nash equilibrium with users that exclusively route over paths with minimum number of bottlenecks. The average performance (across all links) is

|E| times larger than the minimum value. This result is tight!

Page 23: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Conclusions

Bottleneck games emerge in many practical scenarios. (yet, they haven't been considered before).

A Nash equilibrium in a bottleneck game: Always exists Can be reached in finite time with

unsplittable flows Might be very inefficient.

Page 24: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Conclusions (cont.)

BUT, by proper design, Nash equilibria can be optimal! Unsplittable: any best equilibrium. Splittable: any equilibrium with users that route over

paths with minimum number of bottlenecks.

With these findings, it is possible to optimize overall network performance. Steer users to choose particular Nash equilibria.

Unsplittable: propose a stable solutions to all users. Splittable: provide incentives (e.g., pricing) for

minimizing the number of bottlenecks.

Page 25: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Questions?

Page 26: Bottleneck Routing Games in Communication Networks Ron Banner and Ariel Orda Department of Electrical Engineering Technion- Israel Institute of Technology.

Splittable bottleneck games are discontinuous!

1ub f 1 2

0, 1e ef f

S T

= 1

qe(fe)=fe+2

qe(fe)=fe

e1

e2

Flow configuration

1 2, 1e ef f

Cost

2ub f