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Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation
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Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Dec 29, 2015

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Melvin Wheeler
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Page 1: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Behavior & Social Skills

Positive Reinforcement Strategies for Classroom Implementation

Page 2: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

“These are indeed perilous times. Our young people are rebelling against established authority. They are indifferent to convention and no longer neat in appearance. They are openly disobedient to their parents. If these are to become our future leaders, there is indeed little hope for the world.”

Socrates, 469-399 B. C.

Page 3: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Money System

Students get a “paycheck” every month Students have “bills” to pay every month

Desk rent Teacher services

Students must pay “fines” for breaking the “rules” Late work No supplies Blurting out

Students may cash in their money periodically for prizes

Page 4: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

“Cardinal Card” Bingo

1 2 3

4 5 6

7 8 9

Page 5: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

“Cardinal Card” Bingo

When students receive a “Cardinal Card” for being “caught” doing something good, they get to draw a number. The corresponding number on the Bingo board is marked with an X.

When a row is filled, the class earns a reward. The board is erased and a new game begins.

After a period of time, the matrix should increase in size (4x4 then 5x5). This will reduce the frequency of rewards.

Page 6: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Pick a Card

Each student is assigned a suit from a deck of cards.

When a student complies with a specific behavior, the student removes the top card from the deck. If it matches his or her assigned suit, a small reinforcer is given.

Page 7: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Chart Moves

Uses dot-to-dot pictures that interest the student.

Each time a reinforcement is earned, the student is allowed to connect another dot on the chart. He/she earns a prespecified reward each time a reward dot (colored or circled) is reached.

Each day the student’s first or last chart move may be dated, so that a student’s daily progress can be automatically recorded as the chart is used.

Page 8: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Chart Moves

Page 9: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Chart Moves

The distance (or number of chart moves) between the special reward dots will vary depending on the frequency needed for reinforcement.

The positive reinforcement can be gradually faded by putting more distance between reward dots.

Variation: Earn a puzzle piece at each reward dot. When the puzzle is complete, the student earns the positive reinforcement.

Page 10: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Reward Spinners

The spinner is divided into sections of various sizes. Each section represents a different positive reinforcer, with “higher” value reinforcers (e.g., 15 minutes of free time) given a smaller slice of the spinner.

Spinners can stand alone or be partnered with the Chart Moves system. If used with Chart Moves, the student earns a spin on the spinner when a reward dot is reached.

Page 11: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.
Page 12: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Mystery Motivator

The name of the reinforcer is written on a slip of paper, sealed in an envelope, and displayed in a prominent position.

Randomly mark reinforcement days with a small colored X on a monthly calendar. To start with, place a number of X’s in a row to keep interest high then fade the X’s as appropriate.

Cover all of the squares individually with removable stickers, tape, mini Post-it Notes, etc.

Page 13: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Mystery Motivator

Build the anticipation of discovering what positive reinforcer is inside the envelope.

For each day a student meets the criteria for the day, he/she can remove the covering to see if an X is revealed.

The positive reinforcement can be a reward for one student or used as a whole class system.

Page 14: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Grab Bag

Several items of varying values are wrapped and placed in a bag. Without viewing the contents, an item may be removed from the bag when a reinforcement is earned.

Can be used as the Mystery Motivator reinforcer. Instead of using a slip of paper, an actual item is placed inside the bag and earned when an X is revealed.

Can be used in conjunction with the Reward Spinner system, with the title “Grab Bag” written on one of the sections of the spinner.

Page 15: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

“Yes” and “No” Bag

Some cards are programmed with a smiley face and the word “yes”. Other cards are programmed with a frown and the word “no”.

Students can earn “yes” or “no” cards depending upon their behavior. The cards are put into an opaque bag.

Periodically, drawings are held. If a “yes” card is drawn, the predetermined positive reinforcement is awarded. If “no” is drawn, no reward is given.

Page 16: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

Based upon an idea that if a student verbally responds to a teacher’s request with “Sure I Will” (or another appropriate phrase), then he/she is less likely to be noncompliant. In a sense, the “Sure I Will” response interferes with noncompliance.

Page 17: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

The “Sure I Will” program is used with precision requests. The student must respond to a teacher’s “Please” request with “Sure I Will” and start the behavior before the teacher issues the second request with the word need (“Now I need you to…”). If the student waits, he/she is not rewarded.

Page 18: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

The student’s “Sure I Will” response should always be socially rewarded by the teacher.

The student may also be rewarded randomly with a tangible reward such as academic points or a small toy.

Page 19: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

The “Sure I Will” program can best be used with teams and a group contingency by following these steps:

a) Each classroom team has a special response (e.g. “Sure I Will”, “No Problem”, “Right Away”, etc.)

b) The teacher selects a secret number each day that is unknown to the students (i.e., One day it is 20, then 15, then 19.) and writes it down on a piece of paper.

Page 20: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

c) The team’s names are posted on the blackboard.

d) The teacher makes a tally by each team’s name when a team member responds with his/her team’s verbal response and begins the behavior.

e) When the program first starts, the teacher should be liberal in recording marks for the teams. However, after several days the teacher should only accept genuine efforts or sincere responses.

Page 21: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Implementing the “Sure I Will” Program

f) At the end of each day, the teacher announces the secret number. If the number of a team’s marks is the same or bigger than the secret number, the team gets to participate in a class reward.

g) If a team’s number of marks is less than the secret number, they continue to do what is normally scheduled at that time of the day.

Page 22: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Using Mnemonics…

FAST Strategy

Page 23: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

FAST Strategy

F Freeze and Think

What is the problem? Can I state the

problem in behavioral terms?

Page 24: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

FAST Strategy

A Alternatives

What could I do to solve the problem? List

possible alternatives.

Page 25: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

FAST Strategy

S Solution

Which alternatives will solve the problem

in the long run? Which are safe and fair?

Select the best long-run alternative.

Page 26: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

FAST Strategy

T Try It

How can I implement the solution? Did it

work? If this particular solution fails to

solve the problem, return to the second

step and pick another alternative that

might solve the problem.

Page 27: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Using Mnemonics…

SLAM Strategy

Page 28: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

SLAM Strategy

S Stop

Stop whatever you are doing.

Page 29: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

SLAM Strategy

L Look

Look the person in the eye.

Page 30: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

SLAM Strategy

A Ask

Ask the person a question to

clarify what he or she means.

Page 31: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

SLAM Strategy

M Make

Make an appropriate response to the person.

Page 32: Behavior & Social Skills Positive Reinforcement Strategies for Classroom Implementation.

Remember…

Proper management of classroom behavior and

social skills helps to improve student

success!!