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BASIC INTERIOR DESIGN RULES 2
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Page 1: Basic interior design rules 2

BASIC INTERIOR DESIGN RULES 2

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A) There is something satisfying about repeated design and every culture has evolved different ways of making patterns.

B) At the end of the last century, pattern was very popular. Victorians loved pattern: Examples: The House of Parliament and the Palace of Westminster

Aztec design pattern

PATTERN AND TEXTURE

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Palace of Westminster

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C ) In the past, the more patterns there were in your house, the richer you were.D) Pattern is usually the first thing we see when we enter a room.E) The eye is always seeking out stimulation. Patterns act as eye magnets for your mind to explore or to get interest from it. F) Science proves that we need a certain level of visualstimulation at a very young age.

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G) Babies are always interested in busy patternsH) The brain needs

stimulation in order to develop and a certain degree of patterning on the wall paper is a good idea to develop the visual part of the brain.

I) Do not use grids because they will emphasize how low the ceiling is and how short the wall is

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J) Wall paper has the ability to cover dodgy proportions. Getting the scale and proportion right means you no longer see your low ceiling or your short wall.

K) Three Types of Patterns 1) Florid-flowery, showy 2) Geometric 3) Naturalistic L) Wallpapers camouflage imperfection on the wall

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1) FLORID PATTERNS:flowery, old fashioned, showy

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2) GEOMETRIC: Repeated patterns of lines, circles, triangles, ellipses, rectangles

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3) NATURALISTIC: the pattern Is arranged as it grows in nature Almost like a camouflage The most interesting

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FOUR BASIC GUIDING RULES IN CHOOSING WALLPAPER 1) There should be something in common2) Family Resemblance- everything should have a relationship with each other3) Scale and Proportion- Small prints for small rooms and large prints for big rooms4) As much as possible, be discreet and polite

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TEXTURE: It can communicate luxury or simplicity

Texture can be rough, smooth, natural, silky, glossy, luxurious and refinedTouch is the most important sense, it needs light

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DISPLAY1) There should be symmetry

2) There should be balance

Displays should be in threes or fives (odd numbers)

There should be big displays in big rooms

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Put small displays in a shelf with others that seem to harmonize with them

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PERSONALITY1) EXTROVERTSociablethrill-seekingRisk-takingNeed a lot of

stimulation> bold, exciting color schemes

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2) INTROVERTCooler blues and

greensMore distance from

others

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FOUR PERSONALITY TYPES1) URBAN OR MODERN

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2) NATURAL

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3) CLASSIC

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4) ROMANTIC

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