Top Banner
Augmented Reality The technology, its applications and future prospects Presented By Niranjan T
29

Augmented reality

Jan 28, 2015

Download

Technology

Niranjan Arya

Thanks to other people whose slides have been re-presented here. Refer ackn.
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Augmented reality

Augmented Reality

The technology, its applications and future

prospects

Presented By Niranjan T

Page 2: Augmented reality

The structure of this presentation

o What is Augmented Reality?o History of Augmented Realityo Augmented Reality todayo Overview of the technologyo AR for the futureo Some simple demonstrationso Acknowledgementso Bibliography

Page 3: Augmented reality

What is Augmented reality?

Augmented reality is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer generated sensory input.

The sensory inputs can be sounds or graphics.

Put simply, it is a layer of virtual elements on the real world.

Page 4: Augmented reality

AR v/s VR

VR technologies completely immerse a user inside a synthetic

environment. While immersed, the user cannot see the real

world around him.

In contrast, AR allows the user to see the real world, with virtual objects superimposed upon or

composited with the real world.

Page 5: Augmented reality

Virtual Reality...

VR, experience is one “in which the user is effectively immersed in a responsive virtual world.”

Page 6: Augmented reality

Augmented Reality...

AR, experience is one “in which the user is presented the real world with overlapped virtual data.”

Page 7: Augmented reality

Milgram’s Continuum...

In 1994 Paul Milgram and Fumio Kishino defined a mixed reality as "anywhere between the extrema of the virtuality continuum”, where the Virtuality Continuum extends from the completely real through to the completely virtual environment with augmented reality and augmented virtuality ranging between.

Page 8: Augmented reality

Milgram’s Continuum- a detailed view.

Page 9: Augmented reality

Never heard of AR?

Page 10: Augmented reality

Simple AR

Lbw decisions, spider diagrams, ball trajectories, etc. in cricketis a very basic example

Page 11: Augmented reality

Touch down lines, off side lines, etc. in football and soccer

Simple AR

Page 12: Augmented reality

Simple AR

Camera interfaces and menus

Page 13: Augmented reality

Virtual data on real world input?

Is the data or input live?

Is the data interactive?

Augmented Reality!

Page 14: Augmented reality

History of Augmented Reality

Page 15: Augmented reality

Overview of the Technology

Components: o Scene Generatoro Tracking Systemo Displayo Controlo Data

Page 16: Augmented reality

Overview of the Technology

Challenges: o Augmentationo Optical v/s Videoo Focus and Contrasto Portabilityo Registration

Page 17: Augmented reality

Augmented Reality today

AR enhances a user’s perception of interaction with the real world.

The virtual objects display information that the user cannot directly detect with his own senses.

The information conveyed by the virtual objects helps a user perform real-world tasks.

AR is a specific example of what is known as Intelligence Amplification (IA): using the computer as a tool to make a task easier for a human to perform.

Motivation

Page 18: Augmented reality

Augmented Reality today

Mobile AR

Page 19: Augmented reality

BMW have developed a concept for augmented reality glasses, which assist mechanics in performing maintenance on the company’s cars. the glasses point out the part that needs replacing, the screws that need turning, while an audio track talks the mechanic through the steps of the repair.

To provide the doctor with decision support for treatment by communicating comprehensive information from multiple sources, to guide the procedure by means of visual and haptic feedback. Guidance is based on several imaging modalities, such as ultrasound, MRI and video-endoscopy.AR helps the medical community in treading towards their goal of minimal invasive surgery

Page 20: Augmented reality

Some of the most exciting augmented-reality work is taking place in research labs at universities around the world. In February 2009, at the TED conference, Pattie Maes and Pranav Mistry presented their augmented-reality system, which they developed as part of MIT Media Lab's Fluid Interfaces Group. They call it SixthSense, and it relies on some basic components that are found in many augmented reality systems- A camera, a projector, a mirror and markers.

The ‘Sixth Sense’

Page 21: Augmented reality

These components are strung together in a lanyardlike apparatus that the user wears around his neck. The user also wears four colored caps on the fingers, and these caps are used to manipulate the images that the projector emits.SixthSense is remarkable because it uses these simple, off-the-shelf components that cost around $350. It is also notable because the projector essentially turns any surface into an interactive screen. Essentially, the device works by using the camera and mirror to examine the surrounding world, feeding that image to the phone (which processes the image, gathers GPS coordinates and pulls data from the Internet), and then projecting information from the projector onto the surface in front of the user, whether it's a wrist, a wall, or even a person. Because the user is wearing the camera on his chest, SixthSense will augment whatever he looks at; for example, if he picks up a can of soup in a grocery store, SixthSense can find and project onto the soup information about its ingredients, price, nutritional value -- even customer reviews.

By using his capped fingers -- Pattie Maes says even fingers with different colors of nail polish would work -- a user can perform actions on the projected information, which are then picked up by the camera and processed by the phone. If he wants to know more about that can of soup than is projected on it, he can use his fingers to interact with the projected image and learn about, say, competing brands. SixthSense can also recognize complex gestures -- draw a circle on your wrist and SixthSense projects a watch with the current time.

Page 22: Augmented reality

Augmented reality research explores the application of computer-generated imagery in live-video streams as a way to expand the real-world. Advanced research includes use of head-mounted displays and virtual retinal displays for visualization purposes, and construction of controlled environments containing any number of sensors and actuators.

Augmented Reality of Tomorrow

Page 23: Augmented reality

Augmented Reality in contact lenses

Contact lenses are worn daily by more than a hundred million people. The goal is to create a contact lens with LEDs to superimpose images on reality, not meant to improve vision but to display important information right to the eye in real time.A lens with just one pixel could serve as an indicator for various things. Adding color and resolution would enhance uses to possibly offering visual cues from a navigation system. With basic image processing and internet access, the possibilities grow even more.

Page 24: Augmented reality

Antenna collects incoming RF energy from a separate portable transmitter.

Power-conversion circuitry provides DC power to other parts of the system and sends instructions to the display control circuit.

The display might consist of LEDs, which would turn on and off, or LCD-like elements, whose transparency would be modulated by the control circuit.

An energy-storage module, perhaps a large capacitor, is connected to a solar cell, which could provide a boost to the lens.

A biosensor samples the surface of the cornea, performs an analysis, and provides data to the telecommunication module to transmit to an external computer.

Page 25: Augmented reality

Future Display systems

Optical or direct see-through Video see-through

Page 26: Augmented reality

Demo- Toyota iQ AR Catalogue

Page 27: Augmented reality

Conclusion

AR is a relatively new field (since 1993) and is far behind VR in maturity.

Several vendors sell complete, turnkey VR systems.

No commercial vendor currently sells an HMD-based AR system.

First deployed HMD-based AR system will probably be in the application of aircraft manufacturing (Boeing is currently exploring this technology extensively).

A breakthrough is required in real-time HMD tracking in the outdoors at the accuracy required by AR for this technology to move ahead rapidly.

AR has a great future as it promises better navigation and interaction with real and virtual world in ways which has previously been unimaginable.

Page 28: Augmented reality

Thank You!

AcknowledgementI would like to thank my teachers, my seminar guide, Mr. P Anjaneyula Naik,My friends and family for their constant motivation.

Sources: The following sources have been indispensable throughout the making of this presentation:1. IEEE spectrum website2. Wikipedia page on MR and AR3. Howstuffworks.com4. Pennstate student resources5. Toyota iQ catalogue page

“The joy of learning is as indispensable in study as breathing is in running.” - Simone Weil

Page 29: Augmented reality

Web reference for more.

The following websites contain extraordinary and amusing examples of Augmented Reality applications which could not be covered here due to time limitations

http://www.arcane-technologies.com/en/

http://www.bannerblog.com.au/news/2009/06/35_awesome_augmented_reality_examples.php

http://www.ariser.info/