OSPREY PUBLISHING Written by: Andy Chambers Edited by: Rick Priestley and Alessio Cavatore Cover artwork: Peter Dennis Interior Artwork: Peter Dennis and Ron Volstad Photography: Warwick Kinrade, Mark Owen, Rick Priestley and Paul Sawyer Artefacts: John Stallard Collection. Miniatures painted by: Simon Bargery, Neil Burt, Andrés Amián Fernández, Stephan Huber, Alan Mander and Gary Martin. Thanks to: Simon Bargery, Andrew Chesney, Wojtek Flis, Paul Hicks, David Holmes, Dave Lawrence, Bernard Lewis, Paul Sawyer and John Stallard ospreypublishing.com warlordgames.com Armies of the Soviet Union SPR PU BLI S H Writ Edited by: Rick Priestle Cove Interio Photography: Warwick Kinrade, Ma Artefacts: J Miniatures painted by: Si Andrés Amián Fernández, Steph Th T anks k to: Simon Bargery, Andrew Paul Hicks, Davi i id d Holmes, Dave Law Paul Sa REY IN G Sample file
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OSPREYPUB L I SH ING
Written by: Andy Chambers
Edited by: Rick Priestley and Alessio Cavatore
Cover artwork: Peter Dennis
Interior Artwork: Peter Dennis and Ron Volstad
Photography: Warwick Kinrade, Mark Owen, Rick Priestley and Paul Sawyer
Artefacts: John Stallard Collection.
Miniatures painted by: Simon Bargery, Neil Burt, Andrés Amián Fernández, Stephan Huber, Alan Mander
and Gary Martin.
Thanks to: Simon Bargery, Andrew Chesney, Wojtek Flis, Paul Hicks, David Holmes, Dave Lawrence, Bernard Lewis,
ThT anksk to: Simon Bargery, AndrewPaul Hicks, Daviiidd Holmes, Dave Law
Paul Sa
REYI NG
Sam
ple
file
3
ContentsWhat Is This Book? 5
The Red Army Of World War II 7The October Revolution and the Civil War 8The Red Army 8The Purges 9The Russo–Finnish War 11The Great Patriotic War 121941 – Moscow 121942 – Stalingrad 141943 – Kursk 151944–45 – Berlin 16
Army List 17REINFORCED PLATOON 19ARMY SPECIAL RULES 21
The Great Patriotic War 21Quantity has a quality all of its own 21Not one step back! 21Massed Batteries 21
Ampulomet ‘Molotov Launcher’ Anti-Tank Team 34‘Tank Hunters’ Anti-Tank Team 34Dog Mines Anti-Tank Team 35Sniper Team 36Flamethrower Team 36Light Mortar Team 36Medium Mortar Team 37Heavy Mortar Team 37
ANTI-AIRCRAFT GUNS 3937mm 61-K Model 1939 3925mm 72-K Model 1940 39
ANTI-TANK GUNS 3945mm Model 1937 Anti-Tank Gun 39M-42 Anti-Tank Gun 40ZiS-2 Anti-Tank Gun 40ZiS-3 Divisional Gun 4085mm Model 1939 41A-19 Field Gun 41BS-3 Anti-Tank Gun 41
VEHICLES 42TANKS 42
T-26 Light Tank 42BT-5 And BT-7 Light Tank 43T-37 Light Tank 44T-40 Light Tank 44T-50 Light Infantry Tank 45T-60 Light Tank 45T-70 Light Tank 45T-28 Medium Tank 45T-34 Medium Tank 45T-34/85 Medium Tank 46T-35 Heavy Tank 46KV-1 Heavy Tank 46KV-85 And IS-1 Heavy Tank 47IS-2 Heavy Tank 47
TANK DESTROYERS 49ZIS-30 49SU-85 50SU-100 50ISU-122 50
This book is a supplement for the Bolt Action World War II tabletop wargame. It contains all the background,
rules and Army List information needed to field a Soviet Army in the Bolt Action game. Inside you’ll find details of organisation and equipment covering the Soviet Union’s Red Army forces from the beginning of what came to be called the Great Patriotic War (22 June 1941, the opening day of operation Barbarossa) to the end of the war in Europe (7 May 1945, the surrender of Germany).
As you will see, the main Army List includes all the necessary gaming details for all the troop types, vehicles and equipment fielded by the Soviets in World War II. Alongside this main list you will find 18 specific Theatre Selectors. These indicate which kinds of troops, weapons and vehicles are available during different phases of
the war and in different theatres on the Eastern Front. While the Soviet Union had the largest army in the world at the beginning of the German-led invasion, it proved no match for the elite Panzer divisions that had brought Europe to its knees. Four years of bitter fighting, unthinkable hardship and incalculable determination enabled the Soviet Union to eventually emerge victorious
over Nazi Germany.To avoid a lot of pointless repetition, the
main Army List includes all the rules needed for each kind of unit as well as all the options potentially available to it. The Theatre Selectors narrow this information down as appropriate to that specific campaign or phase of the war. The Theatre Selectors indicate the predominant kinds of troops and equipment available during a campaign or at a certain time, but exceptions are perfectly allowable so long as both players agree.
A Maxim medium machine gun covers the Soviet advance