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© 2008 K. Bachmann, L. Harris OpenSpace @ ]inbetween[, Orlando http://openspace.devfish.net/ Are UI experienced? Usability testing fundamentals anyone can use Karen L. Bachmann Seascape Consulting, Inc. Lisa K. Harris Art Institute of Tampa June 2008
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Are UI experienced? Usability testing fundamentals anyone can use

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Are UI experienced? Usability testing fundamentals anyone can use. Karen L. Bachmann Seascape Consulting, Inc. Lisa K. Harris Art Institute of Tampa. June 2008. Usability defined. A number of formal definitions are available: ISO 9241-11 and 13407 Jakob Nielsen - PowerPoint PPT Presentation
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Page 1: Are UI experienced? Usability testing fundamentals anyone can use

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Are UI experienced?Usability testing fundamentals anyone can use

Karen L. BachmannSeascape Consulting, Inc.

Lisa K. HarrisArt Institute of Tampa

June 2008

Page 2: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 5

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Usability definedA number of formal definitions are available:ISO 9241-11 and 13407Jakob NielsenUsability Professionals’ AssociationWikipedia

A process for delivering the quality of usability

A quality of a product

Page 3: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 6

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Usability in the development life cycle

• User Research• Task Analysis• Environment Analysis

• UI Design Prototypes• Usability Requirements

• UI Functional Prototypes• Screen Elements, Interactions, and Behaviors

• User Interface

Analysis Design Development Testing Maintenance

Usability Testing

Page 4: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 12

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Usability testingEvaluates the usability of a design against defined success criteria

Conducted throughout the development life cycle

Preferably occurs early and often

Tests the following questions:Does the product meet user needs?Does the product meet user expectations?Does the product help users succeed?

Page 5: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

What is a usability test, really?Focuses on “use it” not “like it”

Looks at very specific user goals and real-world tasks

Involves real users, not necessarily the customer$

Ensures that the design satisfies users and helps products succeed

Can be very informal and still be successful

Page 6: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 16

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Benefits of the informal approachFast and focused

Just-in-time feedback during the design and development phases

Opportunity for many touch points

Achievable by anyone on the team

Page 7: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Crazy enough to workThe informality is infectiousIt’s relaxing and interactive for the usersUsers have little trouble moving from screen to

paper when necessary (as long as they match)The fact that it’s obviously a work in progress

encourages users to make suggestions and talk easily

Users will feel that they are making a real contribution to the development of new products

Page 8: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Planning a usability testWHO: The most significant group of users

WHAT: Specific user tasks to test

WHEN: Testing schedule

WHERE: Location to meet test participants

HOW: The usability test methods to use at each phase of development; test scenarios

WHY: Results necessary to pass

Page 9: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 19

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

WHO: Test ParticipantsUnderstand the most significant group of users to testHighest priority usability requirementsHighest quantity of usability requirements

2-3 users per round

1 user > no users

Some users who are not the target users of the product > no users of the perfect profile

Page 10: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 20

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

WHAT: Task ScenariosFocused on real-world user tasks to test

Task != functional requirement 1.1.3.5

Scenarios more resemble word problems in mathematicsPlan facilitation and interaction areasNot like UAT in that you do not define a specific

path or solution to the usersDo define data for users to use during testing

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

WHEN & WHEREAccommodate your test participants’ availabilityIn a lab environmentWithin the user’s environmentAnywhere you can meet users

Be flexible

Page 12: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

HOW: Facilitating the TestWalkthrough/Talkthrough: Have the user complete tasks while talking through thought process

Ask questions and pursue ideas as they emerge

Don’t guide, correct, or defend

Encourage any final thoughts and suggestions

Thank participants!

Make key notes after the session

Page 13: Are UI experienced? Usability testing fundamentals anyone can use

Usability Testing Fundamentals - 23

© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Inspired by Steve Krug, Don’t make me think

HOW: Moderating the TestBe nice and empathetic

Recognize they are experts

Look for “thought bubbles” and encourage them to keep talking

Don’t expect participants to design for you although welcome suggestions

Thank participants!

Page 14: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

WHY: Success criteriaWhat can you learnQuantitativeQualitative

What to look forProblems completing a taskMiscues and surprisesExcitementActions > opinions

Page 15: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Thoughts on testing logisticsObserversLevel of access to users and visibility during testRelationship to participants (supervisors? peers?)Ground rules for interactionBuy-in and involvement

RecordingHandwritten notesScreen movies to capture movementsAudio and video of participantPermissions to use audio, video, or name

Page 16: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

ReportingShare your findings

Focus on significant conclusions and provide recommendations1-2 pages (no “Big Honkin’ Report”)Bullets and lists are goodTailor formality to your audience

Recognize the limits of your data

Be prepared to share test methods and scenarios

Page 17: Are UI experienced? Usability testing fundamentals anyone can use

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Usability testing referencesC. Barnum. Usability Testing and Research.

J. Dumas, D. Chisnell. Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests, 2nd Ed.

S. Krug. Don’t Make Me Think: A Common Sense Approach to Web Usability.

J. Nielsen. Usability Engineering.

D. Stone, C. Jarrett, M. Woodroffe, S. Minocha. User Interface Design and Evaluation.

K. Summers, M. Summers. Creating Websites that Work.

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

Organizations and groupsUsability Professionals’ Association: http://upassoc.org/

STC Usability & User Experience: http://www.stcsig.org/usability/

ACM SIGCHI:http://www.sigchi.org/

Human Factors and Ergonomics Society: http://www.hfes.org/

UX Watercooler:http://uxwatercooler.ning.com

Slides available

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© 2008 K. Bachmann, L. Harris

OpenSpace @ ]inbetween[, Orlandohttp://openspace.devfish.net/

About the presentersKaren Bachmann, an independent consultant and partner with Seascape Consulting, Inc., designs usable user interfaces, bringing usability into the earliest stage of development to keep the project focused on the user. She also helps companies new to usability implement usability practices. Karen can be reached [email protected].

Lisa K. Harris is a designer, teacher, and consultant. As an adjunct Instructor at the Art Institute of Tampa, Lisa teaches students about user-centered design, marketing, and design. She guides clients in creating effective and satisfying products and in developing strategies to be “found” on the web. Lisa can be reached at [email protected].