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CONTACT E-mail: [email protected] Website: www.arabellacollins.com They/Them WORK EXPERIENCE/ GAMES June 2019 — Present 09/06/18 — 23/06/18 Guildford Supermassive Games Cinematic Designer - Little Hope - 2020 I’m currently working as a cinematic designer. My tasks include cinematography and narrative direction in unreal engine, creating gameflow and working on interactive gameplay with quick time events and combat. I have also worked on narrative tasks, such as creating a speculative script of a scene for an external writer. Creating prop briefs for internal artists based on historical research and working with a creative director to flesh out action scenes and create prototype gameflow. TimeQuest Narrative Designer I helped design a new escape room for the company on site, as well as assisted in the day to day running of the rooms and customer service. AWARDS International Game Developers Association 2019 Student Scholarship One of 17 international students awarded a scholarship to the game developers conference in San Francisco. For excellence in game development and portfolio work in chosen specialty. Women in Games association 2018 Student Scholarship Award given for an excellent game development portfolio in the field of narrative design. EDUCATION September 2016 — July 2019 TALKS BA HONS DIGITAL GAMES Falmouth University Specialising in narrative design 2020 'Timezone Tango' - PAX EAST A recorded lecture with fellow industry professionals across the globe speaking about our experiences in games and studio culture. 2020 'Your first year in the industry' - Falmouth Games Academy A lecture given to game development students on what to expect in their first industry job and how to adequately prepare themselves. REFERENCES Douglas Brown, Head of subject, games academy. Falmouth University, Penryn Campus. [email protected] Arah Collins Arabella 1
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Arah Collins

Feb 09, 2022

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Page 1: Arah Collins

CONTACT E-mail: [email protected] Website: www.arabellacollins.com

They/ThemWORK EXPERIENCE/GAMES

June 2019 — Present

09/06/18 — 23/06/18

Guildford

Supermassive Games Cinematic Designer - Little Hope - 2020I’m currently working as a cinematic designer. My tasks include cinematography and narrative direction in unreal engine, creating gameflow and working on interactive gameplay with quick time events and combat.

I have also worked on narrative tasks, such as creating a speculative script of a scene for an external writer. Creating prop briefs for internal artists based on historical research and working with a creative director to flesh out action scenes and create prototype gameflow.

TimeQuest Narrative DesignerI helped design a new escape room for the company on site, as well as assisted in the day to day running of the rooms and customer service.

AWARDS International Game Developers Association 2019 Student Scholarship

One of 17 international students awarded a scholarship to the game developers conference in San Francisco. For excellence in game development and portfolio work in chosen specialty.

Women in Games association 2018 Student Scholarship

Award given for an excellent game development portfolio in the field of narrative design.

EDUCATION September 2016 — July 2019

TALKS

BA HONS DIGITAL GAMES Falmouth UniversitySpecialising in narrative design

2020'Timezone Tango' - PAX EASTA recorded lecture with fellow industry professionals across the globe speaking about our experiences in games and studio culture.

2020'Your first year in the industry' - Falmouth Games Academy A lecture given to game development students on what to expect in their first industry job and how to adequately prepare themselves.

REFERENCES

Douglas Brown,Head of subject, games academy.Falmouth University, Penryn Campus. [email protected]

Arah Collins

Arabella 1