Top Banner
Apa2 Je
15

Apa2 je Gamify Learning Experience

Apr 13, 2017

Download

Education

Dilla Mohd
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Apa2 je Gamify Learning Experience

Apa2 Je

Page 2: Apa2 je Gamify Learning Experience

English for Engineering

• LO – Able to present engineering ideas in layman terms

Page 3: Apa2 je Gamify Learning Experience

Challenge 1

• Attention grabber– Short video clip on:• Improper english• Proper but normal conversation• Proper technical conversation

Page 4: Apa2 je Gamify Learning Experience
Page 5: Apa2 je Gamify Learning Experience

Challenge 2

• Attention grabber aligned to LO– Example Tedtalk

Page 6: Apa2 je Gamify Learning Experience

Challenge 3

• Platform to host GLEPadlet: 1st Engineering case study e.g. Iklan indah water – how do you think the water is being treated?• Reasons:

– Brainstorming– To know prior knowledge– Identify english structure

Page 7: Apa2 je Gamify Learning Experience

Challenge 4

• 4-5 items Gagne’s – Present new content: Slides– Provide guidance: Polleverywhere (teaching

material)• Questions with engineering terms to be matched with

meaning..• https://pollev.com/FLEETSUMMER540

– Provide learning activities– Provide feedback: Polleverywhere (general)

Page 8: Apa2 je Gamify Learning Experience
Page 9: Apa2 je Gamify Learning Experience

Challenge 5

• Open and closed ended question1. Open: Suggest other suitable water treatment

for Malaysian weather/nature conditions? 2. Closed: https://pollev.com/FLEETSUMMER540

Page 10: Apa2 je Gamify Learning Experience
Page 11: Apa2 je Gamify Learning Experience
Page 12: Apa2 je Gamify Learning Experience
Page 13: Apa2 je Gamify Learning Experience

Challenge 6

• Tool - assess learners on mobile device– Quizizz

Page 14: Apa2 je Gamify Learning Experience

Challenge 7

• Tool – collaborative online learning– Google slide• Justification:

Page 15: Apa2 je Gamify Learning Experience

Challenge 8

• Create GLE using game mechanics– Produce a video recording on how to do recording

using tape recorder. The video should be interactive AND understandable for all level of audience.